Player Matchup

Aphrodite
Aphrodite
Dr_Prdx_
Aphrodite
Level 152
God Stats
3W - 2L
1,533 SR
Queue Stats
259W - 253L
1,473 Elo+
Party 1
Chernobog
Chernobog
Formiga_das_Play
Chernobog
Level 119
God Stats
1W - 1L
1,745 SR
Queue Stats
205W - 189L
1,540 Elo+
Solo
Lancelot
Lancelot
GooLagoon_25
Lancelot
Level 173
God Stats
2W - 2L
1,449 SR
Queue Stats
481W - 455L
1,539 Elo+
Party 1
Janus
Janus
Kokkel
Janus
Level 79
God Stats
6W - 6L
1,409 SR
Queue Stats
41W - 34L
1,541 Elo+
Solo
Nike
Nike
drogba_lennox
Nike
Level 159
God Stats
6W - 2L
1,842 SR
Queue Stats
499W - 470L
1,564 Elo+
Party 1
Team Averages
Level 136
1,595 SR
1,532 Elo+

VS

Team Averages
Level 116
1,510 SR
1,541 Elo+
Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaddyPapz_
Mulan
Level 125
God Stats
1W - 4L
1,551 SR
Queue Stats
206W - 186L
1,558 Elo+
Party 2
Thor
Thor
HankPank
Thor
Level 138
God Stats
1W - 3L
1,283 SR
Queue Stats
222W - 190L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
parttimati
Danzaburou
Level 114
God Stats
8W - 7L
1,455 SR
Queue Stats
573W - 552L
1,484 Elo+
Solo
Agni
Agni
xOscar711
Agni
Level 97
God Stats
1W - 1L
1,759 SR
Queue Stats
79W - 41L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dr_Prdx_
Aphrodite
13
1 / 0 / 4
7,779
519
4,894
7,693
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
14
2 / 2 / 3
8,623
575
6,823
8,965
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
GooLagoon_25
Lancelot
16
8 / 1 / 3
9,268
618
10,995
12,541
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Kokkel
Janus
14
2 / 2 / 1
8,170
545
5,017
9,953
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 2 / 2
8,958
597
11,051
13,045
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 0
7,628
509
1,949
10,721
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
13
2 / 4 / 0
7,982
532
10,072
15,408
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thor
13
0 / 3 / 1
7,433
496
5,245
14,009
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
parttimati
Danzaburou
14
2 / 4 / 0
8,423
562
6,750
12,230
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
2 / 3 / 1
8,345
556
9,465
8,403
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
7
7
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
L
Mulan
2
4
0
0.5
W
Aphrodite
Dr_Prdx_
Aphrodite
1
0
4
3
W
Chernobog
2
2
3
1.75
W
Lancelot
GooLagoon_25
Lancelot
8
1
3
9.5
L
Thor
0
3
1
0.17
W
Janus
Kokkel
Janus
2
2
1
1.25
W
2
2
2
1.5
L
Danzaburou
parttimati
Danzaburou
2
4
0
0.5
L
Agni
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,780
Damage
33,481
52,197
Taken
60,771
29,000
Mitigated
34,237
20,415
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,949
244
0
2,079
10,721
9,281
0
3,333
7,231
17,041
0
L
Mulan
10,072
2,253
0
3,561
15,408
11,671
0
1,367
13,072
0
59,732
W
Aphrodite
Dr_Prdx_
Aphrodite
4,894
969
3,358
4,383
7,693
5,724
40
1,274
6,377
31,401
0
W
Chernobog
6,823
4,037
0
2,732
8,965
3,832
1,825
752
8,213
0
66,686
W
Lancelot
GooLagoon_25
Lancelot
10,995
1,832
0
1,520
12,541
5,623
116
3,515
8,979
0
76,645
L
Thor
5,245
648
0
874
14,009
4,989
0
1,235
12,576
0
60,183
W
Janus
Kokkel
Janus
5,017
260
0
3,580
9,953
3,461
0
5,777
4,132
65,709
0
W
11,051
1,586
0
4,842
13,045
10,360
0
96
12,121
1,228
73,075
L
Danzaburou
parttimati
Danzaburou
6,750
3,505
0
4,055
12,230
4,950
52
1,603
10,607
0
73,618
L
Agni
9,465
220
0
1,492
8,403
3,346
0
2,462
5,835
82,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
39,811
514
Minions Killed
489
0
Camps Cleared
0
1,572,593
Distance Traveled
1,488,947
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,628
509
26
2
0
329,697
8
L
Mulan
7,982
532
98
7
0
250,325
2
W
Aphrodite
7,779
519
45
3
0
307,904
0
W
Chernobog
8,623
575
119
8
0
283,166
2
W
Lancelot
9,268
618
103
7
0
368,452
0
L
Thor
7,433
496
90
6
0
339,361
0
W
Janus
8,170
545
120
8
0
308,944
5
W
Nike
8,958
597
127
8
0
304,127
7
L
Danzaburou
8,423
562
126
8
0
271,176
1
L
Agni
8,345
556
149
10
0
298,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role