Player Matchup

Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
The Beard Dude
Kukulkan
Gold IV
Level 155
God Stats
17W - 9L
1,621 SR
Queue Stats
691W - 674L
1,277 MMR
Party 1
Ne Zha
Ne Zha
Gold II
lordturnage
Ne Zha
Gold II
Level 188
God Stats
53W - 44L
1,602 SR
Queue Stats
1,292W - 1,245L
1,651 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,574 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,657 SR
1,437 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
Brandon2103
Hades
Silver I
Level 104
God Stats
0W - 1L
1,750 SR
Queue Stats
15W - 17L
1,457 MMR
Party 2
Skadi
Skadi
Silver II
luxe swurv
Skadi
Silver II
Level 80
God Stats
0W - 1L
1,719 SR
Queue Stats
13W - 16L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 1 / 7
6,349
907
4,511
7,300
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
11
7 / 0 / 1
7,968
1,138
5,864
4,590
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
8
0 / 1 / 8
6,171
882
4,434
5,204
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AthenaAtlasBacchusCharonAchilles

VS

Bans
Ah PuchAresKumbhakarnaOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 1 / 0
4,799
686
96
1,213
353
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
6,213
888
6,195
8,651
4,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
9
1 / 4 / 1
5,962
852
4,686
7,216
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
7
4.5
L
Khepri
 
Khepri
0
1
0
0
L
1
3
1
0.5
W
Kukulkan
7
0
1
7.5
W
Ne Zha
0
1
8
4
L
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,809
Damage
10,977
17,094
Taken
17,080
9,695
Mitigated
6,634
2,684
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,511
915
362
1,514
7,300
4,914
181
2,118
5,182
238
8,613
L
Khepri
 
Khepri
96
26
0
0
1,213
353
0
54
1,089
96
0
L
6,195
462
0
3,392
8,651
4,099
0
2,974
5,407
30,231
0
W
Kukulkan
5,864
1,247
0
0
4,590
1,908
776
2,128
2,462
34,473
0
W
Ne Zha
4,434
997
0
808
5,204
2,873
416
2,504
2,700
0
17,620
L
Skadi
4,686
1,589
0
874
7,216
2,182
0
3,358
3,636
0
19,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,488
Gold Earned
16,974
78
Minions Killed
74
0
Camps Cleared
0
413,320
Distance Traveled
250,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,349
907
4
1
0
140,483
0
L
Khepri
4,799
686
0
0
0
16,217
0
L
Hades
6,213
888
50
7
0
116,743
0
W
Kukulkan
7,968
1,138
58
8
0
117,411
0
W
Ne Zha
6,171
882
16
2
0
155,426
0
L
Skadi
5,962
852
24
3
0
117,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role