Player Matchup

Cerberus
Cerberus
Masta Rock
Cerberus
Level 121
God Stats
0W - 2L
1,441 SR
Queue Stats
14W - 20L
1,328 Elo+
Solo
Agni
Agni
Spirited_Demon_
Agni
Level 157
God Stats
7W - 4L
1,526 SR
Queue Stats
175W - 159L
1,641 Elo+
Solo
Da Ji
Da Ji
dipra
Da Ji
Level 59
God Stats
1W - 2L
1,322 SR
Queue Stats
89W - 82L
1,488 Elo+
Solo
Team Averages
Level 112
1,430 SR
1,486 Elo+

VS

Team Averages
Level 140
1,406 SR
1,498 Elo+
Surtr
Surtr
Walt2Shiesty
Surtr
Level 123
God Stats
2W - 5L
1,084 SR
Queue Stats
221W - 222L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
XxMadmanjulesXx
Heimdallr
Level 147
God Stats
48W - 54L
1,541 SR
Queue Stats
193W - 197L
1,510 Elo+
Party 1
Nox
Nox
muddywarrior969
Nox
Level 149
God Stats
38W - 28L
1,592 SR
Queue Stats
180W - 177L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Masta Rock
Cerberus
10
2 / 4 / 2
8,050
732
3,510
12,605
12,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
8,424
766
9,539
7,006
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
dipra
Da Ji
10
1 / 3 / 1
7,765
706
3,085
7,571
4,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
8,650
786
8,163
9,439
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
XxMadmanjulesXx
Heimdallr
11
1 / 2 / 9
8,297
754
6,947
7,531
2,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 4
9,246
841
7,077
4,718
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
10
10
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Masta Rock
Cerberus
2
4
2
0.75
L
1
3
4
1
W
3
2
6
3
W
Heimdallr
XxMadmanjulesXx
Heimdallr
1
2
9
2.75
L
Da Ji
dipra
Da Ji
1
3
1
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
22,187
27,182
Taken
21,688
19,412
Mitigated
13,227
4,177
Healing
4,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Masta Rock
Cerberus
3,510
413
278
1,525
12,605
12,459
0
4,772
7,581
17,684
84
L
9,539
1,104
0
1,428
7,006
2,700
0
1,766
4,949
45,687
0
W
8,163
2,393
0
1,695
9,439
8,596
3
5,750
3,689
719
24,183
W
Heimdallr
XxMadmanjulesXx
Heimdallr
6,947
3,819
0
1,193
7,531
2,814
0
5,106
2,425
0
30,930
L
Da Ji
dipra
Da Ji
3,085
673
0
946
7,571
4,253
0
1,723
5,691
0
17,202
W
7,077
693
0
1,712
4,718
1,817
0
2,354
2,364
30,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
26,193
145
Minions Killed
129
0
Camps Cleared
0
591,252
Distance Traveled
587,723
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,050
732
41
4
0
174,739
0
L
Agni
8,424
766
77
7
0
205,077
0
W
Surtr
8,650
786
46
4
0
187,328
0
W
Heimdallr
8,297
754
39
4
0
193,432
0
L
Da Ji
7,765
706
27
2
0
211,436
0
W
Nox
9,246
841
44
4
0
206,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role