Player Matchup

Scylla
Scylla
Bobby Zamora 25
Scylla
Level 121
God Stats
4W - 1L
1,557 SR
Queue Stats
58W - 69L
1,455 Elo+
Party 2
Agni
Agni
GRANTIDILIOSIS
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,427 Elo+
Party 2
Sobek
Sobek
PigL4D
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,370 Elo+
Party 2
Sol
Sol
bou790
Sol
Level 85
God Stats
5W - 7L
1,380 SR
Queue Stats
645W - 666L
1,432 Elo+
Solo
Raijin
Raijin
iordanel21
Raijin
Level 157
God Stats
5W - 6L
1,478 SR
Queue Stats
320W - 341L
1,442 Elo+
Solo
Team Averages
Level 85
1,483 SR
1,425 Elo+

VS

Team Averages
Level 120
1,536 SR
1,437 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Big_Ozaru
Ares
Level 98
God Stats
2W - 1L
1,715 SR
Queue Stats
115W - 95L
1,481 Elo+
Party 3
Ravana
Ravana
ExiiTuS_356
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,464 Elo+
Party 3
Scylla
Scylla
Returnofthedream
Scylla
Level 119
God Stats
14W - 8L
1,656 SR
Queue Stats
858W - 1,134L
1,372 Elo+
Party 1
Cerberus
Cerberus
doiknowyou1982
Cerberus
Level 174
God Stats
5W - 13L
1,308 SR
Queue Stats
1,291W - 1,679L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,514
851
7,215
5,750
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 10
8,082
808
7,078
4,971
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
PigL4D
Sobek
11
0 / 2 / 9
7,385
739
2,105
8,853
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
bou790
Sol
15
2 / 1 / 7
8,328
833
10,093
6,078
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
iordanel21
Raijin
15
3 / 2 / 6
8,335
834
8,742
8,351
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 2 / 4
7,829
783
6,830
5,288
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
12
1 / 2 / 8
7,453
745
6,761
10,817
17,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
13
3 / 3 / 4
7,433
743
4,891
9,529
7,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 6
7,741
774
8,756
5,932
2,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
3 / 3 / 4
8,098
810
4,355
10,563
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
11
Kills
9
9
Deaths
12
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
4
2
L
Ares
1
2
8
2.5
W
4
3
3
1.83
L
Ravana
3
3
4
1.67
W
2
1
10
7
W
Sobek
PigL4D
Sobek
0
2
9
2.25
L
0
2
6
1.5
W
Sol
bou790
Sol
2
1
7
5.5
L
Cerberus
3
3
4
1.67
W
Raijin
iordanel21
Raijin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,233
Damage
31,593
34,003
Taken
42,129
20,875
Mitigated
43,710
11,596
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,830
118
264
895
5,288
3,724
33
4,358
930
15,505
0
L
Ares
6,761
100
1,144
3,017
10,817
17,313
0
9,574
1,243
9,453
0
W
7,215
184
1,574
746
5,750
2,506
440
5,424
326
16,592
0
L
Ravana
4,891
151
869
2,802
9,529
7,596
0
8,696
833
0
10,460
W
7,078
325
0
960
4,971
2,081
318
4,084
887
17,248
0
W
Sobek
PigL4D
Sobek
2,105
197
1,434
1,907
8,853
9,830
26
6,135
2,718
3,505
0
L
8,756
374
573
1,187
5,932
2,675
385
4,935
997
21,195
0
W
Sol
bou790
Sol
10,093
1,036
201
2,382
6,078
2,610
603
5,000
1,078
21,995
0
L
Cerberus
4,355
104
771
2,909
10,563
12,402
0
7,670
2,893
18,417
0
W
Raijin
iordanel21
Raijin
8,742
2,184
520
1,872
8,351
3,848
383
6,059
2,292
18,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
38,554
101
Minions Killed
118
0
Camps Cleared
0
966,911
Distance Traveled
962,894
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,829
783
26
3
0
182,290
0
L
Ares
7,453
745
7
1
0
219,457
0
W
Scylla
8,514
851
22
2
0
194,335
0
L
Ravana
7,433
743
16
2
0
208,612
0
W
Agni
8,082
808
22
2
0
208,615
0
W
Sobek
7,385
739
1
0
0
198,664
0
L
Scylla
7,741
774
40
4
0
175,138
0
W
Sol
8,328
833
34
3
0
189,346
0
L
Cerberus
8,098
810
29
3
0
177,397
3
W
Raijin
8,335
834
22
2
0
175,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role