Player Matchup

Bacchus
Bacchus
Lucianoide
Bacchus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,046 Elo+
Party 1
Chaac
Chaac
SirPoppocco
Chaac
Level 25
God Stats
2W - 2L
1,495 SR
Queue Stats
33W - 38L
1,382 Elo+
Party 1
Anhur
Anhur
Zefir0s
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,372 Elo+
Party 1
Ra
Ra
davpegu
Ra
Level 85
God Stats
1W - 3L
1,207 SR
Queue Stats
10W - 11L
1,314 Elo+
Party 1
Maman Brigitte
Maman Brigitte
drrober7o
Maman Brigitte
Level 105
God Stats
2W - 1L
1,713 SR
Queue Stats
35W - 42L
1,387 Elo+
Party 1
Team Averages
Level 71
1,483 SR
1,300 Elo+

VS

Team Averages
Level 56
1,483 SR
1,446 Elo+
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AlaSt0r-_-86
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Raccopmm
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
STARENt2
Danzaburou
Level 69
God Stats
1W - 6L
1,375 SR
Queue Stats
16W - 29L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 68
God Stats
19W - 18L
1,540 SR
Queue Stats
21W - 22L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lucianoide
Bacchus
8
0 / 2 / 8
5,154
515
2,944
6,433
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 0
6,370
637
5,768
9,844
8,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Zefir0s
Anhur
9
4 / 1 / 4
5,927
593
5,340
7,096
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 1 / 3
5,947
595
3,140
4,757
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
drrober7o
Maman Brigitte
11
6 / 2 / 4
6,422
642
4,496
7,312
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 4 / 3
5,096
510
3,099
9,285
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
AlaSt0r-_-86
Hachiman
7
0 / 3 / 0
4,523
452
2,444
4,712
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Raccopmm
Mulan
9
1 / 2 / 0
5,342
534
5,566
9,808
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
STARENt2
Danzaburou
9
1 / 2 / 1
5,141
514
2,034
5,397
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Tusc0
Gilgamesh
7
4 / 3 / 2
5,152
515
6,718
10,364
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
7
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
3
0.63
L
Hachiman
AlaSt0r-_-86
Hachiman
0
3
0
0
W
Bacchus
Lucianoide
Bacchus
0
2
8
2
L
Mulan
Raccopmm
Mulan
1
2
0
0.5
L
Danzaburou
STARENt2
Danzaburou
1
2
1
0.75
W
2
1
0
2
L
Gilgamesh
Tusc0
Gilgamesh
4
3
2
1.67
W
Anhur
Zefir0s
Anhur
4
1
4
6
W
2
1
3
3.5
W
Maman Brigitte
drrober7o
Maman Brigitte
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,688
Damage
19,861
35,442
Taken
39,566
22,252
Mitigated
19,913
12,270
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,099
940
0
3,222
9,285
3,337
0
3,710
5,575
0
26,208
L
Hachiman
AlaSt0r-_-86
Hachiman
2,444
1,502
0
691
4,712
1,232
0
1,218
3,494
0
19,577
W
Bacchus
Lucianoide
Bacchus
2,944
466
202
1,285
6,433
7,682
0
0
5,988
13,807
0
L
Mulan
Raccopmm
Mulan
5,566
1,228
0
2,480
9,808
5,735
0
0
9,808
0
30,259
L
Danzaburou
STARENt2
Danzaburou
2,034
615
0
1,707
5,397
1,949
0
2,254
3,092
0
28,718
W
5,768
879
0
3,077
9,844
8,042
0
0
9,844
0
42,940
L
Gilgamesh
Tusc0
Gilgamesh
6,718
1,620
0
1,280
10,364
7,660
0
3,007
7,280
0
20,914
W
Anhur
Zefir0s
Anhur
5,340
2,879
0
1,995
7,096
2,148
0
0
6,922
0
33,445
W
3,140
298
186
1,393
4,757
1,905
19
0
4,757
41,883
0
W
Maman Brigitte
drrober7o
Maman Brigitte
4,496
493
0
4,132
7,312
2,475
0
0
7,238
36,423
646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
25,254
277
Minions Killed
186
0
Camps Cleared
0
927,491
Distance Traveled
959,323
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,096
510
42
4
0
190,012
0
L
Hachiman
4,523
452
30
3
0
190,219
0
W
Bacchus
5,154
515
18
2
0
171,532
3
L
Mulan
5,342
534
48
5
0
175,341
0
L
Danzaburou
5,141
514
43
4
0
196,340
0
W
Chaac
6,370
637
77
8
0
155,355
2
L
Gilgamesh
5,152
515
23
2
0
207,411
0
W
Anhur
5,927
593
56
6
0
176,752
2
W
Ra
5,947
595
67
7
0
196,338
4
W
Maman Brigitte
6,422
642
59
6
0
227,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role