Player Matchup

Hou Yi
Hou Yi
B4C0N_4_M3311
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,366 Elo+
Party 1
Chaac
Chaac
BloodcodeRequiem
Chaac
Level 159
God Stats
1W - 2L
1,668 SR
Queue Stats
84W - 76L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
ProSwagman555
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
QUtuong
Ix Chel
Level 120
God Stats
1W - 2L
1,459 SR
Queue Stats
266W - 267L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
mcdeevle
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,522 Elo+
Party 1
Team Averages
Level 123
1,525 SR
1,478 Elo+

VS

Team Averages
Level 119
1,480 SR
1,431 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AndresLs1
Zeus
Level 124
God Stats
1W - 1L
1,304 SR
Queue Stats
250W - 228L
1,578 Elo+
Solo
Scylla
Scylla
KigOBitties
Scylla
Level 145
God Stats
3W - 2L
1,623 SR
Queue Stats
212W - 215L
1,475 Elo+
Solo
Horus
Horus
MullxAble
Horus
Level 143
God Stats
1W - 0L
1,471 SR
Queue Stats
49W - 71L
1,409 Elo+
Solo
Fafnir
Fafnir
NOBLESSE-20
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,120
1,024
4,148
6,049
2,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 3
5,115
1,023
3,038
6,747
4,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ProSwagman555
Erlang Shen
9
1 / 3 / 3
5,214
1,043
2,066
6,137
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
QUtuong
Ix Chel
7
0 / 1 / 0
4,479
896
902
2,405
2,069
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
mcdeevle
Zhong Kui
9
1 / 3 / 3
5,362
1,072
3,117
5,824
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 8
6,597
1,319
5,697
5,434
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
9
1 / 1 / 3
5,531
1,106
7,976
2,686
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
12
7 / 1 / 4
7,078
1,416
5,530
3,025
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MullxAble
Horus
9
0 / 1 / 9
5,625
1,125
3,812
5,091
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
10
1 / 1 / 4
5,764
1,153
1,388
2,884
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
4
Kills
12
13
Deaths
5
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
8
7
W
Zeus
1
1
3
2.5
L
2
4
2
0.75
L
0
2
3
0.75
W
Scylla
7
1
4
9
W
Horus
MullxAble
Horus
0
1
9
4.5
W
Fafnir
1
1
4
3
L
Erlang Shen
ProSwagman555
Erlang Shen
1
3
3
0.83
L
Ix Chel
QUtuong
Ix Chel
0
1
0
0
L
Zhong Kui
mcdeevle
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
24,403
27,162
Taken
19,120
17,530
Mitigated
17,283
7,957
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,697
713
698
1,278
5,434
7,105
0
919
4,515
10,615
151
W
Zeus
7,976
1,241
0
250
2,686
1,232
1,110
720
1,966
14,833
0
L
4,148
2,280
177
576
6,049
2,038
36
4,238
1,767
0
7,553
L
3,038
338
909
2,271
6,747
4,771
0
4,210
2,336
0
8,304
W
Scylla
5,530
408
480
231
3,025
1,362
1,021
124
2,901
12,202
0
W
Horus
MullxAble
Horus
3,812
1,235
716
1,592
5,091
3,717
429
1,601
3,490
55
6,179
W
Fafnir
1,388
679
461
362
2,884
3,867
486
655
2,229
2,804
0
L
Erlang Shen
ProSwagman555
Erlang Shen
2,066
1,080
333
576
6,137
5,067
0
5,049
1,052
0
3,111
L
Ix Chel
QUtuong
Ix Chel
902
75
1,122
687
2,405
2,069
0
2,119
286
2,695
0
L
Zhong Kui
mcdeevle
Zhong Kui
3,117
612
0
1,306
5,824
3,585
0
4,879
904
6,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
30,595
33
Minions Killed
58
0
Camps Cleared
0
375,647
Distance Traveled
421,906
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,597
1,319
9
2
0
83,860
0
W
Zeus
5,531
1,106
20
4
0
75,626
1
L
Hou Yi
5,120
1,024
6
1
0
83,908
0
L
Chaac
5,115
1,023
8
2
0
94,286
0
W
Scylla
7,078
1,416
18
4
0
84,077
0
W
Horus
5,625
1,125
8
2
0
93,422
0
W
Fafnir
5,764
1,153
3
1
0
84,921
0
L
Erlang Shen
5,214
1,043
3
1
0
73,283
0
L
Ix Chel
4,479
896
2
0
0
49,283
0
L
Zhong Kui
5,362
1,072
14
3
0
74,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role