Player Matchup

Cupid
Cupid
SteveJJ
Cupid
Level 105
God Stats
0W - 1L
1,323 SR
Queue Stats
22W - 12L
1,398 Elo+
Solo
Scylla
Scylla
cesi
Scylla
Level 29
God Stats
4W - 7L
1,393 SR
Queue Stats
54W - 74L
1,361 Elo+
Party 1
Hercules
Hercules
gonza1099
Hercules
Level 125
God Stats
0W - 1L
1,551 SR
Queue Stats
101W - 102L
1,466 Elo+
Party 1
Team Averages
Level 86
1,422 SR
1,408 Elo+

VS

Team Averages
Level 100
1,567 SR
1,338 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Robertlegion
Surtr
Level 88
God Stats
4W - 1L
1,702 SR
Queue Stats
34W - 30L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
TheHumblerMines
Baron Samedi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SteveJJ
Cupid
11
1 / 5 / 5
8,496
708
9,271
12,346
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
cesi
Scylla
10
1 / 7 / 4
7,910
659
2,306
10,975
3,248
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
gonza1099
Hercules
12
5 / 4 / 0
8,790
733
11,528
18,035
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
9 / 0 / 6
10,937
911
13,182
7,982
3,655
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 4 / 9
10,299
858
11,311
15,192
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TheHumblerMines
Baron Samedi
12
2 / 4 / 9
9,486
791
12,361
11,801
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
16
16
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
6
12
W
5
4
9
2.38
L
Cupid
SteveJJ
Cupid
1
5
5
0.7
W
Baron Samedi
TheHumblerMines
Baron Samedi
2
4
9
1.63
L
Scylla
cesi
Scylla
1
7
4
0.43
L
Hercules
gonza1099
Hercules
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
36,854
41,356
Taken
34,975
25,286
Mitigated
17,905
7,895
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,182
3,999
0
2,767
7,982
3,655
0
480
7,161
0
39,701
W
11,311
5,224
0
3,099
15,192
8,480
843
1,333
13,396
562
30,820
L
Cupid
SteveJJ
Cupid
9,271
6,370
242
2,329
12,346
4,740
0
4,153
7,813
0
38,846
W
Baron Samedi
TheHumblerMines
Baron Samedi
12,361
963
1,117
4,406
11,801
5,770
191
1,391
10,080
38,603
0
L
Scylla
cesi
Scylla
2,306
202
0
0
10,975
3,248
0
4,407
6,364
11,700
0
L
Hercules
gonza1099
Hercules
11,528
4,572
0
5,324
18,035
17,298
0
3,474
14,227
489
23,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
30,722
86
Minions Killed
141
0
Camps Cleared
0
582,575
Distance Traveled
636,178
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,937
911
49
4
0
242,577
0
W
Surtr
10,299
858
29
2
0
202,381
0
L
Cupid
8,496
708
44
4
0
188,871
0
W
Baron Samedi
9,486
791
63
5
0
191,220
0
L
Scylla
7,910
659
18
2
0
184,951
1
L
Hercules
8,790
733
24
2
0
208,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role