Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver I
DAYDN
Danzaburou
Silver I
Level 153
God Stats
7W - 9L
1,664 SR
Queue Stats
111W - 107L
1,281 MMR
Party 1
Chaac
Chaac
Silver III
Sxshiii
Chaac
Silver III
Level 96
God Stats
0W - 3L
1,240 SR
Queue Stats
129W - 152L
1,230 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,468 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,482 SR
1,221 MMR
Baron Samedi
Baron Samedi
Gold V
Clean_Vibez_
Baron Samedi
Gold V
Level 89
God Stats
7W - 8L
1,596 SR
Queue Stats
167W - 201L
1,309 MMR
Party 2
Arachne
Arachne
Silver I
Jodak2300
Arachne
Silver I
Level 82
God Stats
83W - 71L
1,517 SR
Queue Stats
281W - 322L
1,120 MMR
Party 2
Rama
Rama
Silver I
slothgamer43211
Rama
Silver I
Level 65
God Stats
2W - 7L
1,332 SR
Queue Stats
84W - 110L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 4 / 3
10,048
773
7,661
8,098
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DAYDN
Danzaburou
13
2 / 4 / 5
10,287
791
9,854
11,927
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
Sxshiii
Chaac
12
1 / 6 / 4
9,371
721
7,038
14,031
13,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KuzenboHeraBacchusDiscordia

VS

Bans
Ne ZhaAgniKumbhakarnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clean_Vibez_
Baron Samedi
14
6 / 2 / 8
11,491
884
13,341
9,461
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Jodak2300
Arachne
12
2 / 2 / 8
10,317
794
7,422
13,039
6,448
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 6
11,075
852
8,335
10,042
3,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
14
14
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
4
3
1.38
W
Baron Samedi
Clean_Vibez_
Baron Samedi
6
2
8
5
L
Danzaburou
DAYDN
Danzaburou
2
4
5
1.13
W
Arachne
Jodak2300
Arachne
2
2
8
3
L
Chaac
Sxshiii
Chaac
1
6
4
0.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,553
Damage
29,098
34,056
Taken
32,542
21,487
Mitigated
15,569
3,229
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,661
492
365
200
8,098
3,037
477
3,700
4,398
35,520
0
W
Baron Samedi
Clean_Vibez_
Baron Samedi
13,341
1,050
991
3,838
9,461
5,295
598
2,461
7,000
50,400
0
L
Danzaburou
DAYDN
Danzaburou
9,854
3,027
0
1,168
11,927
5,375
964
4,881
7,046
0
35,006
W
Arachne
Jodak2300
Arachne
7,422
6,067
0
4,444
13,039
6,448
482
2,504
10,535
0
42,385
L
Chaac
Sxshiii
Chaac
7,038
1,064
0
1,496
14,031
13,075
72
5,428
8,603
0
34,078
W
8,335
7,042
0
2,594
10,042
3,826
1,835
3,097
6,945
0
34,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
32,883
166
Minions Killed
169
0
Camps Cleared
0
656,984
Distance Traveled
663,381
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,048
773
69
5
0
216,682
7
W
Baron Samedi
11,491
884
68
5
0
210,881
0
L
Danzaburou
10,287
791
58
4
0
228,576
0
W
Arachne
10,317
794
39
3
0
260,675
1
L
Chaac
9,371
721
39
3
0
211,726
0
W
Rama
11,075
852
62
5
0
191,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role