Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Deadpie01
Anubis
Level 43
God Stats
2W - 4L
1,292 SR
Queue Stats
51W - 61L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
KaneDatKid
Jing Wei
Level 41
God Stats
35W - 44L
1,448 SR
Queue Stats
132W - 133L
1,430 Elo+
Solo
Team Averages
Level 57
1,413 SR
1,447 Elo+

VS

Team Averages
Level 52
1,476 SR
1,358 Elo+
Loki
Loki
FalconVs
Loki
Level 33
God Stats
1W - 2L
1,435 SR
Queue Stats
12W - 13L
1,387 Elo+
Solo
Zeus
Zeus
Muffin5516
Zeus
Level 76
God Stats
0W - 1L
1,773 SR
Queue Stats
13W - 19L
1,333 Elo+
Party 1
Ares
Ares
docinator13
Ares
Level 47
God Stats
0W - 7L
1,219 SR
Queue Stats
30W - 38L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 3
7,605
761
3,362
6,061
6,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Deadpie01
Anubis
10
0 / 1 / 2
7,654
765
1,928
3,872
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
KaneDatKid
Jing Wei
11
3 / 0 / 0
8,187
819
8,268
8,321
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 0 / 2
6,312
631
719
1,727
580
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
7,282
728
7,971
5,778
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 1
7,120
712
1,726
10,369
9,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
2
2
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
W
Anubis
Deadpie01
Anubis
0
1
2
1
L
Loki
0
0
2
1
W
Jing Wei
KaneDatKid
Jing Wei
3
0
0
3
L
1
3
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,558
Damage
10,416
18,254
Taken
17,874
11,562
Mitigated
12,028
4,370
Healing
1,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,362
347
0
1,971
6,061
6,421
222
3,344
2,717
14,373
0
W
Anubis
Deadpie01
Anubis
1,928
181
0
835
3,872
2,165
1,351
3,190
682
31,476
0
L
Loki
719
73
0
238
1,727
580
0
785
942
0
5,051
W
Jing Wei
KaneDatKid
Jing Wei
8,268
5,875
0
1,564
8,321
2,976
1,029
3,605
4,716
0
38,323
L
7,971
388
0
0
5,778
2,306
0
1,264
4,514
29,080
0
L
1,726
129
0
1,314
10,369
9,142
0
3,952
6,417
15,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
20,714
126
Minions Killed
69
0
Camps Cleared
0
563,129
Distance Traveled
399,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,605
761
23
2
0
210,729
0
W
Anubis
7,654
765
46
5
0
154,944
0
L
Loki
6,312
631
4
0
0
75,206
1
W
Jing Wei
8,187
819
57
6
0
197,456
0
L
Zeus
7,282
728
51
5
0
141,729
0
L
Ares
7,120
712
14
1
0
182,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role