Player Matchup

Charon
Charon
Cahaja
Charon
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
DerBexter
Kukulkan
Level 105
God Stats
13W - 7L
1,626 SR
Queue Stats
166W - 160L
1,512 Elo+
Party 1
Fenrir
Fenrir
Raltael
Fenrir
Level 40
God Stats
8W - 7L
1,424 SR
Queue Stats
27W - 24L
1,478 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,492 Elo+

VS

Team Averages
Level 80
1,529 SR
1,452 Elo+
Hel
Hel
HoneyFlavah
Hel
Level 62
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
SEDFRL
Hercules
Level 79
God Stats
3W - 3L
1,540 SR
Queue Stats
146W - 148L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Salzminister
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cahaja
Charon
12
1 / 0 / 7
9,210
708
5,858
9,341
11,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
DerBexter
Kukulkan
13
2 / 2 / 6
10,118
778
13,082
5,075
2,690
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Raltael
Fenrir
13
5 / 1 / 2
9,836
757
6,596
10,025
8,148
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,703
669
3,300
11,783
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
SEDFRL
Hercules
13
3 / 0 / 0
9,728
748
8,899
11,958
14,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
11
0 / 2 / 1
8,553
658
4,661
7,242
2,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
Cahaja
Charon
1
0
7
4.5
W
Kukulkan
DerBexter
Kukulkan
2
2
6
2.5
L
0
6
2
0.17
W
Fenrir
Raltael
Fenrir
5
1
2
6
L
Hercules
SEDFRL
Hercules
3
0
0
3
L
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
16,860
24,441
Taken
30,983
22,164
Mitigated
22,114
3,962
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Cahaja
Charon
5,858
1,200
0
500
9,341
11,326
0
2,131
7,045
19,972
0
W
Kukulkan
DerBexter
Kukulkan
13,082
436
0
274
5,075
2,690
0
613
4,286
72,172
0
L
3,300
418
2,491
3,530
11,783
4,605
0
6,478
5,305
13,908
0
W
Fenrir
Raltael
Fenrir
6,596
1,712
0
3,188
10,025
8,148
0
1,728
7,956
0
17,891
L
Hercules
SEDFRL
Hercules
8,899
1,925
0
1,996
11,958
14,666
0
7,339
4,619
0
33,004
L
Hou Yi
4,661
2,157
0
480
7,242
2,843
0
5,552
1,690
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,164
Gold Earned
26,984
135
Minions Killed
120
0
Camps Cleared
0
775,394
Distance Traveled
718,843
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,210
708
8
1
0
242,332
7
W
Kukulkan
10,118
778
112
9
0
247,446
0
L
Hel
8,703
669
10
1
0
223,413
0
W
Fenrir
9,836
757
15
1
0
285,616
0
L
Hercules
9,728
748
49
4
0
275,294
0
L
Hou Yi
8,553
658
61
5
0
220,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role