Player Matchup

Baron Samedi
Baron Samedi
ABRUJO
Baron Samedi
Level 201
God Stats
1W - 1L
1,262 SR
Queue Stats
143W - 168L
1,459 Elo+
Party 1
Hera
Hera
DaniTJ966
Hera
Level 108
God Stats
4W - 3L
1,448 SR
Queue Stats
293W - 263L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KOKETIYO_89
Tsukuyomi
Level 136
God Stats
12W - 9L
1,592 SR
Queue Stats
421W - 407L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Oh Sigh Riss
Kukulkan
Level 208
God Stats
7W - 4L
1,611 SR
Queue Stats
405W - 427L
1,468 Elo+
Solo
Maui
Maui
НИБИРУ
Maui
Level 145
God Stats
5W - 4L
1,658 SR
Queue Stats
166W - 190L
1,427 Elo+
Solo
Team Averages
Level 160
1,514 SR
1,464 Elo+

VS

Team Averages
Level 90
1,512 SR
1,501 Elo+
Nemesis
Nemesis
D1VINITY
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,497 Elo+
Party 2
Olorun
Olorun
Neillecros
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 Elo+
Party 2
Susano
Susano
checkerflo
Susano
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 2
Rama
Rama
lepez
Rama
Level 128
God Stats
2W - 2L
1,495 SR
Queue Stats
231W - 241L
1,464 Elo+
Party 3
Izanami
Izanami
osefman
Izanami
Level 100
God Stats
3W - 4L
1,564 SR
Queue Stats
203W - 208L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABRUJO
Baron Samedi
18
5 / 3 / 15
10,876
837
13,707
11,358
8,258
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
18
8 / 3 / 11
11,298
869
14,092
9,360
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
KOKETIYO_89
Tsukuyomi
18
9 / 2 / 13
11,123
856
17,939
15,017
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Oh Sigh Riss
Kukulkan
16
4 / 4 / 14
10,318
794
11,446
11,485
5,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 22
10,740
826
4,876
20,403
22,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D1VINITY
Nemesis
14
1 / 6 / 7
8,407
647
9,076
18,617
17,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Neillecros
Olorun
16
1 / 6 / 11
9,348
719
17,751
13,399
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
checkerflo
Susano
16
6 / 8 / 4
9,285
714
15,001
14,636
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
lepez
Rama
16
7 / 5 / 4
9,820
755
11,684
10,765
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
osefman
Izanami
14
0 / 4 / 8
8,419
648
4,892
10,971
4,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
49
28
Kills
15
15
Deaths
29
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ABRUJO
Baron Samedi
5
3
15
4.17
L
Nemesis
D1VINITY
Nemesis
1
6
7
0.75
W
Hera
8
3
11
4.5
W
Tsukuyomi
KOKETIYO_89
Tsukuyomi
9
2
13
7.75
L
Olorun
Neillecros
Olorun
1
6
11
1.08
W
Kukulkan
Oh Sigh Riss
Kukulkan
4
4
14
2.75
L
Susano
checkerflo
Susano
6
8
4
1
L
Rama
lepez
Rama
7
5
4
1.8
L
Izanami
osefman
Izanami
0
4
8
1
W
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,060
Damage
58,404
67,623
Taken
68,388
49,381
Mitigated
38,264
24,976
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ABRUJO
Baron Samedi
13,707
1,041
5,176
3,431
11,358
8,258
1,098
2,876
8,281
28,886
0
L
Nemesis
D1VINITY
Nemesis
9,076
1,599
734
4,149
18,617
17,731
271
11,271
7,346
0
11,952
W
Hera
14,092
3,751
2,466
913
9,360
4,618
2,021
3,587
5,693
29,028
0
W
Tsukuyomi
KOKETIYO_89
Tsukuyomi
17,939
3,874
1,470
3,913
15,017
8,235
1,075
2,670
12,068
0
41,594
L
Olorun
Neillecros
Olorun
17,751
8,060
96
2,748
13,399
5,858
0
10,300
3,099
38,326
0
W
Kukulkan
Oh Sigh Riss
Kukulkan
11,446
590
893
1,208
11,485
5,911
1,896
2,088
9,216
26,472
0
L
Susano
checkerflo
Susano
15,001
1,054
80
429
14,636
5,863
0
8,251
6,385
0
21,148
L
Rama
lepez
Rama
11,684
5,277
0
716
10,765
4,566
134
6,138
4,627
0
31,376
L
Izanami
osefman
Izanami
4,892
1,200
1,485
2,658
10,971
4,246
424
8,161
2,810
0
22,824
W
4,876
951
1,432
4,074
20,403
22,359
829
6,530
13,512
8,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,355
Gold Earned
45,279
138
Minions Killed
132
0
Camps Cleared
0
1,183,330
Distance Traveled
1,087,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,876
837
39
3
0
225,537
0
L
Nemesis
8,407
647
8
1
0
248,776
0
W
Hera
11,298
869
35
3
0
215,223
0
W
Tsukuyomi
11,123
856
27
2
0
285,216
0
L
Olorun
9,348
719
33
3
0
202,355
0
W
Kukulkan
10,318
794
34
3
0
223,395
0
L
Susano
9,285
714
15
1
0
215,501
0
L
Rama
9,820
755
43
3
0
200,181
0
L
Izanami
8,419
648
33
3
0
220,474
0
W
Maui
10,740
826
3
0
0
233,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role