Player Matchup

Cthulhu
Cthulhu
Beerbely
Cthulhu
Level 174
God Stats
1W - 2L
1,447 SR
Queue Stats
70W - 62L
1,566 Elo+
Solo
Ishtar
Ishtar
BigKitten
Ishtar
Level 159
God Stats
3W - 5L
1,447 SR
Queue Stats
394W - 366L
1,546 Elo+
Party 2
Merlin
Merlin
Totembob
Merlin
Level 177
God Stats
34W - 27L
1,592 SR
Queue Stats
239W - 219L
1,530 Elo+
Party 2
Nemesis
Nemesis
ossesek
Nemesis
Level 158
God Stats
0W - 2L
1,574 SR
Queue Stats
11W - 12L
1,513 Elo+
Solo
Ra
Ra
thatGAmeR01170
Ra
Level 164
God Stats
16W - 18L
1,523 SR
Queue Stats
69W - 79L
1,513 Elo+
Solo
Team Averages
Level 166
1,517 SR
1,533 Elo+

VS

Team Averages
Level 143
1,523 SR
1,500 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Zolty24
Charon
Level 158
God Stats
9W - 17L
1,403 SR
Queue Stats
102W - 95L
1,452 Elo+
Solo
The Morrigan
The Morrigan
f1N4LLy
The Morrigan
Level 154
God Stats
1W - 0L
1,556 SR
Queue Stats
12W - 14L
1,506 Elo+
Party 1
Da Ji
Da Ji
harlequin14
Da Ji
Level 119
God Stats
1W - 1L
1,656 SR
Queue Stats
106W - 104L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beerbely
Cthulhu
13
1 / 4 / 1
7,738
774
7,961
17,045
15,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ishtar
BigKitten
Ishtar
13
1 / 6 / 0
7,421
742
4,779
9,902
3,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Merlin
Totembob
Merlin
14
2 / 5 / 2
7,961
796
4,786
7,657
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
ossesek
Nemesis
14
2 / 3 / 3
8,452
845
4,901
11,533
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 5 / 1
8,023
802
5,728
10,336
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 1 / 12
9,519
952
11,926
9,632
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
16
7 / 1 / 8
9,165
917
12,996
6,559
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
Zolty24
Charon
15
2 / 0 / 15
8,889
889
6,931
6,489
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
f1N4LLy
The Morrigan
15
4 / 2 / 3
8,557
856
9,036
6,728
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
2 / 4 / 15
8,212
821
9,765
10,206
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
8
Kills
23
23
Deaths
8
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
12
14
W
Merlin
 
Merlin
7
1
8
11
L
Cthulhu
Beerbely
Cthulhu
1
4
1
0.38
L
Ishtar
BigKitten
Ishtar
1
6
0
0.17
L
Merlin
Totembob
Merlin
2
5
2
0.6
W
Charon
Zolty24
Charon
2
0
15
9.5
W
The Morrigan
f1N4LLy
The Morrigan
4
2
3
2.75
W
2
4
15
2.38
L
Nemesis
ossesek
Nemesis
2
3
3
1.17
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,155
Damage
50,654
56,473
Taken
39,614
32,678
Mitigated
24,044
10,634
Healing
3,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,926
5,039
0
1,002
9,632
5,137
0
6,410
3,222
0
33,744
W
Merlin
 
Merlin
12,996
928
0
1,281
6,559
3,253
70
2,612
3,947
33,521
0
L
Cthulhu
Beerbely
Cthulhu
7,961
433
88
3,175
17,045
15,372
0
10,027
6,835
17,640
0
L
Ishtar
BigKitten
Ishtar
4,779
2,398
0
256
9,902
3,548
0
6,108
3,794
0
19,757
L
Merlin
Totembob
Merlin
4,786
176
0
396
7,657
3,542
0
2,610
5,047
20,855
0
W
Charon
Zolty24
Charon
6,931
1,137
0
1,208
6,489
6,477
543
2,875
3,492
14,313
0
W
The Morrigan
f1N4LLy
The Morrigan
9,036
2,264
48
113
6,728
3,090
560
3,274
3,375
26,954
0
W
9,765
1,620
0
250
10,206
6,087
0
3,103
7,103
0
15,829
L
Nemesis
ossesek
Nemesis
4,901
1,548
0
2,121
11,533
5,109
0
5,265
6,268
0
19,678
L
5,728
177
1,735
2,863
10,336
5,107
43
4,697
5,566
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
44,342
154
Minions Killed
200
0
Camps Cleared
0
984,194
Distance Traveled
1,031,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,519
952
55
6
0
216,637
0
W
Merlin
9,165
917
70
7
0
203,167
0
L
Cthulhu
7,738
774
5
1
0
218,871
0
L
Ishtar
7,421
742
32
3
0
180,418
0
L
Merlin
7,961
796
48
5
0
172,835
0
W
Charon
8,889
889
12
1
0
222,601
3
W
The Morrigan
8,557
856
49
5
0
201,334
0
W
Da Ji
8,212
821
14
1
0
187,889
0
L
Nemesis
8,452
845
32
3
0
196,976
0
L
Ra
8,023
802
37
4
0
215,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role