Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
F1N1AY666
Thoth
Level 106
God Stats
0W - 3L
1,531 SR
Queue Stats
133W - 126L
1,561 Elo+
Solo
Shiva
Shiva
RunzelRosine
Shiva
Level 119
God Stats
3W - 4L
1,459 SR
Queue Stats
357W - 265L
1,608 Elo+
Solo
Cupid
Cupid
blackzion999
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,526 Elo+
Solo
Ne Zha
Ne Zha
xamposs
Ne Zha
Level 152
God Stats
5W - 10L
1,445 SR
Queue Stats
500W - 504L
1,467 Elo+
Solo
Team Averages
Level 138
1,487 SR
1,532 Elo+

VS

Team Averages
Level 126
1,505 SR
1,497 Elo+
Nu Wa
Nu Wa
AIRO78
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 1
Chiron
Chiron
Fleche127
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 1
Artio
Artio
Kinnys
Artio
Level 125
God Stats
4W - 5L
1,408 SR
Queue Stats
298W - 314L
1,516 Elo+
Solo
Cerberus
Cerberus
claud10
Cerberus
Level 104
God Stats
5W - 0L
1,809 SR
Queue Stats
71W - 58L
1,568 Elo+
Solo
Ares
Ares
slakett
Ares
Level 148
God Stats
1W - 1L
1,309 SR
Queue Stats
16W - 20L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 7 / 0
8,577
715
10,597
20,556
19,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
F1N1AY666
Thoth
1
0 / 3 / 0
3,148
262
0
2,474
317
13
1 / 7 / 3
7,875
656
8,381
17,867
11,790
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 3 / 2
9,086
757
14,726
12,813
5,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
xamposs
Ne Zha
15
1 / 5 / 0
8,347
696
12,167
13,517
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AIRO78
Nu Wa
17
6 / 1 / 14
10,264
855
17,279
10,366
5,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Fleche127
Chiron
17
14 / 2 / 10
10,779
898
20,504
10,590
6,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Kinnys
Artio
15
0 / 1 / 20
10,116
843
4,334
13,347
18,812
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
claud10
Cerberus
17
2 / 1 / 19
9,781
815
12,792
15,945
20,903
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
slakett
Ares
16
3 / 2 / 17
10,519
877
8,673
18,067
30,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
7
Kills
25
25
Deaths
7
5
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
7
0
0.43
W
Nu Wa
AIRO78
Nu Wa
6
1
14
13
L
Thoth
F1N1AY666
Thoth
0
3
0
0
W
Chiron
Fleche127
Chiron
14
2
10
9.5
W
Artio
Kinnys
Artio
0
1
20
10
L
1
7
3
0.36
L
2
3
2
1
W
Cerberus
claud10
Cerberus
2
1
19
11.5
W
Ares
slakett
Ares
3
2
17
5.75
L
Ne Zha
xamposs
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
63,582
67,227
Taken
68,315
43,876
Mitigated
81,008
17,178
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,597
293
463
2,429
20,556
19,223
0
12,559
7,458
3,627
25,019
W
Nu Wa
AIRO78
Nu Wa
17,279
4,485
1,389
2,841
10,366
5,094
2,077
659
9,707
40,589
0
L
Thoth
F1N1AY666
Thoth
0
0
0
0
2,474
317
0
888
1,586
0
0
W
Chiron
Fleche127
Chiron
20,504
9,071
2,659
2,787
10,590
6,179
2,995
170
10,357
0
33,321
W
Artio
Kinnys
Artio
4,334
103
3,145
3,714
13,347
18,812
506
418
12,929
19,263
505
L
8,381
368
2,237
2,134
17,867
11,790
0
11,159
6,301
0
11,119
L
14,726
8,085
2,749
5,350
12,813
5,909
0
7,160
5,512
0
39,605
W
Cerberus
claud10
Cerberus
12,792
755
504
3,849
15,945
20,903
909
271
15,674
20,047
1,558
W
Ares
slakett
Ares
8,673
554
2,055
3,300
18,067
30,020
1,323
329
17,738
15,053
0
L
Ne Zha
xamposs
Ne Zha
12,167
675
0
1,816
13,517
6,637
0
7,910
5,355
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
51,459
108
Minions Killed
129
0
Camps Cleared
0
742,446
Distance Traveled
1,167,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,577
715
21
2
0
197,597
0
W
Nu Wa
10,264
855
32
3
0
207,906
0
L
Thoth
3,148
262
0
0
0
0
0
W
Chiron
10,779
898
27
2
0
219,464
0
W
Artio
10,116
843
22
2
0
234,196
0
L
Shiva
7,875
656
0
0
0
142,645
0
L
Cupid
9,086
757
63
5
0
198,246
0
W
Cerberus
9,781
815
22
2
0
272,290
0
W
Ares
10,519
877
26
2
0
233,734
0
L
Ne Zha
8,347
696
24
2
0
203,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role