Player Matchup

Kumbhakarna
Kumbhakarna
ImDxViDz
Kumbhakarna
Level 159
God Stats
1W - 1L
1,852 SR
Queue Stats
442W - 148L
1,511 Elo+
Party 2
Surtr
Surtr
Kubanczyk2000
Surtr
Level 181
God Stats
14W - 7L
1,820 SR
Queue Stats
125W - 64L
1,624 Elo+
Party 2
Loki
Loki
MaxDarkMoon
Loki
Level 128
God Stats
1W - 1L
1,702 SR
Queue Stats
27W - 23L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
payorision25
Zhong Kui
Level 156
God Stats
7W - 4L
1,644 SR
Queue Stats
1,000W - 381L
1,577 Elo+
Party 2
Chiron
Chiron
xRaekoR
Chiron
Level 158
God Stats
0W - 1L
1,915 SR
Queue Stats
91W - 44L
1,691 Elo+
Party 2
Team Averages
Level 156
1,786 SR
1,592 Elo+

VS

Team Averages
Level 152
1,582 SR
1,574 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Oozat996
Osiris
Level 127
God Stats
4W - 8L
1,287 SR
Queue Stats
120W - 154L
1,517 Elo+
Solo
Thanatos
Thanatos
TliftIcCwievet
Thanatos
Level 158
God Stats
13W - 11L
1,593 SR
Queue Stats
244W - 183L
1,661 Elo+
Solo
Persephone
Persephone
Zhargorax
Persephone
Level 161
God Stats
2W - 0L
1,830 SR
Queue Stats
94W - 56L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
malmare
Morgan Le Fay
Level 156
God Stats
4W - 0L
1,701 SR
Queue Stats
91W - 54L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImDxViDz
Kumbhakarna
20
3 / 3 / 9
43,016
729
3,632
10,048
9,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 1 / 6
42,937
728
7,299
9,636
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
0 / 6 / 7
42,190
715
5,488
11,138
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Zhong Kui
payorision25
Zhong Kui
20
2 / 3 / 9
42,698
724
9,009
7,516
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
xRaekoR
Chiron
20
4 / 0 / 4
43,064
730
5,519
2,938
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
3 / 3 / 7
42,148
714
8,320
6,656
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Oozat996
Osiris
20
3 / 1 / 9
42,774
725
5,836
7,803
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
20
4 / 2 / 7
43,205
732
8,225
6,729
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Zhargorax
Persephone
20
1 / 5 / 4
42,243
716
5,603
7,156
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
malmare
Morgan Le Fay
20
2 / 2 / 9
42,317
717
10,192
6,004
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
13
Kills
13
13
Deaths
13
35
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
7
2.17
L
Kumbhakarna
ImDxViDz
Kumbhakarna
3
3
9
2.5
L
4
1
6
7
L
0
6
7
0.58
W
Osiris
Oozat996
Osiris
3
1
9
7.5
W
Thanatos
4
2
7
3.75
W
Persephone
Zhargorax
Persephone
1
5
4
0.6
W
Morgan Le Fay
malmare
Morgan Le Fay
2
2
9
3.25
L
Zhong Kui
payorision25
Zhong Kui
2
3
9
2.17
L
Chiron
xRaekoR
Chiron
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,947
Damage
38,176
41,276
Taken
34,348
28,688
Mitigated
20,612
3,281
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,320
4,750
0
873
6,656
2,811
0
3,307
3,233
0
20,579
L
Kumbhakarna
ImDxViDz
Kumbhakarna
3,632
486
0
362
10,048
9,799
0
1,732
8,064
6,100
0
L
7,299
2,707
0
1,009
9,636
8,935
0
3,702
5,504
486
12,654
L
5,488
1,353
0
0
11,138
4,156
0
5,216
5,579
0
20,209
W
Osiris
Oozat996
Osiris
5,836
1,908
0
970
7,803
9,430
0
2,592
4,860
0
13,207
W
Thanatos
8,225
3,767
0
4,040
6,729
2,979
0
3,101
3,545
0
26,181
W
Persephone
Zhargorax
Persephone
5,603
556
0
240
7,156
2,572
0
1,834
5,186
23,554
0
W
Morgan Le Fay
malmare
Morgan Le Fay
10,192
1,107
0
240
6,004
2,820
0
2,126
3,796
16,955
0
L
Zhong Kui
payorision25
Zhong Kui
9,009
546
0
695
7,516
4,640
0
3,106
4,093
21,584
0
L
Chiron
xRaekoR
Chiron
5,519
2,055
669
546
2,938
1,158
0
1,318
1,440
0
22,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

213,905
Gold Earned
212,687
122
Minions Killed
146
7
Camps Cleared
5
633,134
Distance Traveled
608,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
42,148
714
40
1
2
112,914
0
L
Kumbhakarna
43,016
729
11
0
0
118,838
0
L
Surtr
42,937
728
10
0
1
129,373
0
L
Loki
42,190
715
23
0
6
126,410
0
W
Osiris
42,774
725
16
0
0
131,371
0
W
Thanatos
43,205
732
31
1
2
135,848
0
W
Persephone
42,243
716
45
1
1
108,109
0
W
Morgan Le Fay
42,317
717
14
0
0
119,774
0
L
Zhong Kui
42,698
724
39
1
0
125,136
0
L
Chiron
43,064
730
39
1
0
133,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role