Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
GatoDeHule
Martichoras
Level 115
God Stats
1W - 3L
1,207 SR
Queue Stats
29W - 30L
1,435 Elo+
Party 1
Baron Samedi
Baron Samedi
MigueXG
Baron Samedi
Level 166
God Stats
3W - 5L
1,354 SR
Queue Stats
148W - 147L
1,491 Elo+
Party 1
Freya
Freya
Mosqueteiro2
Freya
Level 175
God Stats
2W - 3L
1,245 SR
Queue Stats
214W - 178L
1,610 Elo+
Solo
Danzaburou
Danzaburou
YisusConPistola
Danzaburou
Level 125
God Stats
0W - 3L
1,125 SR
Queue Stats
114W - 91L
1,544 Elo+
Solo
Team Averages
Level 138
1,286 SR
1,516 Elo+

VS

Team Averages
Level 163
1,616 SR
1,609 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Akonnita
Olorun
Level 158
God Stats
18W - 17L
1,483 SR
Queue Stats
103W - 76L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Ckno
Amaterasu
Level 188
God Stats
6W - 3L
1,700 SR
Queue Stats
146W - 59L
1,704 Elo+
Solo
Cliodhna
Cliodhna
NarutoTFD
Cliodhna
Level 162
God Stats
5W - 5L
1,460 SR
Queue Stats
70W - 59L
1,527 Elo+
Solo
Ne Zha
Ne Zha
WANDERLUTS
Ne Zha
Level 159
God Stats
4W - 0L
1,938 SR
Queue Stats
142W - 52L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 4 / 0
6,012
601
5,947
9,408
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
GatoDeHule
Martichoras
11
3 / 3 / 0
6,057
606
4,958
9,697
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
MigueXG
Baron Samedi
9
0 / 2 / 3
5,838
584
4,262
7,593
6,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

2
0 / 1 / 0
3,705
371
209
833
171
Danzaburou
YisusConPistola
Danzaburou
10
3 / 5 / 0
6,353
635
4,285
9,706
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 2 / 2
7,089
709
4,265
6,181
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Akonnita
Olorun
11
3 / 2 / 0
6,825
683
7,011
6,169
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Ckno
Amaterasu
12
2 / 3 / 1
6,994
699
7,582
11,467
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
NarutoTFD
Cliodhna
12
5 / 1 / 3
7,210
721
5,617
7,378
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
WANDERLUTS
Ne Zha
10
3 / 1 / 2
6,371
637
2,148
8,424
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
9
Kills
15
15
Deaths
9
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
0
0.75
W
Poseidon
 
Poseidon
2
2
2
1.5
W
Olorun
Akonnita
Olorun
3
2
0
1.5
W
Amaterasu
Ckno
Amaterasu
2
3
1
0.83
L
Martichoras
GatoDeHule
Martichoras
3
3
0
1
L
Baron Samedi
MigueXG
Baron Samedi
0
2
3
0.75
L
0
1
0
0
W
Cliodhna
NarutoTFD
Cliodhna
5
1
3
6.5
W
Ne Zha
WANDERLUTS
Ne Zha
3
1
2
4
L
Danzaburou
YisusConPistola
Danzaburou
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,661
Damage
26,623
37,237
Taken
39,619
17,196
Mitigated
19,782
7,215
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,947
2,737
0
1,538
9,408
3,212
0
2,222
7,186
0
45,119
W
Poseidon
 
Poseidon
4,265
1,028
0
2,019
6,181
2,031
0
1,404
4,763
64,278
0
W
Olorun
Akonnita
Olorun
7,011
4,095
60
2,081
6,169
3,071
542
1,562
4,607
42,613
11,296
W
Amaterasu
Ckno
Amaterasu
7,582
4,384
0
3,439
11,467
6,570
0
0
11,467
0
50,893
L
Martichoras
GatoDeHule
Martichoras
4,958
2,334
0
1,807
9,697
3,830
0
0
9,697
0
41,458
L
Baron Samedi
MigueXG
Baron Samedi
4,262
663
233
1,630
7,593
6,376
0
3,880
3,713
28,594
0
L
209
44
0
47
833
171
0
72
761
2,256
0
W
Cliodhna
NarutoTFD
Cliodhna
5,617
1,233
0
4,615
7,378
2,656
0
32
7,306
0
49,252
W
Ne Zha
WANDERLUTS
Ne Zha
2,148
346
0
1,527
8,424
5,454
0
1,419
7,005
0
24,921
L
Danzaburou
YisusConPistola
Danzaburou
4,285
1,934
0
1,960
9,706
3,607
0
4,446
5,260
0
36,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
34,489
264
Minions Killed
402
0
Camps Cleared
0
935,521
Distance Traveled
1,074,585
427
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,012
601
72
7
0
186,426
0
W
Poseidon
7,089
709
110
11
0
220,679
4
W
Olorun
6,825
683
90
9
0
179,483
0
W
Amaterasu
6,994
699
85
9
0
215,636
2
L
Martichoras
6,057
606
77
8
0
190,085
1
L
Baron Samedi
5,838
584
38
4
0
194,863
0
L
Freya
3,705
371
7
1
0
175,726
426
W
Cliodhna
7,210
721
80
8
0
235,656
0
W
Ne Zha
6,371
637
37
4
0
223,131
1
L
Danzaburou
6,353
635
70
7
0
188,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role