Player Matchup

Medusa
Medusa
Coninc
Medusa
Level 61
God Stats
3W - 2L
1,248 SR
Queue Stats
71W - 38L
1,659 Elo+
Solo
Awilix
Awilix
DOODARDAN69
Awilix
Level 95
God Stats
4W - 8L
1,500 SR
Queue Stats
220W - 219L
1,418 Elo+
Party 1
Bacchus
Bacchus
GARETHISALOSER
Bacchus
Level 115
God Stats
6W - 6L
1,652 SR
Queue Stats
87W - 96L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Varolie
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,549 Elo+
Party 1
Tiamat
Tiamat
xiXWill007Xix
Tiamat
Level 136
God Stats
0W - 3L
1,549 SR
Queue Stats
247W - 228L
1,543 Elo+
Party 1
Team Averages
Level 107
1,490 SR
1,527 Elo+

VS

Team Averages
Level 113
1,632 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Airsoftdarco
Neith
Level 157
God Stats
21W - 17L
1,559 SR
Queue Stats
158W - 148L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
ArielleSr
Baron Samedi
Level 129
God Stats
3W - 1L
1,627 SR
Queue Stats
232W - 219L
1,513 Elo+
Solo
Charon
Charon
JorgiGeraerts
Charon
Level 67
God Stats
1W - 0L
1,904 SR
Queue Stats
45W - 31L
1,578 Elo+
Solo
Loki
Loki
ivan2312xd
Loki
Level 125
God Stats
13W - 4L
1,571 SR
Queue Stats
184W - 187L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coninc
Medusa
13
3 / 0 / 1
48,443
202
8,771
7,511
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
11
1 / 2 / 0
46,954
196
3,602
10,506
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 5
47,727
199
3,487
9,803
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Varolie
Tsukuyomi
13
1 / 1 / 1
47,999
200
4,477
8,617
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 1
48,412
202
4,386
7,986
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 2 / 0
49,986
208
6,896
8,558
3,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 0
48,680
203
4,835
6,954
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ArielleSr
Baron Samedi
12
1 / 1 / 0
48,183
201
5,437
7,484
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
47,119
196
4,153
7,253
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 1
48,435
202
4,071
10,605
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
5
5
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
0
1
W
0
1
0
0
W
Baron Samedi
ArielleSr
Baron Samedi
1
1
0
1
L
Medusa
Coninc
Medusa
3
0
1
3.5
L
Awilix
1
2
0
0.5
L
1
1
5
3.5
W
0
2
0
0
L
Tsukuyomi
Varolie
Tsukuyomi
1
1
1
1.5
W
2
1
1
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
25,392
44,423
Taken
40,854
24,595
Mitigated
18,451
14,466
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,896
250
0
5,095
8,558
3,481
52
415
7,581
70,645
0
W
4,835
1,530
0
3,091
6,954
2,423
817
1,091
5,863
0
68,819
W
Baron Samedi
ArielleSr
Baron Samedi
5,437
339
484
1,395
7,484
3,657
0
2,152
5,332
44,029
0
L
Medusa
Coninc
Medusa
8,771
3,869
0
2,106
7,511
3,056
58
2,015
5,496
0
71,838
L
Awilix
3,602
1,651
0
2,114
10,506
3,583
0
3,390
7,116
0
46,854
L
3,487
284
0
3,960
9,803
9,079
0
3,511
6,292
13,438
0
W
4,153
1,010
308
2,437
7,253
4,971
18
1,417
5,836
15,329
0
L
Tsukuyomi
Varolie
Tsukuyomi
4,477
1,205
0
4,368
8,617
3,873
0
5,409
3,208
0
53,165
W
4,071
640
0
5,443
10,605
3,919
0
2,709
7,896
0
54,191
L
4,386
428
0
1,918
7,986
5,004
0
2,161
5,825
62,347
905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

239,535
Gold Earned
242,403
400
Minions Killed
463
0
Camps Cleared
0
1,398,974
Distance Traveled
1,270,146
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
49,986
208
137
1
0
211,331
1
W
Neith
48,680
203
122
1
0
263,171
0
W
Baron Samedi
48,183
201
86
0
0
238,538
0
L
Medusa
48,443
202
118
0
0
256,376
3
L
Awilix
46,954
196
63
0
0
292,455
0
L
Bacchus
47,727
199
15
0
0
270,528
0
W
Charon
47,119
196
30
0
0
256,053
3
L
Tsukuyomi
47,999
200
87
0
0
301,500
0
W
Loki
48,435
202
88
0
0
301,053
0
L
Tiamat
48,412
202
117
0
0
278,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role