Player Matchup

Eset
Eset
Gertrude331
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Geb
Geb
Nana8342
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 125L
1,343 Elo+
Solo
Hades
Hades
YouHateNate
Hades
Level 143
God Stats
6W - 3L
1,546 SR
Queue Stats
256W - 290L
1,432 Elo+
Solo
Nemesis
Nemesis
baiiter
Nemesis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,702 Elo+
Party 1
Kuzenbo
Kuzenbo
dolbynator
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,575 Elo+
Solo
Team Averages
Level 66
1,509 SR
1,511 Elo+

VS

Team Averages
Level 40
1,550 SR
1,465 Elo+
He Bo
He Bo
GatoMarcial
He Bo
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 1L
1,904 Elo+
Solo
Nemesis
Nemesis
JacknBox101
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OtakuHavok
Gilgamesh
Level 76
God Stats
3W - 3L
1,537 SR
Queue Stats
311W - 341L
1,369 Elo+
Solo
Eset
Eset
XXRevRunXx
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,266 Elo+
Solo
Jing Wei
Jing Wei
odmutiny
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
9,903
825
9,366
9,894
5,032
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 11
8,581
715
6,444
12,781
11,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 9
10,255
855
8,812
8,309
6,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
baiiter
Nemesis
19
6 / 2 / 15
10,740
895
21,702
19,825
20,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
dolbynator
Kuzenbo
15
5 / 5 / 11
9,309
776
10,206
18,090
29,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 10
9,757
813
21,146
10,965
8,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
JacknBox101
Nemesis
16
4 / 4 / 9
8,687
724
10,152
16,946
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
OtakuHavok
Gilgamesh
15
3 / 8 / 9
8,862
739
12,034
23,539
19,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 0 / 0
5,932
494
0
0
0
Jing Wei
odmutiny
Jing Wei
17
4 / 7 / 10
9,567
797
11,946
14,465
6,645
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
23
Kills
17
17
Deaths
23
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
4
10
2.75
W
5
3
13
3.83
L
Nemesis
JacknBox101
Nemesis
4
4
9
2.13
W
1
4
11
1.63
L
Gilgamesh
OtakuHavok
Gilgamesh
3
8
9
0.94
L
0
0
0
0
W
6
3
9
3.5
W
Nemesis
baiiter
Nemesis
6
2
15
6.75
W
Kuzenbo
dolbynator
Kuzenbo
5
5
11
2.1
L
Jing Wei
odmutiny
Jing Wei
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,530
Damage
55,278
68,899
Taken
65,915
73,757
Mitigated
50,059
20,357
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,146
2,037
1,542
2,698
10,965
8,115
0
5,073
5,584
37,757
0
W
9,366
1,669
1,812
2,146
9,894
5,032
53
3,343
6,424
20,109
0
L
Nemesis
JacknBox101
Nemesis
10,152
2,636
442
3,640
16,946
15,918
0
9,283
6,885
0
15,327
W
6,444
577
334
1,996
12,781
11,438
0
4,231
7,964
16,970
0
L
Gilgamesh
OtakuHavok
Gilgamesh
12,034
2,053
941
4,928
23,539
19,381
29
10,585
11,889
0
20,438
L
0
0
0
0
0
0
0
0
0
0
0
W
8,812
580
700
638
8,309
6,964
525
1,721
6,272
19,847
0
W
Nemesis
baiiter
Nemesis
21,702
9,960
1,361
5,550
19,825
20,367
960
7,142
11,927
0
35,313
W
Kuzenbo
dolbynator
Kuzenbo
10,206
3,217
2,202
3,618
18,090
29,956
224
4,709
12,945
11,848
0
L
Jing Wei
odmutiny
Jing Wei
11,946
6,023
766
1,941
14,465
6,645
0
8,719
5,208
0
30,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,788
Gold Earned
42,805
124
Minions Killed
111
0
Camps Cleared
0
1,089,155
Distance Traveled
877,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,757
813
35
3
0
240,161
0
W
Eset
9,903
825
24
2
0
198,876
0
L
Nemesis
8,687
724
14
1
0
244,764
0
W
Geb
8,581
715
21
2
0
219,410
0
L
Gilgamesh
8,862
739
17
1
0
193,674
0
L
Eset
5,932
494
0
0
0
3,006
0
W
Hades
10,255
855
23
2
0
193,600
0
W
Nemesis
10,740
895
50
4
0
252,616
0
W
Kuzenbo
9,309
776
6
1
0
224,653
0
L
Jing Wei
9,567
797
45
4
0
196,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role