Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LeonGutZ
Hachiman
Level 116
God Stats
3W - 2L
1,404 SR
Queue Stats
298W - 230L
1,635 Elo+
Solo
Anubis
Anubis
MrDiMouse
Anubis
Level 70
God Stats
6W - 1L
1,467 SR
Queue Stats
25W - 21L
1,449 Elo+
Solo
Cernunnos
Cernunnos
RogerinhoO4378
Cernunnos
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 27L
1,284 Elo+
Party 1
Izanami
Izanami
Tatasantoss
Izanami
Level 37
God Stats
6W - 6L
1,448 SR
Queue Stats
75W - 138L
1,332 Elo+
Party 1
Team Averages
Level 88
1,464 SR
1,440 Elo+

VS

Team Averages
Level 70
1,433 SR
1,424 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
NandoMightx
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,401 Elo+
Solo
Bake Kujira
Bake Kujira
ValeDasManas
Bake Kujira
Level 42
God Stats
0W - 1L
1,307 SR
Queue Stats
16W - 34L
1,315 Elo+
Solo
King Arthur
King Arthur
ldevillart
King Arthur
Level 38
God Stats
69W - 81L
1,453 SR
Queue Stats
80W - 102L
1,425 Elo+
Solo
Scylla
Scylla
xElFlaite
Scylla
Level 158
God Stats
34W - 48L
1,405 SR
Queue Stats
482W - 517L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 0 / 14
11,744
1,305
17,365
5,945
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
LeonGutZ
Hachiman
16
3 / 0 / 14
10,233
1,137
7,088
4,014
1,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MrDiMouse
Anubis
16
4 / 3 / 11
10,426
1,158
14,329
9,859
5,514
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
RogerinhoO4378
Cernunnos
16
8 / 3 / 7
10,586
1,176
13,269
8,823
3,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Tatasantoss
Izanami
16
3 / 1 / 10
9,922
1,102
6,029
5,149
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

306

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 0 / 0
7,875
875
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
NandoMightx
Mercury
15
3 / 9 / 4
10,018
1,113
6,893
18,584
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bake Kujira
ValeDasManas
Bake Kujira
15
1 / 5 / 5
9,742
1,082
9,693
22,643
23,274
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
ldevillart
King Arthur
14
0 / 7 / 4
8,915
991
3,125
19,348
15,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
xElFlaite
Scylla
15
3 / 4 / 4
9,956
1,106
11,761
6,322
2,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
24
Kills
7
7
Deaths
25
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
14
13
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Hachiman
LeonGutZ
Hachiman
3
0
14
10
W
Anubis
MrDiMouse
Anubis
4
3
11
3.17
L
Mercury
NandoMightx
Mercury
3
9
4
0.56
W
Cernunnos
RogerinhoO4378
Cernunnos
8
3
7
3.83
W
Izanami
Tatasantoss
Izanami
3
1
10
8
L
Bake Kujira
ValeDasManas
Bake Kujira
1
5
5
0.7
L
King Arthur
ldevillart
King Arthur
0
7
4
0.29
L
Scylla
xElFlaite
Scylla
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,080
Damage
31,472
33,790
Taken
66,897
16,128
Mitigated
47,827
6,908
Healing
270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,365
1,661
0
1,035
5,945
2,694
0
3,675
2,270
44,512
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
620
W
Hachiman
LeonGutZ
Hachiman
7,088
5,010
0
1,517
4,014
1,740
0
2,217
1,797
0
22,431
W
Anubis
MrDiMouse
Anubis
14,329
622
0
2,186
9,859
5,514
0
5,378
4,481
31,794
0
L
Mercury
NandoMightx
Mercury
6,893
2,894
0
20
18,584
6,492
0
12,787
5,797
0
16,477
W
Cernunnos
RogerinhoO4378
Cernunnos
13,269
7,722
0
988
8,823
3,931
0
6,369
2,454
0
18,364
W
Izanami
Tatasantoss
Izanami
6,029
4,175
0
1,182
5,149
2,249
0
2,984
2,165
0
16,689
L
Bake Kujira
ValeDasManas
Bake Kujira
9,693
4,568
0
250
22,643
23,274
0
9,734
12,909
37,788
831
L
King Arthur
ldevillart
King Arthur
3,125
544
0
0
19,348
15,741
0
5,769
13,579
0
21,356
L
Scylla
xElFlaite
Scylla
11,761
1,145
0
0
6,322
2,320
0
3,404
2,918
21,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
46,506
182
Minions Killed
140
11
Camps Cleared
4
807,280
Distance Traveled
685,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,744
1,305
65
7
3
179,968
0
L
Danzaburou
7,875
875
0
0
0
15,746
0
W
Hachiman
10,233
1,137
32
4
1
148,417
0
W
Anubis
10,426
1,158
46
5
4
159,607
0
L
Mercury
10,018
1,113
13
1
1
194,149
0
W
Cernunnos
10,586
1,176
16
2
2
161,680
0
W
Izanami
9,922
1,102
23
3
1
157,608
0
L
Bake Kujira
9,742
1,082
62
7
1
167,386
0
L
King Arthur
8,915
991
30
3
1
180,793
0
L
Scylla
9,956
1,106
35
4
1
127,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role