Player Matchup

Jormungandr
Jormungandr
BndyOnDaBeat
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,574 Elo+
Party 1
Janus
Janus
Desunderiy
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,521 Elo+
Party 4
Neith
Neith
M8wrld
Neith
Level 105
God Stats
1W - 0L
1,442 SR
Queue Stats
7W - 5L
1,487 Elo+
Party 1
Athena
Athena
MrsMuriella
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,404 Elo+
Party 4
Ratatoskr
Ratatoskr
SmerSter
Ratatoskr
Level 36
God Stats
2W - 2L
1,347 SR
Queue Stats
78W - 86L
1,412 Elo+
Solo
Team Averages
Level 59
1,458 SR
1,480 Elo+

VS

Team Averages
Level 135
1,464 SR
1,460 Elo+
Da Ji
Da Ji
BurghoMarv
Da Ji
Level 108
God Stats
3W - 7L
1,324 SR
Queue Stats
255W - 265L
1,440 Elo+
Party 2
Geb
Geb
J0NS0N
Geb
Level 152
God Stats
0W - 2L
1,223 SR
Queue Stats
229W - 248L
1,464 Elo+
Solo
He Bo
He Bo
o0-mAgicLoBu-0o
He Bo
Level 156
God Stats
0W - 1L
1,773 SR
Queue Stats
36W - 34L
1,506 Elo+
Party 3
Zeus
Zeus
thebalfond28
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 91L
1,459 Elo+
Party 3
Janus
Janus
wappati
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 153L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BndyOnDaBeat
Jormungandr
17
8 / 4 / 11
10,454
1,045
16,413
14,095
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
6 / 4 / 5
9,008
901
7,625
7,463
3,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
M8wrld
Neith
16
5 / 2 / 9
10,016
1,002
10,643
9,286
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
11
0 / 3 / 10
7,567
757
1,031
8,779
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
SmerSter
Ratatoskr
13
5 / 2 / 2
8,128
813
5,153
6,860
2,929
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 5 / 5
8,336
834
9,141
10,220
5,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
J0NS0N
Geb
14
4 / 3 / 6
8,178
818
8,418
10,161
9,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 6 / 6
7,502
750
9,122
10,031
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 9
7,324
732
5,805
7,678
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Janus
wappati
Janus
15
1 / 5 / 11
7,841
784
9,359
7,867
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
24
Kills
15
15
Deaths
24
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BndyOnDaBeat
Jormungandr
8
4
11
3.38
L
Da Ji
6
5
5
1.7
W
Janus
6
4
5
2.13
L
Geb
J0NS0N
Geb
4
3
6
2.33
W
Neith
M8wrld
Neith
5
2
9
4.75
W
Athena
0
3
10
1.67
W
Ratatoskr
SmerSter
Ratatoskr
5
2
2
3
L
3
6
6
1
L
1
5
9
1.1
L
Janus
wappati
Janus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
41,845
46,483
Taken
45,957
27,904
Mitigated
24,645
13,286
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BndyOnDaBeat
Jormungandr
16,413
4,224
453
4,140
14,095
9,322
0
9,898
4,065
28,471
0
L
Da Ji
9,141
1,886
294
976
10,220
5,565
0
5,352
4,519
0
11,698
W
Janus
7,625
421
274
294
7,463
3,172
0
4,507
2,826
18,078
0
L
Geb
J0NS0N
Geb
8,418
978
838
2,817
10,161
9,695
0
4,412
5,405
14,625
0
W
Neith
M8wrld
Neith
10,643
2,915
619
3,530
9,286
4,620
663
6,735
2,435
0
29,774
W
Athena
1,031
381
767
829
8,779
7,861
120
5,593
3,010
2,812
0
W
Ratatoskr
SmerSter
Ratatoskr
5,153
1,299
316
2,064
6,860
2,929
448
5,295
1,443
0
7,296
L
9,122
526
206
1,194
10,031
3,334
0
4,995
4,937
13,752
0
L
5,805
640
497
475
7,678
2,968
0
5,548
1,996
11,236
0
L
Janus
wappati
Janus
9,359
872
473
409
7,867
3,083
0
3,680
4,031
22,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,173
Gold Earned
39,181
111
Minions Killed
65
0
Camps Cleared
0
935,583
Distance Traveled
823,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,454
1,045
25
3
0
188,864
0
L
Da Ji
8,336
834
5
1
0
162,495
0
W
Janus
9,008
901
28
3
0
185,867
0
L
Geb
8,178
818
4
0
0
171,244
0
W
Neith
10,016
1,002
50
5
0
172,907
0
W
Athena
7,567
757
4
0
0
178,293
0
W
Ratatoskr
8,128
813
4
0
0
209,652
0
L
He Bo
7,502
750
10
1
0
189,667
0
L
Zeus
7,324
732
13
1
0
153,287
0
L
Janus
7,841
784
33
3
0
146,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role