Player Matchup

Zhong Kui
Zhong Kui
AnimexKpop
Zhong Kui
Level 103
God Stats
1W - 0L
1,664 SR
Queue Stats
26W - 23L
1,493 Elo+
Party 3
Kukulkan
Kukulkan
JackDaCreeper
Kukulkan
Level 174
God Stats
36W - 38L
1,545 SR
Queue Stats
336W - 377L
1,497 Elo+
Party 1
Serqet
Serqet
KeepNit4Real
Serqet
Level 149
God Stats
1W - 0L
1,778 SR
Queue Stats
20W - 21L
1,483 Elo+
Party 3
Chiron
Chiron
RedrumCloud
Chiron
Level 242
God Stats
2W - 1L
1,656 SR
Queue Stats
310W - 294L
1,545 Elo+
Party 1
Odin
Odin
SnarlyWings0
Odin
Level 84
God Stats
2W - 0L
1,828 SR
Queue Stats
67W - 46L
1,609 Elo+
Solo
Team Averages
Level 150
1,694 SR
1,525 Elo+

VS

Team Averages
Level 123
1,555 SR
1,556 Elo+
Sobek
Sobek
PandaTronLUL
Sobek
Level 122
God Stats
1W - 1L
1,762 SR
Queue Stats
24W - 16L
1,600 Elo+
Party 2
Ra
Ra
PhIony
Ra
Level 139
God Stats
3W - 4L
1,503 SR
Queue Stats
53W - 39L
1,576 Elo+
Party 2
Mercury
Mercury
TheIceMan493
Mercury
Level 128
God Stats
1W - 1L
1,436 SR
Queue Stats
73W - 57L
1,588 Elo+
Solo
Ne Zha
Ne Zha
ToddyWadd
Ne Zha
Level 61
God Stats
6W - 7L
1,526 SR
Queue Stats
202W - 247L
1,481 Elo+
Solo
Chang'e
Chang'e
iLuvAnimeMoms
Chang'e
Level 167
God Stats
368W - 391L
1,547 SR
Queue Stats
370W - 394L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnimexKpop
Zhong Kui
11
4 / 1 / 3
6,967
1,393
2,873
3,704
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JackDaCreeper
Kukulkan
12
2 / 0 / 5
7,233
1,447
4,106
1,571
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
2 / 2 / 6
6,524
1,305
3,519
4,057
2,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
2 / 0 / 8
6,943
1,389
6,856
4,104
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 8
6,021
1,204
4,223
4,580
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Team 1 Tickets

383

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,391
1,278
2,490
7,976
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
11
1 / 3 / 0
6,338
1,268
4,246
5,353
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheIceMan493
Mercury
10
1 / 2 / 1
6,143
1,229
3,293
5,726
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
ToddyWadd
Ne Zha
11
1 / 3 / 2
6,250
1,250
5,296
4,990
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
9
0 / 0 / 0
3,718
744
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
10
Kills
3
3
Deaths
10
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnimexKpop
Zhong Kui
4
1
3
5.5
W
Kukulkan
JackDaCreeper
Kukulkan
2
0
5
4.5
W
Serqet
2
2
6
2.5
L
0
2
2
0.5
L
Ra
1
3
0
0.33
W
Chiron
2
0
8
6
W
0
0
8
4
L
Mercury
TheIceMan493
Mercury
1
2
1
0.75
L
Ne Zha
ToddyWadd
Ne Zha
1
3
2
0.67
L
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
15,325
18,016
Taken
24,045
10,137
Mitigated
14,798
2,414
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnimexKpop
Zhong Kui
2,873
92
71
476
3,704
2,471
0
1,107
2,543
9,359
0
W
Kukulkan
JackDaCreeper
Kukulkan
4,106
139
0
0
1,571
478
0
667
904
31,185
0
W
Serqet
3,519
991
0
188
4,057
2,139
0
1,838
2,198
0
6,316
L
2,490
133
0
680
7,976
7,557
0
2,282
5,353
4,835
0
L
Ra
4,246
184
654
596
5,353
2,301
0
2,106
3,065
25,677
0
W
Chiron
6,856
3,933
547
550
4,104
1,527
0
814
3,290
0
12,964
W
4,223
1,110
0
582
4,580
3,522
0
2,107
2,345
0
9,050
L
Mercury
TheIceMan493
Mercury
3,293
530
0
377
5,726
2,477
0
1,181
4,382
0
11,698
L
Ne Zha
ToddyWadd
Ne Zha
5,296
555
0
199
4,990
2,463
0
1,410
3,167
0
13,445
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,688
Gold Earned
28,840
112
Minions Killed
99
8
Camps Cleared
4
559,554
Distance Traveled
428,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,967
1,393
18
4
1
109,016
0
W
Kukulkan
7,233
1,447
67
13
2
118,293
0
W
Serqet
6,524
1,305
6
1
2
109,245
0
L
Sobek
6,391
1,278
8
2
1
102,967
0
L
Ra
6,338
1,268
55
11
1
99,441
0
W
Chiron
6,943
1,389
12
2
2
106,688
0
W
Odin
6,021
1,204
9
2
1
116,312
0
L
Mercury
6,143
1,229
17
3
1
120,302
0
L
Ne Zha
6,250
1,250
19
4
1
105,554
0
L
Chang'e
3,718
744
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role