Player Matchup

Ix Chel
Ix Chel
Bc Legend1016
Ix Chel
Level 7
God Stats
4W - 3L
1,183 SR
Queue Stats
10W - 11L
1,275 Elo+
Party 2
Xbalanque
Xbalanque
Chaapoo60Hz
Xbalanque
Level 86
God Stats
5W - 3L
1,299 SR
Queue Stats
82W - 59L
1,471 Elo+
Party 2
Serqet
Serqet
GalaxieSwayzze
Serqet
Level 155
God Stats
10W - 5L
1,676 SR
Queue Stats
104W - 85L
1,412 Elo+
Party 2
Athena
Athena
Gs Skurro
Athena
Level 101
God Stats
1W - 2L
1,212 SR
Queue Stats
122W - 115L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
tonypeinado14
Sun Wukong
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,297 Elo+
Solo
Team Averages
Level 91
1,374 SR
1,368 Elo+

VS

Team Averages
Level 82
1,497 SR
1,386 Elo+
Nu Wa
Nu Wa
CallMeDilf
Nu Wa
Level 87
God Stats
3W - 8L
1,718 SR
Queue Stats
117W - 124L
1,503 Elo+
Solo
Aphrodite
Aphrodite
Death-_-BringerP
Aphrodite
Level 88
God Stats
0W - 2L
1,295 SR
Queue Stats
134W - 205L
1,390 Elo+
Party 1
Bellona
Bellona
ThEdOoMaNaTeR7
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,174 Elo+
Party 1
Nemesis
Nemesis
niceew
Nemesis
Level 82
God Stats
8W - 10L
1,476 SR
Queue Stats
357W - 407L
1,448 Elo+
Party 1
Medusa
Medusa
x29secwonderkid
Medusa
Level 122
God Stats
86W - 88L
1,498 SR
Queue Stats
239W - 296L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
2 / 2 / 4
7,537
580
7,478
9,884
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Xbalanque
Chaapoo60Hz
Xbalanque
14
10 / 4 / 6
8,633
664
20,439
12,602
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
9 / 2 / 3
8,734
672
8,895
12,009
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Gs Skurro
Athena
11
1 / 4 / 10
7,135
549
5,508
14,679
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
tonypeinado14
Sun Wukong
12
0 / 1 / 2
7,019
540
7,328
11,050
9,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 4 / 4
7,718
594
10,536
10,288
4,583
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
10
1 / 7 / 5
6,661
512
5,936
16,325
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 1
6,959
535
6,034
13,914
15,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
niceew
Nemesis
14
7 / 3 / 1
8,365
643
8,457
13,811
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 6 / 6
6,906
531
11,303
15,522
6,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
22
Kills
12
13
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
2
4
2
L
Nu Wa
1
4
4
0.75
W
Xbalanque
Chaapoo60Hz
Xbalanque
10
4
6
3.25
L
Aphrodite
1
7
5
0.5
W
9
2
3
5.25
W
Athena
Gs Skurro
Athena
1
4
10
1.5
L
1
2
1
0.75
L
Nemesis
niceew
Nemesis
7
3
1
2.5
W
Sun Wukong
tonypeinado14
Sun Wukong
0
1
2
1
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,648
Damage
42,266
60,224
Taken
69,860
36,068
Mitigated
42,913
13,606
Healing
18,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
7,478
1,028
685
1,729
9,884
3,898
0
6,400
3,221
53,779
0
L
Nu Wa
10,536
3,225
0
719
10,288
4,583
0
5,902
4,386
59,002
0
W
Xbalanque
Chaapoo60Hz
Xbalanque
20,439
12,099
0
4,549
12,602
5,041
719
3,405
9,120
0
62,878
L
Aphrodite
5,936
1,693
2,130
5,300
16,325
10,857
99
2,381
13,588
22,688
0
W
8,895
1,899
0
2,081
12,009
5,369
0
1,520
10,337
0
48,274
W
Athena
Gs Skurro
Athena
5,508
1,707
0
1,808
14,679
12,448
54
3,786
10,794
22,463
0
L
6,034
2,864
0
4,435
13,914
15,441
0
0
13,479
0
43,518
L
Nemesis
niceew
Nemesis
8,457
3,169
0
1,412
13,811
5,609
0
1,603
11,969
0
67,499
W
Sun Wukong
tonypeinado14
Sun Wukong
7,328
2,486
0
2,754
11,050
9,312
0
669
10,280
0
49,052
L
11,303
5,331
302
4,432
15,522
6,423
561
3,073
12,449
0
53,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
36,609
339
Minions Killed
395
0
Camps Cleared
0
1,397,896
Distance Traveled
1,322,754
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,537
580
78
6
0
259,789
0
L
Nu Wa
7,718
594
110
8
0
238,245
0
W
Xbalanque
8,633
664
78
6
0
245,870
0
L
Aphrodite
6,661
512
44
3
0
249,922
0
W
Serqet
8,734
672
70
5
0
316,453
0
W
Athena
7,135
549
29
2
0
283,694
2
L
Bellona
6,959
535
71
5
0
257,849
0
L
Nemesis
8,365
643
104
8
0
319,427
0
W
Sun Wukong
7,019
540
84
6
0
292,090
0
L
Medusa
6,906
531
66
5
0
257,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role