Player Matchup

Cthulhu
Cthulhu
Elite king97825
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Medusa
Medusa
OfficialTTVTIPx
Medusa
Level 67
God Stats
1W - 0L
1,562 SR
Queue Stats
9W - 7L
1,268 Elo+
Party 3
Thanatos
Thanatos
Tjheez
Thanatos
Level 155
God Stats
11W - 13L
1,424 SR
Queue Stats
18W - 17L
1,538 Elo+
Party 3
Nox
Nox
foggy-foliage8
Nox
Level 133
God Stats
15W - 13L
1,502 SR
Queue Stats
251W - 241L
1,461 Elo+
Party 4
Ah Puch
Ah Puch
x_igorish04_x
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,434 Elo+
Party 4
Team Averages
Level 94
1,498 SR
1,440 Elo+

VS

Team Averages
Level 51
1,543 SR
1,450 Elo+
Neith
Neith
Andi_ist_da1337
Neith
Level 44
God Stats
3W - 5L
1,516 SR
Queue Stats
27W - 35L
1,381 Elo+
Party 1
Thanatos
Thanatos
Ghost_snipes09
Thanatos
Level 68
God Stats
4W - 8L
1,333 SR
Queue Stats
42W - 43L
1,419 Elo+
Party 1
Yemoja
Yemoja
Il_queen_cash
Yemoja
Level 41
God Stats
6W - 2L
1,542 SR
Queue Stats
36W - 31L
1,501 Elo+
Party 2
Eset
Eset
PP-OmgStrqfe4You
Eset
Level 49
God Stats
3W - 4L
1,570 SR
Queue Stats
62W - 72L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
White-Starfish
Gilgamesh
Level 54
God Stats
1W - 1L
1,754 SR
Queue Stats
95W - 95L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,210
655
8,348
6,791
5,386
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 0
5,896
536
3,235
6,012
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Tjheez
Thanatos
11
7 / 3 / 2
7,033
639
6,471
8,956
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 4
6,263
569
2,866
7,431
5,850
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
11
4 / 1 / 5
7,128
648
9,538
5,177
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,950
541
2,370
3,921
1,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
12
2 / 5 / 2
6,388
581
4,161
13,226
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 2 / 0
6,163
560
3,544
7,629
2,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 5 / 2
5,623
511
4,124
7,925
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
White-Starfish
Gilgamesh
9
1 / 3 / 0
5,347
486
2,598
12,958
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
15
Kills
6
7
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
3
0
1
3.5
L
Thanatos
2
5
2
0.6
L
2
2
0
1
W
1
2
0
0.5
L
0
5
2
0.2
W
Thanatos
Tjheez
Thanatos
7
3
2
2.67
L
Gilgamesh
White-Starfish
Gilgamesh
1
3
0
0.33
W
0
1
4
2
W
Ah Puch
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
16,797
34,367
Taken
45,659
18,246
Mitigated
18,218
14,231
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,370
563
58
742
3,921
1,297
640
539
3,382
0
29,396
W
8,348
342
0
2,107
6,791
5,386
186
0
6,791
44,425
401
L
Thanatos
4,161
1,145
0
6,405
13,226
4,817
0
4,625
8,601
0
47,630
L
3,544
533
1,874
1,004
7,629
2,989
573
2,857
4,772
24,905
0
W
3,235
731
98
1,139
6,012
2,075
0
1,052
4,960
0
36,635
L
4,124
287
0
560
7,925
2,340
0
4,704
3,221
25,021
0
W
Thanatos
Tjheez
Thanatos
6,471
1,252
0
6,169
8,956
3,145
60
653
8,303
0
43,593
L
Gilgamesh
White-Starfish
Gilgamesh
2,598
626
0
1,913
12,958
6,775
0
7,626
5,332
0
24,900
W
2,866
135
0
3,136
7,431
5,850
54
3,475
3,956
19,782
0
W
Ah Puch
9,538
271
0
1,582
5,177
1,790
623
2,488
2,689
39,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
29,471
259
Minions Killed
237
0
Camps Cleared
0
1,126,936
Distance Traveled
1,060,081
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,950
541
58
5
0
169,668
0
W
Cthulhu
7,210
655
67
6
0
243,084
0
L
Thanatos
6,388
581
71
6
0
229,704
0
L
Yemoja
6,163
560
32
3
0
207,806
0
W
Medusa
5,896
536
57
5
0
220,165
0
L
Eset
5,623
511
42
4
0
228,122
0
W
Thanatos
7,033
639
53
5
0
260,720
0
L
Gilgamesh
5,347
486
34
3
0
224,781
0
W
Nox
6,263
569
19
2
0
210,016
0
W
Ah Puch
7,128
648
63
6
0
192,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role