Player Matchup

Ao Kuang
Ao Kuang
CloudedFlaire
Ao Kuang
Level 53
God Stats
0W - 1L
1,133 SR
Queue Stats
60W - 71L
1,460 Elo+
Solo
Charybdis
Charybdis
D0D017
Charybdis
Level 61
God Stats
8W - 4L
1,573 SR
Queue Stats
48W - 38L
1,500 Elo+
Solo
Merlin
Merlin
DaviMacuzaya
Merlin
Level 175
God Stats
13W - 21L
1,383 SR
Queue Stats
386W - 386L
1,479 Elo+
Solo
Izanami
Izanami
Grimm0Reefer
Izanami
Level 89
God Stats
5W - 11L
1,454 SR
Queue Stats
158W - 184L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Neofight3r
Sun Wukong
Level 118
God Stats
3W - 2L
1,581 SR
Queue Stats
195W - 214L
1,488 Elo+
Solo
Team Averages
Level 99
1,425 SR
1,461 Elo+

VS

Team Averages
Level 97
1,457 SR
1,448 Elo+
Ao Kuang
Ao Kuang
OzzyMan6657
Ao Kuang
Level 125
God Stats
2W - 3L
1,267 SR
Queue Stats
31W - 48L
1,353 Elo+
Party 1
Ra
Ra
TitoBocina
Ra
Level 113
God Stats
1W - 0L
1,600 SR
Queue Stats
4W - 6L
1,337 Elo+
Solo
Chaac
Chaac
W0lf5ban3
Chaac
Level 126
God Stats
3W - 5L
1,346 SR
Queue Stats
16W - 11L
1,538 Elo+
Solo
Hou Yi
Hou Yi
daddydontlikeyou
Hou Yi
Level 17
God Stats
2W - 0L
1,411 SR
Queue Stats
4W - 4L
1,415 Elo+
Party 1
Loki
Loki
iTz-iSlayy-
Loki
Level 103
God Stats
119W - 50L
1,663 SR
Queue Stats
274W - 137L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CloudedFlaire
Ao Kuang
15
1 / 6 / 1
9,876
988
9,494
16,080
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
D0D017
Charybdis
13
0 / 0 / 0
6,699
670
0
0
0
Merlin
15
1 / 5 / 1
9,768
977
14,770
14,042
6,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Grimm0Reefer
Izanami
15
0 / 6 / 0
9,476
948
6,276
17,633
6,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Neofight3r
Sun Wukong
15
0 / 4 / 2
9,554
955
8,936
19,798
15,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

157

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OzzyMan6657
Ao Kuang
17
6 / 0 / 9
11,361
1,136
12,234
10,487
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 1 / 11
10,214
1,021
12,296
6,406
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
W0lf5ban3
Chaac
17
2 / 0 / 12
10,642
1,064
13,061
6,764
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 0 / 10
10,111
1,011
9,715
7,265
3,355
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
11 / 1 / 5
11,865
1,187
16,265
11,364
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
2
Kills
21
21
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CloudedFlaire
Ao Kuang
1
6
1
0.25
L
Charybdis
D0D017
Charybdis
0
0
0
0
L
Merlin
1
5
1
0.3
L
Izanami
Grimm0Reefer
Izanami
0
6
0
0
L
Sun Wukong
Neofight3r
Sun Wukong
0
4
2
0.25
W
Ao Kuang
OzzyMan6657
Ao Kuang
6
0
9
10.5
W
1
1
11
6.5
W
Chaac
W0lf5ban3
Chaac
2
0
12
8
W
1
0
10
6
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
63,571
67,553
Taken
42,286
35,040
Mitigated
27,418
5,747
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CloudedFlaire
Ao Kuang
9,494
1,390
0
2,754
16,080
6,980
0
3,592
12,031
27,637
0
L
Charybdis
D0D017
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
14,770
839
0
394
14,042
6,674
0
4,950
8,884
42,048
0
L
Izanami
Grimm0Reefer
Izanami
6,276
2,458
24
547
17,633
6,368
0
6,065
11,111
0
28,711
L
Sun Wukong
Neofight3r
Sun Wukong
8,936
1,135
0
2,028
19,798
15,018
0
9,628
9,882
0
26,498
W
Ao Kuang
OzzyMan6657
Ao Kuang
12,234
2,455
0
3,615
10,487
5,579
0
4,980
5,507
23,776
0
W
12,296
1,175
1,948
1,632
6,406
2,995
0
4,376
2,030
43,155
0
W
Chaac
W0lf5ban3
Chaac
13,061
1,453
0
2,540
6,764
10,398
0
4,482
2,282
0
31,019
W
9,715
4,444
0
0
7,265
3,355
0
4,300
2,965
0
26,638
W
16,265
4,700
0
70
11,364
5,091
0
6,126
5,238
0
28,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
54,193
203
Minions Killed
220
6
Camps Cleared
11
738,013
Distance Traveled
955,054
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,876
988
37
4
2
175,539
0
L
Charybdis
6,699
670
0
0
0
0
0
L
Merlin
9,768
977
62
6
2
179,523
2
L
Izanami
9,476
948
56
6
1
192,531
0
L
Sun Wukong
9,554
955
48
5
1
190,420
0
W
Ao Kuang
11,361
1,136
19
2
7
181,835
0
W
Ra
10,214
1,021
87
9
1
195,546
0
W
Chaac
10,642
1,064
43
4
0
203,498
5
W
Hou Yi
10,111
1,011
49
5
1
167,261
0
W
Loki
11,865
1,187
22
2
2
206,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role