Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
BLACKING17
Athena
Level 100
God Stats
6W - 5L
1,500 SR
Queue Stats
280W - 281L
1,436 Elo+
Party 1
Agni
Agni
Erenthe
Agni
Level 104
God Stats
0W - 1L
1,282 SR
Queue Stats
154W - 141L
1,480 Elo+
Party 3
Chaac
Chaac
Kordiol
Chaac
Level 84
God Stats
1W - 2L
1,460 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 3
Xbalanque
Xbalanque
Ortegasme
Xbalanque
Level 59
God Stats
2W - 1L
1,479 SR
Queue Stats
72W - 62L
1,409 Elo+
Party 1
Team Averages
Level 91
1,444 SR
1,470 Elo+

VS

Team Averages
Level 98
1,495 SR
1,409 Elo+
Cernunnos
Cernunnos
AresPro12
Cernunnos
Level 70
God Stats
3W - 4L
1,486 SR
Queue Stats
143W - 121L
1,433 Elo+
Party 2
Mercury
Mercury
Arkonauta
Mercury
Level 129
God Stats
5W - 1L
1,413 SR
Queue Stats
45W - 39L
1,325 Elo+
Solo
Sobek
Sobek
DraculaTheMighty
Sobek
Level 139
God Stats
9W - 2L
1,614 SR
Queue Stats
372W - 387L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Shun75
Nu Wa
Level 67
God Stats
3W - 4L
1,513 SR
Queue Stats
265W - 258L
1,465 Elo+
Party 2
Zeus
Zeus
jarekey
Zeus
Level 83
God Stats
16W - 17L
1,449 SR
Queue Stats
275W - 280L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 6 / 3
8,349
522
10,380
18,033
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
BLACKING17
Athena
12
3 / 6 / 9
8,134
508
5,500
15,396
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Erenthe
Agni
15
2 / 2 / 7
8,473
530
11,362
9,376
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Kordiol
Chaac
15
10 / 5 / 3
9,597
600
12,342
18,401
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Ortegasme
Xbalanque
10
1 / 4 / 0
6,944
434
6,335
10,626
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AresPro12
Cernunnos
13
3 / 5 / 11
8,849
553
13,049
15,314
7,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Arkonauta
Mercury
15
6 / 4 / 3
9,567
598
7,993
14,420
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 2 / 10
9,282
580
7,407
19,208
23,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Shun75
Nu Wa
15
4 / 2 / 9
9,701
606
12,616
8,121
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
jarekey
Zeus
15
4 / 8 / 2
9,495
593
7,123
12,166
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
20
Kills
22
23
Deaths
21
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
6
3
0.92
W
Cernunnos
AresPro12
Cernunnos
3
5
11
1.7
W
Mercury
Arkonauta
Mercury
6
4
3
1.88
L
Athena
BLACKING17
Athena
3
6
9
1.25
W
5
2
10
5
L
Agni
Erenthe
Agni
2
2
7
2.75
L
Chaac
Kordiol
Chaac
10
5
3
2.3
L
Xbalanque
Ortegasme
Xbalanque
1
4
0
0.25
W
Nu Wa
Shun75
Nu Wa
4
2
9
4.25
W
Zeus
jarekey
Zeus
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
48,188
71,832
Taken
69,229
43,384
Mitigated
45,368
10,274
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,380
7,198
0
3,769
18,033
6,881
0
5,441
12,592
0
59,359
W
Cernunnos
AresPro12
Cernunnos
13,049
7,246
0
3,710
15,314
7,120
2,246
4,358
10,909
0
51,875
W
Mercury
Arkonauta
Mercury
7,993
5,168
0
1,575
14,420
6,262
0
2,856
11,288
0
75,896
L
Athena
BLACKING17
Athena
5,500
1,683
0
1,158
15,396
13,703
0
5,469
9,927
17,712
0
W
7,407
979
159
5,105
19,208
23,913
0
4,430
14,502
24,065
0
L
Agni
Erenthe
Agni
11,362
492
0
250
9,376
3,909
0
3,726
5,650
80,634
0
L
Chaac
Kordiol
Chaac
12,342
2,595
0
2,835
18,401
15,400
547
9,365
9,036
65
53,641
L
Xbalanque
Ortegasme
Xbalanque
6,335
3,797
0
2,262
10,626
3,491
0
3,145
7,481
0
42,395
W
Nu Wa
Shun75
Nu Wa
12,616
4,002
0
1,430
8,121
3,629
403
3,001
4,971
67,726
0
W
Zeus
jarekey
Zeus
7,123
1,270
0
1,144
12,166
4,444
1,387
2,596
9,357
58,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
46,894
375
Minions Killed
403
0
Camps Cleared
0
1,487,803
Distance Traveled
1,475,092
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,349
522
74
5
0
323,670
2
W
Cernunnos
8,849
553
70
4
0
277,842
0
W
Mercury
9,567
598
110
7
0
334,029
0
L
Athena
8,134
508
16
1
0
328,205
2
W
Sobek
9,282
580
32
2
0
307,425
3
L
Agni
8,473
530
144
9
0
318,307
0
L
Chaac
9,597
600
74
5
0
307,066
0
L
Xbalanque
6,944
434
67
4
0
210,555
1
W
Nu Wa
9,701
606
101
6
0
302,594
0
W
Zeus
9,495
593
90
6
0
253,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role