Player Matchup

Chernobog
Chernobog
Holthe_
Chernobog
Level 85
God Stats
3W - 1L
1,881 SR
Queue Stats
164W - 134L
1,580 Elo+
Solo
Olorun
Olorun
King_Midas666
Olorun
Level 157
God Stats
1W - 0L
1,315 SR
Queue Stats
102W - 101L
1,489 Elo+
Solo
Ares
Ares
SkarletMaincoria
Ares
Level 158
God Stats
2W - 2L
1,436 SR
Queue Stats
160W - 162L
1,486 Elo+
Solo
Sol
Sol
TheDawg12
Sol
Level 171
God Stats
9W - 5L
1,506 SR
Queue Stats
252W - 251L
1,468 Elo+
Solo
Nemesis
Nemesis
WhiteLotus1201
Nemesis
Level 123
God Stats
1W - 0L
1,261 SR
Queue Stats
125W - 98L
1,447 Elo+
Solo
Team Averages
Level 139
1,480 SR
1,494 Elo+

VS

Team Averages
Level 94
1,541 SR
1,455 Elo+
Serqet
Serqet
Brute of War J1
Serqet
Level 121
God Stats
0W - 3L
1,194 SR
Queue Stats
213W - 208L
1,427 Elo+
Solo
Skadi
Skadi
OneFiestyPuppy
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
The_USS_Alaska
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,479 Elo+
Solo
Odin
Odin
VinnyKeyzz
Odin
Level 120
God Stats
2W - 2L
1,755 SR
Queue Stats
215W - 202L
1,500 Elo+
Party 1
Set
Set
iiMERUEMii
Set
Level 99
God Stats
0W - 1L
1,756 SR
Queue Stats
90W - 88L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Holthe_
Chernobog
16
1 / 1 / 19
8,962
896
9,666
7,488
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 15
8,916
892
8,703
8,364
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 14
9,099
910
8,132
14,077
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 12
9,188
919
10,590
6,379
3,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 14
8,476
848
10,536
10,780
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,331
633
3,729
10,447
6,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 4
7,237
724
5,774
8,753
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
The_USS_Alaska
Baron Samedi
14
4 / 4 / 1
7,954
795
14,492
9,861
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 1
7,312
731
5,890
12,843
10,932
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 2
7,034
703
3,472
9,165
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
20
Kills
5
5
Deaths
20
74
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Chernobog
Holthe_
Chernobog
1
1
19
10.5
W
4
1
15
11.5
L
0
1
4
2
W
3
2
14
5
W
7
0
12
13
L
Baron Samedi
The_USS_Alaska
Baron Samedi
4
4
1
1.13
L
1
5
1
0.3
W
5
1
14
12
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,627
Damage
33,357
47,088
Taken
51,069
39,021
Mitigated
30,783
22,389
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,729
512
701
2,454
10,447
6,117
0
5,508
4,821
0
6,420
W
Chernobog
Holthe_
Chernobog
9,666
5,609
302
1,236
7,488
4,078
1,248
2,055
5,433
0
29,272
W
8,703
3,844
2,049
2,379
8,364
4,857
1,537
2,243
5,659
22,839
0
L
5,774
1,576
0
250
8,753
4,070
0
4,664
3,904
0
15,989
W
8,132
522
1,527
2,893
14,077
17,276
132
4,382
9,695
12,599
0
W
10,590
2,224
2,908
2,935
6,379
3,206
1,323
2,274
4,055
16,489
0
L
Baron Samedi
The_USS_Alaska
Baron Samedi
14,492
460
4,254
3,270
9,861
5,148
0
5,078
4,648
25,663
0
L
5,890
934
1,245
1,511
12,843
10,932
0
6,435
6,159
0
18,119
W
10,536
2,637
2,232
3,928
10,780
9,604
105
3,538
7,045
0
17,904
L
3,472
731
1,050
900
9,165
4,516
0
5,740
3,384
0
8,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,641
Gold Earned
35,868
129
Minions Killed
98
0
Camps Cleared
0
1,034,474
Distance Traveled
966,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,331
633
12
1
0
171,867
0
W
Chernobog
8,962
896
47
5
0
201,156
0
W
Olorun
8,916
892
47
5
0
180,987
0
L
Skadi
7,237
724
35
4
0
204,221
0
W
Ares
9,099
910
6
1
0
204,227
0
W
Sol
9,188
919
16
2
0
221,465
0
L
Baron Samedi
7,954
795
10
1
0
187,228
0
L
Odin
7,312
731
31
3
0
192,202
0
W
Nemesis
8,476
848
13
1
0
226,639
0
L
Set
7,034
703
10
1
0
211,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role