Player Matchup

Discordia
Discordia
JustChrista
Discordia
Level 140
God Stats
1W - 3L
1,393 SR
Queue Stats
72W - 61L
1,553 Elo+
Party 3
Thor
Thor
SavageSwoop
Thor
Level 39
God Stats
3W - 7L
1,500 SR
Queue Stats
47W - 60L
1,513 Elo+
Party 3
Sobek
Sobek
matapatos2000
Sobek
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
336W - 305L
1,507 Elo+
Solo
Sol
Sol
vDreaminq
Sol
Level 14
God Stats
1W - 3L
1,260 SR
Queue Stats
2W - 10L
1,161 Elo+
Party 3
Amaterasu
Amaterasu
wockhartaddict
Amaterasu
Level 24
God Stats
2W - 1L
1,754 SR
Queue Stats
19W - 30L
1,354 Elo+
Party 3
Team Averages
Level 57
1,482 SR
1,417 Elo+

VS

Team Averages
Level 91
1,515 SR
1,552 Elo+
Merlin
Merlin
Inari25
Merlin
Level 125
God Stats
4W - 3L
1,568 SR
Queue Stats
103W - 90L
1,558 Elo+
Party 1
Hera
Hera
Jakkue
Hera
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,538 Elo+
Party 1
Susano
Susano
Loftyyyy
Susano
Level 148
God Stats
0W - 1L
1,823 SR
Queue Stats
192W - 167L
1,529 Elo+
Party 1
Bake Kujira
Bake Kujira
Prospectboy
Bake Kujira
Level 93
God Stats
1W - 3L
1,346 SR
Queue Stats
59W - 64L
1,484 Elo+
Party 2
Izanami
Izanami
Tomayto70
Izanami
Level 26
God Stats
4W - 7L
1,335 SR
Queue Stats
12W - 17L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustChrista
Discordia
14
2 / 2 / 6
8,748
515
9,047
7,736
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 6
9,236
543
4,492
15,066
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 0 / 9
9,363
551
9,088
17,907
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 0 / 2
10,170
598
9,256
9,242
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
wockhartaddict
Amaterasu
15
10 / 0 / 6
10,456
615
16,993
16,946
21,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Inari25
Merlin
14
1 / 2 / 2
8,168
480
13,516
10,104
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
Jakkue
Hera
12
0 / 7 / 2
7,315
430
4,252
11,173
5,129
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Loftyyyy
Susano
12
0 / 3 / 2
7,696
453
11,246
19,319
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Prospectboy
Bake Kujira
11
0 / 5 / 1
7,294
429
5,337
16,870
15,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Tomayto70
Izanami
14
2 / 4 / 0
8,434
496
8,777
11,626
4,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
3
3
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Inari25
Merlin
1
2
2
1
L
Hera
Jakkue
Hera
0
7
2
0.14
W
Discordia
JustChrista
Discordia
2
2
6
2.5
L
Susano
Loftyyyy
Susano
0
3
2
0.33
L
Bake Kujira
Prospectboy
Bake Kujira
0
5
1
0.1
W
0
1
6
3
L
Izanami
Tomayto70
Izanami
2
4
0
0.5
W
4
0
9
8.5
W
5
0
2
6
W
Amaterasu
wockhartaddict
Amaterasu
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,876
Damage
43,128
66,897
Taken
69,092
56,201
Mitigated
36,542
20,249
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Inari25
Merlin
13,516
585
45
2,718
10,104
3,950
0
4,013
5,538
71,107
0
L
Hera
Jakkue
Hera
4,252
1,761
0
2,030
11,173
5,129
0
435
10,176
37,065
0
W
Discordia
JustChrista
Discordia
9,047
533
0
1,450
7,736
2,995
338
3,301
4,435
56,631
0
L
Susano
Loftyyyy
Susano
11,246
2,211
0
6,370
19,319
7,860
0
5,017
13,757
0
67,714
L
Bake Kujira
Prospectboy
Bake Kujira
5,337
2,877
0
1,715
16,870
15,109
0
10,851
5,708
27,615
0
W
4,492
1,591
0
750
15,066
6,675
0
3,608
11,458
0
90,442
L
Izanami
Tomayto70
Izanami
8,777
6,423
0
2,204
11,626
4,494
0
6,359
5,100
0
71,739
W
9,088
768
0
6,319
17,907
21,576
0
6,867
11,040
26,747
0
W
9,256
4,262
0
6,870
9,242
3,586
1,026
1,678
7,564
91,976
0
W
Amaterasu
wockhartaddict
Amaterasu
16,993
6,916
0
4,860
16,946
21,369
968
7,651
9,295
0
56,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
38,907
484
Minions Killed
422
0
Camps Cleared
0
1,740,905
Distance Traveled
1,615,996
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,168
480
117
7
0
323,410
0
L
Hera
7,315
430
51
3
0
238,420
0
W
Discordia
8,748
515
115
7
0
356,188
11
L
Susano
7,696
453
96
6
0
377,007
1
L
Bake Kujira
7,294
429
34
2
0
348,324
8
W
Thor
9,236
543
132
8
0
344,735
1
L
Izanami
8,434
496
124
7
0
328,835
0
W
Sobek
9,363
551
20
1
0
368,583
4
W
Sol
10,170
598
138
8
0
320,090
4
W
Amaterasu
10,456
615
79
5
0
351,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role