Player Matchup

Janus
Janus
DariushNeon
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Goldsmith118
Danzaburou
Level 147
God Stats
4W - 3L
1,374 SR
Queue Stats
84W - 79L
1,459 Elo+
Solo
Ymir
Ymir
Okanili
Ymir
Level 122
God Stats
6W - 3L
1,677 SR
Queue Stats
416W - 186L
1,688 Elo+
Party 2
Arachne
Arachne
Trolicpawa
Arachne
Level 146
God Stats
3W - 1L
1,416 SR
Queue Stats
429W - 193L
1,688 Elo+
Party 2
Vulcan
Vulcan
ajaxman28
Vulcan
Level 82
God Stats
1W - 1L
1,393 SR
Queue Stats
136W - 120L
1,479 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,563 Elo+

VS

Team Averages
Level 140
1,595 SR
1,504 Elo+
Rama
Rama
Daud6666
Rama
Level 197
God Stats
1W - 3L
1,526 SR
Queue Stats
160W - 147L
1,510 Elo+
Party 1
Mulan
Mulan
Gargantuanyan
Mulan
Level 68
God Stats
2W - 2L
1,695 SR
Queue Stats
175W - 157L
1,534 Elo+
Party 1
Freya
Freya
Goblinátor
Freya
Level 126
God Stats
1W - 2L
1,311 SR
Queue Stats
112W - 120L
1,489 Elo+
Solo
Merlin
Merlin
KitsuneYami
Merlin
Level 182
God Stats
9W - 3L
1,721 SR
Queue Stats
276W - 223L
1,520 Elo+
Party 1
Kali
Kali
masterpmsm
Kali
Level 129
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 14L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
8,802
800
9,679
9,972
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Goldsmith118
Danzaburou
18
5 / 0 / 20
10,962
997
14,730
11,121
6,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
Okanili
Ymir
15
1 / 5 / 18
9,350
850
4,466
17,773
21,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Trolicpawa
Arachne
17
12 / 2 / 12
10,883
989
10,389
15,569
15,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
ajaxman28
Vulcan
18
10 / 2 / 11
10,749
977
22,357
10,127
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 6 / 4
8,407
764
7,980
12,017
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 2
7,279
662
6,414
17,218
17,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 3
8,794
799
7,738
11,803
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
17
4 / 5 / 8
9,314
847
17,068
8,696
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 6 / 5
7,287
662
4,398
14,296
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
30
Kills
13
14
Deaths
30
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
14
1.8
L
Rama
3
6
4
0.83
L
2
8
2
0.38
L
4
5
3
1.1
W
Danzaburou
Goldsmith118
Danzaburou
5
0
20
15
L
Merlin
4
5
8
1.6
W
Ymir
Okanili
Ymir
1
5
18
2
W
Arachne
Trolicpawa
Arachne
12
2
12
9
W
Vulcan
ajaxman28
Vulcan
10
2
11
7.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,621
Damage
43,598
64,562
Taken
64,030
53,445
Mitigated
41,383
18,977
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,679
541
332
268
9,972
4,304
1,513
4,514
5,366
20,793
0
L
Rama
7,980
4,474
0
1,092
12,017
4,585
0
7,337
4,419
0
32,053
L
6,414
461
70
347
17,218
17,593
0
8,334
8,522
0
8,686
L
7,738
1,596
797
3,513
11,803
4,674
0
8,228
3,267
14,248
0
W
Danzaburou
Goldsmith118
Danzaburou
14,730
6,535
2,201
5,039
11,121
6,513
2,431
4,859
6,131
0
40,627
L
Merlin
17,068
128
518
185
8,696
3,565
0
6,013
2,501
38,364
0
W
Ymir
Okanili
Ymir
4,466
282
813
1,060
17,773
21,172
379
4,911
12,654
6,990
0
W
Arachne
Trolicpawa
Arachne
10,389
6,259
2,246
4,530
15,569
15,873
1,677
6,195
9,200
0
13,620
W
Vulcan
ajaxman28
Vulcan
22,357
11,698
1,382
1,106
10,127
5,583
1,772
4,327
5,679
42,335
0
L
4,398
889
731
3,403
14,296
10,966
0
5,868
8,003
0
11,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,746
Gold Earned
41,081
127
Minions Killed
143
0
Camps Cleared
0
1,100,251
Distance Traveled
840,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,802
800
28
3
0
204,346
0
L
Rama
8,407
764
54
5
0
157,737
0
L
Mulan
7,279
662
4
0
0
169,041
0
L
Freya
8,794
799
23
2
0
158,138
0
W
Danzaburou
10,962
997
52
5
0
232,508
0
L
Merlin
9,314
847
42
4
0
184,847
0
W
Ymir
9,350
850
3
0
0
192,845
0
W
Arachne
10,883
989
7
1
0
218,519
0
W
Vulcan
10,749
977
37
3
0
252,033
0
L
Kali
7,287
662
20
2
0
170,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role