Player Matchup

Janus
Janus
Ecraig32
Janus
Level 87
God Stats
6W - 12L
1,430 SR
Queue Stats
152W - 163L
1,446 Elo+
Party 2
Cerberus
Cerberus
LiXander_56
Cerberus
Level 86
God Stats
2W - 3L
1,362 SR
Queue Stats
55W - 54L
1,385 Elo+
Solo
Surtr
Surtr
Numberize
Surtr
Level 122
God Stats
1W - 4L
1,129 SR
Queue Stats
84W - 74L
1,525 Elo+
Solo
Anhur
Anhur
OhRutRoh
Anhur
Level 26
God Stats
3W - 0L
1,865 SR
Queue Stats
41W - 52L
1,403 Elo+
Party 2
Da Ji
Da Ji
Wheezer22
Da Ji
Level 120
God Stats
2W - 0L
1,724 SR
Queue Stats
87W - 84L
1,472 Elo+
Party 2
Team Averages
Level 88
1,502 SR
1,446 Elo+

VS

Team Averages
Level 105
1,481 SR
1,394 Elo+
Cu Chulainn
Cu Chulainn
DriftyKitten49
Cu Chulainn
Level 127
God Stats
7W - 11L
1,344 SR
Queue Stats
216W - 211L
1,519 Elo+
Solo
Neith
Neith
JEDISMUVE22
Neith
Level 137
God Stats
25W - 17L
1,615 SR
Queue Stats
454W - 463L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Just1Pablo
Kukulkan
Level 49
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 1
Da Ji
Da Ji
Luisskyp3
Da Ji
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
200W - 278L
1,414 Elo+
Solo
Ymir
Ymir
Winning Kink
Ymir
Level 65
God Stats
5W - 11L
1,803 SR
Queue Stats
57W - 66L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ecraig32
Janus
14
4 / 0 / 7
8,677
667
9,549
3,314
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LiXander_56
Cerberus
11
1 / 2 / 5
7,106
547
3,934
10,408
6,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Numberize
Surtr
15
10 / 1 / 2
9,717
747
14,892
15,044
12,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
OhRutRoh
Anhur
12
2 / 0 / 3
7,328
564
4,134
3,443
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
Wheezer22
Da Ji
13
3 / 0 / 4
7,681
591
6,088
8,728
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DriftyKitten49
Cu Chulainn
11
0 / 5 / 0
6,282
483
4,129
12,748
9,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 2 / 1
7,285
560
5,591
7,288
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Just1Pablo
Kukulkan
10
0 / 6 / 1
5,903
454
1,110
11,060
3,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Luisskyp3
Da Ji
12
2 / 5 / 0
6,696
515
5,289
14,430
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
6,142
472
2,527
10,936
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
3
3
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DriftyKitten49
Cu Chulainn
0
5
0
0
W
Janus
Ecraig32
Janus
4
0
7
7.5
L
1
2
1
0.75
L
Kukulkan
Just1Pablo
Kukulkan
0
6
1
0.08
W
Cerberus
LiXander_56
Cerberus
1
2
5
1.75
L
Da Ji
Luisskyp3
Da Ji
2
5
0
0.4
W
Surtr
Numberize
Surtr
10
1
2
11
W
Anhur
OhRutRoh
Anhur
2
0
3
3.5
W
Da Ji
Wheezer22
Da Ji
3
0
4
5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,597
Damage
18,646
40,937
Taken
56,462
25,280
Mitigated
29,697
10,342
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DriftyKitten49
Cu Chulainn
4,129
601
0
1,659
12,748
9,095
0
942
11,772
0
40,495
W
Janus
Ecraig32
Janus
9,549
581
0
644
3,314
1,271
833
1,296
2,018
67,184
0
L
5,591
2,115
0
2,131
7,288
2,308
0
2,182
5,066
0
48,166
L
Kukulkan
Just1Pablo
Kukulkan
1,110
85
0
1,099
11,060
3,714
0
5,205
5,609
36,886
0
W
Cerberus
LiXander_56
Cerberus
3,934
218
0
2,386
10,408
6,848
464
628
9,780
31,560
0
L
Da Ji
Luisskyp3
Da Ji
5,289
1,212
0
5,222
14,430
5,600
0
1,689
12,731
0
48,323
W
Surtr
Numberize
Surtr
14,892
7,462
0
4,533
15,044
12,058
228
1,296
13,748
2,122
77,504
W
Anhur
OhRutRoh
Anhur
4,134
2,459
0
1,880
3,443
1,557
588
570
2,873
0
42,933
W
Da Ji
Wheezer22
Da Ji
6,088
1,100
0
899
8,728
3,546
0
0
8,728
0
66,947
L
2,527
391
64
2,325
10,936
8,980
0
3,872
6,884
28,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
32,308
479
Minions Killed
342
0
Camps Cleared
0
1,307,189
Distance Traveled
1,258,351
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,282
483
69
5
0
266,981
0
W
Janus
8,677
667
123
9
0
241,925
0
L
Neith
7,285
560
98
8
0
236,709
4
L
Kukulkan
5,903
454
65
5
0
258,708
0
W
Cerberus
7,106
547
48
4
0
267,373
0
L
Da Ji
6,696
515
73
6
0
257,155
2
W
Surtr
9,717
747
116
9
0
248,016
0
W
Anhur
7,328
564
94
7
0
257,102
1
W
Da Ji
7,681
591
98
8
0
292,773
0
L
Ymir
6,142
472
37
3
0
238,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role