Player Matchup

Danzaburou
Danzaburou
FulMetalNeko
Danzaburou
Level 103
God Stats
0W - 2L
1,254 SR
Queue Stats
87W - 122L
1,361 Elo+
Solo
Achilles
Achilles
SLIDA11
Achilles
Level 60
God Stats
11W - 9L
1,381 SR
Queue Stats
72W - 53L
1,324 Elo+
Solo
Fafnir
Fafnir
SmugAntelope409
Fafnir
Level 67
God Stats
11W - 14L
1,379 SR
Queue Stats
204W - 199L
1,431 Elo+
Solo
Janus
Janus
Thorum7
Janus
Level 88
God Stats
4W - 4L
1,450 SR
Queue Stats
139W - 140L
1,448 Elo+
Solo
Fenrir
Fenrir
alexander11135
Fenrir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,393 SR
1,413 Elo+

VS

Team Averages
Level 67
1,547 SR
1,421 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SmashedCatBox
Jing Wei
Level 82
God Stats
7W - 6L
1,675 SR
Queue Stats
245W - 255L
1,386 Elo+
Solo
Nemesis
Nemesis
SugarGucc_X
Nemesis
Level 67
God Stats
3W - 5L
1,364 SR
Queue Stats
17W - 30L
1,320 Elo+
Solo
Amaterasu
Amaterasu
casino pitbull
Amaterasu
Level 69
God Stats
1W - 0L
1,696 SR
Queue Stats
78W - 84L
1,414 Elo+
Solo
Jormungandr
Jormungandr
the-assasin24013
Jormungandr
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 66L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FulMetalNeko
Danzaburou
8
1 / 0 / 0
5,937
396
3,615
3,557
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SLIDA11
Achilles
13
2 / 1 / 1
7,784
519
10,056
11,805
11,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 5 / 1
6,549
437
5,246
13,015
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Thorum7
Janus
13
1 / 3 / 1
7,539
503
6,099
9,487
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 1
6,512
434
4,469
9,745
3,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 1 / 1
7,891
526
5,866
5,523
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SmashedCatBox
Jing Wei
15
3 / 1 / 1
8,700
580
4,616
9,287
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SugarGucc_X
Nemesis
13
1 / 1 / 1
7,503
500
3,561
8,303
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
casino pitbull
Amaterasu
14
1 / 2 / 0
7,913
528
6,285
17,842
16,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jormungandr
the-assasin24013
Jormungandr
11
3 / 0 / 1
7,845
523
4,109
9,274
6,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
10
11
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
1
2.5
L
Danzaburou
FulMetalNeko
Danzaburou
1
0
0
1
L
Achilles
SLIDA11
Achilles
2
1
1
2.5
W
Jing Wei
SmashedCatBox
Jing Wei
3
1
1
3.5
L
0
5
1
0.1
W
Nemesis
SugarGucc_X
Nemesis
1
1
1
1.5
L
Janus
Thorum7
Janus
1
3
1
0.5
L
1
2
1
0.75
W
Amaterasu
casino pitbull
Amaterasu
1
2
0
0.5
W
Jormungandr
the-assasin24013
Jormungandr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
24,437
47,609
Taken
50,229
30,292
Mitigated
31,352
9,142
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,866
1,535
0
250
5,523
1,921
555
2,480
2,911
53,906
981
L
Danzaburou
FulMetalNeko
Danzaburou
3,615
1,456
0
299
3,557
1,215
0
1,488
2,069
0
28,555
L
Achilles
SLIDA11
Achilles
10,056
2,229
0
3,630
11,805
11,517
0
20
11,785
0
56,784
W
Jing Wei
SmashedCatBox
Jing Wei
4,616
3,113
0
3,781
9,287
3,818
921
3,466
5,789
0
70,825
L
5,246
2,490
0
1,668
13,015
10,063
64
4,059
8,956
35,181
2,299
W
Nemesis
SugarGucc_X
Nemesis
3,561
413
0
350
8,303
2,763
163
1,476
6,783
0
56,464
L
Janus
Thorum7
Janus
6,099
422
0
1,370
9,487
3,559
199
2,267
7,220
66,665
0
L
4,469
746
0
2,175
9,745
3,938
0
1,275
8,470
0
36,264
W
Amaterasu
casino pitbull
Amaterasu
6,285
2,165
0
6,039
17,842
16,083
971
0
17,842
0
49,971
W
Jormungandr
the-assasin24013
Jormungandr
4,109
1,268
0
1,608
9,274
6,767
282
3,440
5,714
26,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
39,852
352
Minions Killed
424
0
Camps Cleared
0
1,336,910
Distance Traveled
1,494,092
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,891
526
83
6
0
285,519
0
L
Danzaburou
5,937
396
56
4
0
175,397
0
L
Achilles
7,784
519
84
6
0
295,782
0
W
Jing Wei
8,700
580
121
8
0
276,753
0
L
Fafnir
6,549
437
49
3
0
274,241
5
W
Nemesis
7,503
500
97
6
0
350,257
0
L
Janus
7,539
503
119
8
0
274,546
0
L
Fenrir
6,512
434
44
3
0
316,944
0
W
Amaterasu
7,913
528
83
6
0
274,945
3
W
Jormungandr
7,845
523
40
3
0
306,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role