Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DudleyDunlop
Kumbhakarna
Level 128
God Stats
1W - 1L
1,635 SR
Queue Stats
211W - 197L
1,536 Elo+
Solo
Hercules
Hercules
Nathan_P77
Hercules
Level 123
God Stats
3W - 2L
1,684 SR
Queue Stats
51W - 45L
1,531 Elo+
Solo
Mercury
Mercury
Shmeeb
Mercury
Level 117
God Stats
0W - 2L
1,304 SR
Queue Stats
421W - 406L
1,544 Elo+
Solo
Team Averages
Level 127
1,524 SR
1,522 Elo+

VS

Team Averages
Level 101
1,425 SR
1,542 Elo+
Medusa
Medusa
Forwez
Medusa
Level 123
God Stats
3W - 3L
1,580 SR
Queue Stats
13W - 8L
1,574 Elo+
Solo
Xing Tian
Xing Tian
Grandad1939
Xing Tian
Level 65
God Stats
1W - 2L
1,199 SR
Queue Stats
116W - 87L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
LamaCazzuto2000
Tsukuyomi
Level 32
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 1L
1,501 Elo+
Solo
Thoth
Thoth
Nanii02
Thoth
Level 130
God Stats
1W - 1L
1,320 SR
Queue Stats
210W - 193L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Rosentau
Hun Batz
Level 157
God Stats
1W - 0L
1,749 SR
Queue Stats
57W - 75L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
5 / 5 / 1
8,192
585
6,880
9,220
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
 
Izanami
12
0 / 7 / 2
7,950
568
5,078
13,271
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DudleyDunlop
Kumbhakarna
10
0 / 2 / 8
7,060
504
3,097
14,742
13,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Nathan_P77
Hercules
13
1 / 6 / 1
8,327
595
8,644
19,406
13,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Shmeeb
Mercury
14
8 / 3 / 2
9,211
658
9,727
11,568
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Forwez
Medusa
14
3 / 2 / 7
8,764
626
11,980
11,801
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Grandad1939
Xing Tian
14
5 / 2 / 0
8,653
618
12,627
16,472
14,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
LamaCazzuto2000
Tsukuyomi
15
7 / 6 / 6
9,272
662
9,376
12,522
5,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Nanii02
Thoth
14
2 / 3 / 1
8,383
599
7,480
8,061
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Rosentau
Hun Batz
15
6 / 1 / 5
8,759
626
8,815
12,962
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
23
23
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
5
1
1.1
L
Izanami
 
Izanami
0
7
2
0.14
L
Kumbhakarna
DudleyDunlop
Kumbhakarna
0
2
8
2
W
Medusa
Forwez
Medusa
3
2
7
3.25
W
Xing Tian
Grandad1939
Xing Tian
5
2
0
2.5
W
Tsukuyomi
LamaCazzuto2000
Tsukuyomi
7
6
6
1.67
W
Thoth
Nanii02
Thoth
2
3
1
0.83
L
Hercules
Nathan_P77
Hercules
1
6
1
0.25
W
Hun Batz
Rosentau
Hun Batz
6
1
5
8.5
L
Mercury
Shmeeb
Mercury
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
50,278
68,207
Taken
61,818
38,783
Mitigated
34,728
15,825
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,880
700
894
1,773
9,220
3,049
0
3,482
5,738
64,548
0
L
Izanami
 
Izanami
5,078
2,939
0
2,879
13,271
4,970
1,036
0
13,271
0
64,139
L
Kumbhakarna
DudleyDunlop
Kumbhakarna
3,097
744
0
3,378
14,742
13,030
0
3,852
10,562
12,029
0
W
Medusa
Forwez
Medusa
11,980
4,892
0
1,180
11,801
5,533
939
691
11,110
0
72,648
W
Xing Tian
Grandad1939
Xing Tian
12,627
1,513
0
4,098
16,472
14,987
0
264
16,208
65,307
191
W
Tsukuyomi
LamaCazzuto2000
Tsukuyomi
9,376
2,701
0
1,636
12,522
5,605
9
3,997
8,525
0
65,356
W
Thoth
Nanii02
Thoth
7,480
292
0
835
8,061
2,849
0
3,533
4,528
70,567
942
L
Hercules
Nathan_P77
Hercules
8,644
3,008
0
6,306
19,406
13,313
0
9,358
8,008
0
65,502
W
Hun Batz
Rosentau
Hun Batz
8,815
3,444
0
875
12,962
5,754
0
1,492
11,470
0
69,713
L
Mercury
Shmeeb
Mercury
9,727
5,791
0
595
11,568
4,421
0
668
10,900
0
60,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
43,831
455
Minions Killed
485
0
Camps Cleared
0
1,385,562
Distance Traveled
1,417,848
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,192
585
122
9
0
264,035
2
L
Izanami
7,950
568
117
8
0
238,610
3
L
Kumbhakarna
7,060
504
21
2
0
270,755
2
W
Medusa
8,764
626
108
8
0
281,321
0
W
Xing Tian
8,653
618
84
6
0
254,706
0
W
Tsukuyomi
9,272
662
67
5
0
286,414
0
W
Thoth
8,383
599
126
9
0
287,287
4
L
Hercules
8,327
595
112
8
0
261,189
0
W
Hun Batz
8,759
626
100
7
0
308,120
2
L
Mercury
9,211
658
83
6
0
350,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role