Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
EddwardElriCK
Ares
Level 62
God Stats
45W - 38L
1,598 SR
Queue Stats
245W - 218L
1,525 Elo+
Party 1
Nemesis
Nemesis
TROYnick
Nemesis
Level 103
God Stats
5W - 3L
1,539 SR
Queue Stats
524W - 475L
1,485 Elo+
Party 1
Medusa
Medusa
jimmoulis111
Medusa
Level 37
God Stats
4W - 2L
1,568 SR
Queue Stats
11W - 12L
1,466 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,495 Elo+

VS

Team Averages
Level 121
1,575 SR
1,527 Elo+
Nox
Nox
Simptuous
Nox
Level 128
God Stats
24W - 25L
1,544 SR
Queue Stats
313W - 286L
1,588 Elo+
Party 2
Xbalanque
Xbalanque
TomPaine9
Xbalanque
Level 88
God Stats
1W - 1L
1,735 SR
Queue Stats
30W - 27L
1,483 Elo+
Party 2
Bellona
Bellona
lionsou
Bellona
Level 85
God Stats
4W - 5L
1,485 SR
Queue Stats
179W - 163L
1,536 Elo+
Solo
Eset
Eset
simmix
Eset
Level 143
God Stats
1W - 3L
1,450 SR
Queue Stats
331W - 330L
1,493 Elo+
Solo
Nemesis
Nemesis
vvvvvva
Nemesis
Level 163
God Stats
5W - 6L
1,660 SR
Queue Stats
159W - 160L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 0 / 0
7,494
749
7,791
9,993
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
 
Hades
12
1 / 0 / 2
6,755
676
3,470
4,143
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 0
5,820
582
1,979
4,691
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
TROYnick
Nemesis
9
0 / 1 / 3
5,482
548
3,234
8,278
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
9
0 / 0 / 2
5,025
503
5,967
4,350
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,774
477
2,138
5,958
3,238
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
TomPaine9
Xbalanque
8
0 / 1 / 0
4,743
474
2,606
5,586
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
lionsou
Bellona
8
0 / 5 / 0
4,650
465
5,532
13,301
12,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
simmix
Eset
11
0 / 1 / 1
5,703
570
2,094
3,628
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
vvvvvva
Nemesis
10
1 / 1 / 0
5,412
541
3,262
7,645
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
1
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
0
5
W
Hades
 
Hades
1
0
2
2
W
2
0
0
2
L
0
1
1
0.5
W
Nemesis
TROYnick
Nemesis
0
1
3
1.5
L
Xbalanque
TomPaine9
Xbalanque
0
1
0
0
W
Medusa
0
0
2
1
L
Bellona
lionsou
Bellona
0
5
0
0
L
Eset
simmix
Eset
0
1
1
0.5
L
Nemesis
vvvvvva
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,441
Damage
15,632
31,455
Taken
36,118
20,551
Mitigated
21,443
12,950
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,791
2,861
0
5,228
9,993
11,057
0
0
9,993
0
48,084
W
Hades
 
Hades
3,470
573
367
3,386
4,143
1,564
0
944
3,125
60,807
0
W
1,979
288
0
1,930
4,691
3,545
334
983
3,664
14,044
0
L
2,138
589
0
1,452
5,958
3,238
0
1,479
4,479
16,082
0
W
Nemesis
TROYnick
Nemesis
3,234
1,146
0
870
8,278
2,760
0
1,115
7,011
0
44,338
L
Xbalanque
TomPaine9
Xbalanque
2,606
748
0
2,857
5,586
1,771
0
861
4,725
0
29,211
W
Medusa
5,967
1,920
0
1,169
4,350
1,625
963
920
3,430
0
35,481
L
Bellona
lionsou
Bellona
5,532
2,705
0
3,250
13,301
12,558
0
315
12,986
0
27,798
L
Eset
simmix
Eset
2,094
111
0
371
3,628
1,215
0
1,893
1,735
39,434
0
L
Nemesis
vvvvvva
Nemesis
3,262
1,393
0
1,275
7,645
2,661
0
901
6,744
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
25,282
343
Minions Killed
263
0
Camps Cleared
0
1,008,295
Distance Traveled
994,688
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,494
749
81
8
0
172,801
0
W
Hades
6,755
676
117
12
0
225,908
2
W
Ares
5,820
582
17
2
0
196,758
5
L
Nox
4,774
477
17
2
0
184,635
3
W
Nemesis
5,482
548
68
7
0
225,238
0
L
Xbalanque
4,743
474
48
5
0
186,266
2
W
Medusa
5,025
503
60
6
0
187,590
1
L
Bellona
4,650
465
33
3
0
177,955
0
L
Eset
5,703
570
93
9
0
225,280
0
L
Nemesis
5,412
541
72
7
0
220,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role