Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
C4ifador222
Surtr
Level 120
God Stats
10W - 4L
1,768 SR
Queue Stats
347W - 331L
1,509 Elo+
Solo
Pele
Pele
DeskBlek Origin
Pele
Level 109
God Stats
33W - 38L
1,498 SR
Queue Stats
146W - 160L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Dubzeera
Sylvanus
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 11L
1,081 Elo+
Party 2
Scylla
Scylla
yGustavo
Scylla
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,410 Elo+
Party 2
Team Averages
Level 106
1,553 SR
1,387 Elo+

VS

Team Averages
Level 130
1,493 SR
1,486 Elo+
Sylvanus
Sylvanus
GodHian
Sylvanus
Level 135
God Stats
5W - 4L
1,261 SR
Queue Stats
372W - 392L
1,478 Elo+
Solo
Ishtar
Ishtar
MisterSafao
Ishtar
Level 150
God Stats
7W - 10L
1,387 SR
Queue Stats
134W - 115L
1,469 Elo+
Party 1
Chang'e
Chang'e
SrRobert0
Chang'e
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 68L
1,485 Elo+
Solo
Nemesis
Nemesis
Yxns
Nemesis
Level 153
God Stats
3W - 0L
1,863 SR
Queue Stats
191W - 188L
1,477 Elo+
Party 1
Bacchus
Bacchus
saokym
Bacchus
Level 128
God Stats
2W - 0L
1,454 SR
Queue Stats
62W - 63L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 6 / 0
6,083
468
5,379
12,806
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 0
6,588
507
3,997
6,806
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 3 / 1
6,622
509
8,345
13,757
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Dubzeera
Sylvanus
9
0 / 2 / 2
5,847
450
3,328
9,964
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
yGustavo
Scylla
12
1 / 1 / 1
7,238
557
5,464
4,967
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GodHian
Sylvanus
13
1 / 3 / 0
7,810
601
2,940
9,073
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
13
5 / 0 / 3
7,973
613
10,249
11,395
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SrRobert0
Chang'e
13
2 / 1 / 1
7,515
578
5,164
6,249
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Yxns
Nemesis
13
4 / 3 / 3
7,692
592
9,856
14,082
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
saokym
Bacchus
9
1 / 1 / 3
6,050
465
3,440
8,163
8,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
13
13
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
6
0
0.17
L
3
1
0
3
L
3
3
1
1.17
L
Sylvanus
Dubzeera
Sylvanus
0
2
2
0.5
W
Sylvanus
GodHian
Sylvanus
1
3
0
0.33
W
Ishtar
5
0
3
6.5
W
Chang'e
SrRobert0
Chang'e
2
1
1
2.5
W
Nemesis
Yxns
Nemesis
4
3
3
1.83
W
Bacchus
saokym
Bacchus
1
1
3
2.5
L
Scylla
yGustavo
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
31,649
48,300
Taken
48,962
20,318
Mitigated
25,718
16,162
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,379
3,416
0
2,256
12,806
3,704
0
1,390
11,416
0
42,370
L
3,997
1,772
0
3,448
6,806
3,664
34
2,696
4,110
208
34,380
L
8,345
1,896
0
4,241
13,757
5,131
0
2,566
11,031
0
51,101
L
Sylvanus
Dubzeera
Sylvanus
3,328
935
2,537
3,180
9,964
6,226
104
3,006
6,772
12,755
0
W
Sylvanus
GodHian
Sylvanus
2,940
1,094
60
3,132
9,073
5,503
2,916
139
8,934
43,450
9,887
W
Ishtar
10,249
6,055
0
4,114
11,395
4,294
1,102
1,481
9,914
0
63,353
W
Chang'e
SrRobert0
Chang'e
5,164
439
2,445
2,992
6,249
2,164
0
2,396
3,727
49,737
0
W
Nemesis
Yxns
Nemesis
9,856
5,564
0
2,343
14,082
5,278
0
2,248
11,716
0
63,866
W
Bacchus
saokym
Bacchus
3,440
855
0
1,969
8,163
8,479
0
2,720
5,355
19,181
0
L
Scylla
yGustavo
Scylla
5,464
1,781
0
500
4,967
1,593
324
1,192
3,671
60,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
37,040
337
Minions Killed
412
0
Camps Cleared
0
1,194,772
Distance Traveled
1,216,173
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,083
468
78
6
0
229,163
0
L
Surtr
6,588
507
59
5
0
171,417
0
L
Pele
6,622
509
74
6
0
283,762
0
L
Sylvanus
5,847
450
14
1
0
254,902
0
W
Sylvanus
7,810
601
103
8
0
207,565
2
W
Ishtar
7,973
613
95
7
0
235,977
4
W
Chang'e
7,515
578
110
8
0
261,918
0
W
Nemesis
7,692
592
81
6
0
296,053
0
W
Bacchus
6,050
465
23
2
0
214,660
0
L
Scylla
7,238
557
112
9
0
255,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role