Player Matchup

Olorun
Olorun
Silver IV
 
Olorun
Silver IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold IV
Aeugis
Awilix
Gold IV
Level 141
God Stats
11W - 6L
1,633 SR
Queue Stats
28W - 30L
1,523 MMR
Party 1
Achilles
Achilles
Platinum V
Xevzu
Achilles
Platinum V
Level 143
God Stats
3W - 2L
1,525 SR
Queue Stats
372W - 369L
1,502 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
YKJG3
Gilgamesh
Gold IV
Level 149
God Stats
4W - 3L
1,591 SR
Queue Stats
20W - 21L
1,432 MMR
Party 2
Chang'e
Chang'e
Gold II
crzyace118
Chang'e
Gold II
Level 174
God Stats
4W - 2L
1,785 SR
Queue Stats
81W - 78L
1,556 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,607 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,552 SR
1,503 MMR
Nike
Nike
Gold I
NlNEELEVEN
Nike
Gold I
Level 105
God Stats
17W - 28L
1,446 SR
Queue Stats
189W - 192L
1,489 MMR
Solo
Susano
Susano
Gold I
RobloxChampion
Susano
Gold I
Level 124
God Stats
2W - 1L
1,615 SR
Queue Stats
58W - 57L
1,508 MMR
Solo
Ishtar
Ishtar
Gold IV
ShAdE42o
Ishtar
Gold IV
Level 185
God Stats
5W - 4L
1,590 SR
Queue Stats
560W - 589L
1,496 MMR
Solo
Geb
Geb
Bronze III
pandagrog59321
Geb
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Ra
Ra
Bronze V
pepsky572
Ra
Bronze V
Level 123
God Stats
0W - 1L
1,608 SR
Queue Stats
2W - 4L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
6 / 2 / 6
9,733
749
10,230
9,424
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Aeugis
Awilix
15
7 / 0 / 4
9,479
729
8,391
8,268
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Xevzu
Achilles
14
1 / 1 / 5
8,443
649
7,871
10,016
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
YKJG3
Gilgamesh
13
3 / 1 / 8
8,747
673
5,510
11,710
10,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
crzyace118
Chang'e
14
4 / 0 / 4
9,008
693
6,888
7,532
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ao KuangArachneChernobog

VS

Bans
UllrMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,121
548
8,191
14,465
12,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 0
7,617
586
5,325
14,320
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
ShAdE42o
Ishtar
12
0 / 7 / 1
6,840
526
5,123
13,449
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 1 / 1
5,242
403
1,217
4,502
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 1
6,170
475
4,235
9,532
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
21
Kills
4
4
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
2
6
4.5
W
Awilix
Aeugis
Awilix
7
0
4
9
L
1
3
1
0.5
L
3
4
0
0.75
L
Ishtar
ShAdE42o
Ishtar
0
7
1
0.07
W
Achilles
Xevzu
Achilles
1
1
5
3.5
W
Gilgamesh
YKJG3
Gilgamesh
3
1
8
7
W
Chang'e
crzyace118
Chang'e
4
0
4
6
L
0
1
1
0.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,890
Damage
24,091
46,950
Taken
56,268
30,947
Mitigated
30,553
21,062
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,230
5,599
300
4,711
9,424
4,334
3,766
944
8,480
88,017
0
W
Awilix
Aeugis
Awilix
8,391
3,402
0
2,110
8,268
3,387
894
1,539
6,729
0
74,726
L
8,191
872
0
2,366
14,465
12,402
0
1,958
11,690
1,832
48,163
L
5,325
1,604
0
5,416
14,320
5,936
0
2,701
11,571
0
52,141
L
Ishtar
ShAdE42o
Ishtar
5,123
3,050
0
2,883
13,449
5,506
0
6,566
6,883
0
54,566
W
Achilles
Xevzu
Achilles
7,871
1,378
0
3,644
10,016
10,409
240
933
9,083
323
46,673
W
Gilgamesh
YKJG3
Gilgamesh
5,510
1,065
0
3,024
11,710
10,281
92
2,793
8,840
0
29,069
W
Chang'e
crzyace118
Chang'e
6,888
589
2,021
5,252
7,532
2,536
709
2,531
5,001
67,215
0
L
1,217
349
0
682
4,502
2,867
0
1,489
2,969
6,809
0
L
4,235
369
210
2,414
9,532
3,842
0
4,727
4,805
45,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,410
Gold Earned
32,990
477
Minions Killed
361
0
Camps Cleared
0
1,424,281
Distance Traveled
1,207,813
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,733
749
127
10
0
235,377
1
W
Awilix
9,479
729
114
9
0
327,958
4
L
Nike
7,121
548
92
7
0
255,092
2
L
Susano
7,617
586
86
7
0
268,690
0
L
Ishtar
6,840
526
89
7
0
243,237
0
W
Achilles
8,443
649
78
6
0
281,372
6
W
Gilgamesh
8,747
673
38
3
0
309,026
7
W
Chang'e
9,008
693
120
9
0
270,548
2
L
Geb
5,242
403
6
0
0
224,550
3
L
Ra
6,170
475
88
7
0
216,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role