Player Matchup

Cliodhna
Cliodhna
A1ex2005
Cliodhna
Level 121
God Stats
3W - 2L
1,830 SR
Queue Stats
220W - 212L
1,562 Elo+
Solo
Medusa
Medusa
TH3 SnIpE v7
Medusa
Level 149
God Stats
11W - 11L
1,528 SR
Queue Stats
24W - 37L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
Tionorv7
Sylvanus
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 14L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Tøxxik
Nu Wa
Level 102
God Stats
2W - 3L
1,532 SR
Queue Stats
8W - 15L
1,461 Elo+
Party 1
Mercury
Mercury
Uchiwa_Pimmouss
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 83L
1,498 Elo+
Solo
Team Averages
Level 93
1,578 SR
1,491 Elo+

VS

Team Averages
Level 74
1,436 SR
1,499 Elo+
Ymir
Ymir
DLenium
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,451 Elo+
Party 3
Kali
Kali
DunderknullarN
Kali
Level 17
God Stats
0W - 2L
1,134 SR
Queue Stats
9W - 7L
1,533 Elo+
Party 3
Janus
Janus
Ninjahero11
Janus
Level 21
God Stats
0W - 2L
1,522 SR
Queue Stats
10W - 7L
1,533 Elo+
Party 3
Chiron
Chiron
SPARTAN93ita
Chiron
Level 128
God Stats
12W - 5L
1,851 SR
Queue Stats
119W - 130L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
ShodThread354
Gilgamesh
Level 126
God Stats
1W - 5L
1,173 SR
Queue Stats
102W - 105L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
A1ex2005
Cliodhna
12
1 / 2 / 1
7,647
637
9,363
11,656
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
4 / 0 / 2
7,151
596
6,843
5,035
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Tionorv7
Sylvanus
10
0 / 3 / 6
5,963
497
6,292
10,750
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Tøxxik
Nu Wa
12
2 / 1 / 3
6,956
580
7,555
5,335
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 0 / 3
8,399
700
8,166
9,136
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DLenium
Ymir
8
1 / 3 / 3
5,409
451
3,105
13,229
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 2
5,370
448
3,216
12,325
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 0
6,346
529
5,538
6,631
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
1 / 2 / 1
5,657
471
3,136
6,449
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ShodThread354
Gilgamesh
13
2 / 2 / 0
7,536
628
8,216
15,146
13,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
A1ex2005
Cliodhna
1
2
1
0.75
L
Ymir
DLenium
Ymir
1
3
3
0.83
L
0
4
2
0.25
L
2
3
0
0.67
L
Chiron
1
2
1
0.75
L
Gilgamesh
ShodThread354
Gilgamesh
2
2
0
1
W
Medusa
4
0
2
5
W
Sylvanus
Tionorv7
Sylvanus
0
3
6
1
W
Nu Wa
Tøxxik
Nu Wa
2
1
3
3.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
23,211
41,912
Taken
53,780
18,305
Mitigated
31,361
13,241
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
A1ex2005
Cliodhna
9,363
2,185
0
3,567
11,656
5,403
0
0
11,656
0
55,395
L
Ymir
DLenium
Ymir
3,105
598
0
1,802
13,229
8,620
0
5,997
7,068
16,933
0
L
3,216
1,421
0
1,665
12,325
4,938
0
2,323
9,885
0
35,257
L
5,538
694
0
1,150
6,631
2,247
0
3,742
2,647
47,043
0
L
Chiron
3,136
846
512
1,166
6,449
2,301
0
425
5,974
0
40,939
L
Gilgamesh
ShodThread354
Gilgamesh
8,216
2,477
0
2,592
15,146
13,255
0
342
14,787
0
64,223
W
Medusa
6,843
2,231
0
2,274
5,035
1,923
275
1,094
3,941
0
53,163
W
Sylvanus
Tionorv7
Sylvanus
6,292
2,452
1,567
3,799
10,750
5,733
306
4,000
6,578
26,949
8,186
W
Nu Wa
Tøxxik
Nu Wa
7,555
1,980
218
1,020
5,335
1,922
642
2,613
2,628
43,172
0
W
8,166
5,020
0
796
9,136
3,324
360
1,051
8,019
0
71,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
30,318
387
Minions Killed
359
0
Camps Cleared
0
1,205,024
Distance Traveled
1,146,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,647
637
99
8
0
259,810
0
L
Ymir
5,409
451
8
1
0
230,399
2
L
Kali
5,370
448
57
5
0
242,301
0
L
Janus
6,346
529
111
9
0
233,722
0
L
Chiron
5,657
471
76
6
0
208,389
0
L
Gilgamesh
7,536
628
107
9
0
231,735
2
W
Medusa
7,151
596
59
5
0
224,593
0
W
Sylvanus
5,963
497
47
4
0
205,940
0
W
Nu Wa
6,956
580
82
7
0
218,926
4
W
Mercury
8,399
700
100
8
0
295,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role