Player Matchup

Sol
Sol
HauntedDonuts
Sol
Level 88
God Stats
3W - 1L
1,363 SR
Queue Stats
15W - 18L
1,393 Elo+
Party 2
Hachiman
Hachiman
SLIDA11
Hachiman
Level 60
God Stats
4W - 0L
1,846 SR
Queue Stats
107W - 100L
1,428 Elo+
Party 3
Persephone
Persephone
Sweet aLHy0
Persephone
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,134 Elo+
Solo
Arachne
Arachne
Valshea
Arachne
Level 23
God Stats
24W - 16L
1,563 SR
Queue Stats
61W - 66L
1,436 Elo+
Party 3
Charon
Charon
xQueenZelda
Charon
Level 88
God Stats
16W - 8L
1,612 SR
Queue Stats
154W - 138L
1,413 Elo+
Party 2
Team Averages
Level 60
1,577 SR
1,361 Elo+

VS

Team Averages
Level 51
1,529 SR
1,467 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EH ll Clarke
Odin
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 17L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OogaBoogs-
Morgan Le Fay
Level 54
God Stats
28W - 34L
1,508 SR
Queue Stats
123W - 131L
1,452 Elo+
Solo
Da Ji
Da Ji
RUMZ70
Da Ji
Level 64
God Stats
23W - 18L
1,586 SR
Queue Stats
234W - 216L
1,447 Elo+
Party 1
Atlas
Atlas
funman32
Atlas
Level 26
God Stats
37W - 28L
1,550 SR
Queue Stats
75W - 71L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,542
1,068
11,264
7,914
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SLIDA11
Hachiman
14
1 / 2 / 4
8,242
1,030
4,077
6,393
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Sweet aLHy0
Persephone
14
1 / 1 / 5
8,953
1,119
11,304
6,363
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Valshea
Arachne
14
5 / 2 / 2
9,091
1,136
7,815
8,623
4,700
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
14
0 / 0 / 8
9,046
1,131
5,037
7,227
6,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

312

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 3 / 5
8,181
1,023
5,389
9,669
5,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 3
8,138
1,017
3,395
10,930
7,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
OogaBoogs-
Morgan Le Fay
15
2 / 2 / 4
9,269
1,159
16,586
10,959
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
RUMZ70
Da Ji
14
4 / 2 / 3
9,172
1,147
8,359
10,271
7,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
funman32
Atlas
12
0 / 1 / 0
7,088
886
304
1,543
972
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
9
Kills
7
7
Deaths
9
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
5
0.83
L
1
1
3
2.5
W
2
2
5
2.25
L
Morgan Le Fay
OogaBoogs-
Morgan Le Fay
2
2
4
2
L
Da Ji
RUMZ70
Da Ji
4
2
3
2.75
W
Hachiman
SLIDA11
Hachiman
1
2
4
1.5
W
Persephone
Sweet aLHy0
Persephone
1
1
5
3.5
W
Arachne
Valshea
Arachne
5
2
2
3
L
Atlas
funman32
Atlas
0
1
0
0
W
Charon
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
34,033
36,520
Taken
43,372
18,137
Mitigated
26,627
3,925
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,389
784
2,717
3,485
9,669
5,373
0
6,787
2,882
26,382
0
L
3,395
1,466
0
331
10,930
7,392
0
5,989
4,941
205
7,913
W
11,264
3,635
0
536
7,914
2,777
0
4,197
3,717
28,106
0
L
Morgan Le Fay
OogaBoogs-
Morgan Le Fay
16,586
614
0
217
10,959
4,911
0
7,525
3,434
41,163
0
L
Da Ji
RUMZ70
Da Ji
8,359
1,827
0
588
10,271
7,979
0
6,448
3,823
0
15,204
W
Hachiman
SLIDA11
Hachiman
4,077
1,563
0
711
6,393
1,999
0
2,642
3,751
0
18,028
W
Persephone
Sweet aLHy0
Persephone
11,304
281
0
360
6,363
2,346
0
4,087
2,274
35,834
0
W
Arachne
Valshea
Arachne
7,815
5,536
0
1,633
8,623
4,700
0
6,018
2,605
0
11,963
L
Atlas
funman32
Atlas
304
34
0
0
1,543
972
0
767
776
1,743
0
W
Charon
5,037
1,039
0
685
7,227
6,315
0
5,540
1,687
8,826
89

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,874
Gold Earned
41,848
158
Minions Killed
165
7
Camps Cleared
3
821,242
Distance Traveled
626,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,181
1,023
74
9
0
123,422
0
L
Odin
8,138
1,017
9
1
1
151,908
0
W
Sol
8,542
1,068
49
6
1
160,282
0
L
Morgan Le Fay
9,269
1,159
57
7
1
162,526
0
L
Da Ji
9,172
1,147
23
3
1
166,428
0
W
Hachiman
8,242
1,030
25
3
1
155,031
0
W
Persephone
8,953
1,119
58
7
3
171,494
0
W
Arachne
9,091
1,136
13
2
1
170,776
0
L
Atlas
7,088
886
2
0
0
22,607
0
W
Charon
9,046
1,131
13
2
1
163,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role