Player Matchup

Zeus
Zeus
Ardno21
Zeus
Level 151
God Stats
4W - 2L
1,565 SR
Queue Stats
173W - 186L
1,487 Elo+
Solo
Chiron
Chiron
DEVIL-HUNTERS77
Chiron
Level 157
God Stats
10W - 10L
1,460 SR
Queue Stats
397W - 417L
1,504 Elo+
Solo
Cerberus
Cerberus
Ewiixx
Cerberus
Level 128
God Stats
3W - 3L
1,355 SR
Queue Stats
542W - 541L
1,456 Elo+
Solo
Atlas
Atlas
GabrieleUrjak
Atlas
Level 118
God Stats
2W - 0L
1,483 SR
Queue Stats
159W - 149L
1,492 Elo+
Solo
Da Ji
Da Ji
sparky87
Da Ji
Level 125
God Stats
3W - 1L
1,583 SR
Queue Stats
151W - 164L
1,453 Elo+
Solo
Team Averages
Level 136
1,489 SR
1,479 Elo+

VS

Team Averages
Level 135
1,457 SR
1,465 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Magia
Cernunnos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 68L
1,491 Elo+
Party 1
Agni
Agni
Szpak12yPL
Agni
Level 86
God Stats
4W - 3L
1,547 SR
Queue Stats
121W - 123L
1,487 Elo+
Party 1
Chiron
Chiron
Tartesos
Chiron
Level 150
God Stats
1W - 5L
1,238 SR
Queue Stats
328W - 336L
1,462 Elo+
Solo
Pele
Pele
mastakillah76
Pele
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ardno21
Zeus
18
8 / 3 / 4
10,436
949
15,060
7,487
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 5
9,941
904
8,465
7,810
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Ewiixx
Cerberus
16
2 / 2 / 10
10,019
911
8,003
13,824
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 10
9,433
858
4,713
5,943
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
sparky87
Da Ji
15
2 / 3 / 12
9,068
824
8,020
9,000
5,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 4 / 7
7,741
704
5,645
11,598
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Magia
Cernunnos
15
2 / 6 / 4
7,953
723
7,905
14,171
5,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 5
8,123
738
8,481
9,866
3,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Tartesos
Chiron
17
5 / 3 / 4
9,215
838
9,861
10,948
4,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
5,756
523
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
17
Kills
11
11
Deaths
17
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
7
1.13
W
Zeus
Ardno21
Zeus
8
3
4
3.33
W
4
2
5
3.25
W
Cerberus
Ewiixx
Cerberus
2
2
10
3.5
W
1
1
10
6
L
Cernunnos
Magia
Cernunnos
2
6
4
0.67
L
3
4
5
1.38
L
Chiron
Tartesos
Chiron
5
3
4
2.33
L
0
0
0
0
W
Da Ji
sparky87
Da Ji
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
31,892
44,064
Taken
46,583
37,855
Mitigated
19,037
13,316
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,645
1,843
456
2,199
11,598
4,612
0
8,216
3,382
0
16,999
W
Zeus
Ardno21
Zeus
15,060
492
1,951
1,069
7,487
3,502
1,361
734
6,753
24,556
0
W
8,465
1,355
1,468
947
7,810
4,124
4,349
1,172
6,638
0
30,490
W
Cerberus
Ewiixx
Cerberus
8,003
215
0
3,465
13,824
17,832
586
3,165
10,659
25,523
0
W
4,713
1,291
613
1,017
5,943
6,617
318
1,288
4,655
14,507
0
L
Cernunnos
Magia
Cernunnos
7,905
3,918
607
2,120
14,171
5,866
0
6,541
7,630
0
15,620
L
8,481
144
402
1,851
9,866
3,672
0
5,260
4,606
15,776
0
L
Chiron
Tartesos
Chiron
9,861
2,893
685
2,980
10,948
4,887
0
7,759
3,189
0
27,797
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
sparky87
Da Ji
8,020
1,493
1,868
918
9,000
5,780
702
2,122
6,878
0
13,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
38,788
135
Minions Killed
104
0
Camps Cleared
0
1,008,844
Distance Traveled
712,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,741
704
31
3
0
193,759
0
W
Zeus
10,436
949
22
2
0
191,502
0
W
Chiron
9,941
904
62
6
0
178,799
0
W
Cerberus
10,019
911
38
3
0
213,130
0
W
Atlas
9,433
858
9
1
0
184,769
0
L
Cernunnos
7,953
723
19
2
0
146,233
0
L
Agni
8,123
738
17
2
0
189,898
0
L
Chiron
9,215
838
37
3
0
179,437
1
L
Pele
5,756
523
0
0
0
3,417
0
W
Da Ji
9,068
824
4
0
0
240,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role