Player Matchup

Kukulkan
Kukulkan
Gold V
Jurlemers
Kukulkan
Gold V
Level 41
God Stats
2W - 0L
1,722 SR
Queue Stats
15W - 14L
1,660 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
SaioFlash
Kuzenbo
Platinum V
Level 60
God Stats
2W - 1L
1,434 SR
Queue Stats
66W - 73L
1,623 MMR
Solo
Bastet
Bastet
Platinum V
lvinal
Bastet
Platinum V
Level 117
God Stats
3W - 2L
1,619 SR
Queue Stats
47W - 49L
1,713 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 73
1,592 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,533 SR
1,667 MMR
Geb
Geb
Platinum IV
DarkAngelGlM
Geb
Platinum IV
Level 159
God Stats
1W - 3L
1,451 SR
Queue Stats
74W - 92L
1,636 MMR
Solo
Zeus
Zeus
Gold II
dalvinkill99
Zeus
Gold II
Level 147
God Stats
6W - 6L
1,621 SR
Queue Stats
34W - 34L
1,745 MMR
Solo
Anubis
Anubis
Gold V
eXistencetVL
Anubis
Gold V
Level 130
God Stats
8W - 11L
1,527 SR
Queue Stats
70W - 92L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jurlemers
Kukulkan
10
1 / 0 / 2
7,169
896
1,254
2,334
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
SaioFlash
Kuzenbo
10
0 / 0 / 3
6,588
824
1,665
4,483
4,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
lvinal
Bastet
9
2 / 0 / 1
6,716
840
2,997
4,824
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ThothPersephoneNe ZhaHerculesBacchus

VS

Bans
AchillesAwilixAresCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,122
640
0
1,313
397
9
0 / 1 / 0
5,821
728
3,647
2,318
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
10
0 / 1 / 0
6,061
758
2,469
3,196
1,805
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Kukulkan
Jurlemers
Kukulkan
1
0
2
2
W
Kuzenbo
SaioFlash
Kuzenbo
0
0
3
1.5
L
0
1
0
0
L
Anubis
0
1
0
0
W
Bastet
lvinal
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,916
Damage
6,116
11,641
Taken
6,827
8,340
Mitigated
2,905
4,011
Healing
550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,313
397
0
626
645
0
0
W
Kukulkan
Jurlemers
Kukulkan
1,254
100
0
624
2,334
916
1,133
1,510
736
43,317
0
W
Kuzenbo
SaioFlash
Kuzenbo
1,665
545
0
1,115
4,483
4,521
824
2,046
2,121
12,888
0
L
3,647
128
0
0
2,318
703
0
915
1,403
18,536
0
L
Anubis
2,469
27
0
550
3,196
1,805
0
1,402
1,752
24,274
0
W
Bastet
lvinal
Bastet
2,997
721
0
2,272
4,824
2,903
902
2,841
1,809
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,473
Gold Earned
17,004
112
Minions Killed
79
0
Camps Cleared
0
456,056
Distance Traveled
248,340
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,122
640
0
0
0
428
0
W
Kukulkan
7,169
896
72
9
0
141,648
0
W
Kuzenbo
6,588
824
17
2
0
150,981
1
L
Zeus
5,821
728
46
6
0
129,178
1
L
Anubis
6,061
758
33
4
0
118,734
2
W
Bastet
6,716
840
23
3
0
163,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role