Player Matchup

Sol
Sol
McNadaa
Sol
Level 102
God Stats
3W - 6L
1,355 SR
Queue Stats
339W - 301L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PidgeonLobotomy
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,527 SR
Queue Stats
132W - 146L
1,488 Elo+
Party 1
Izanami
Izanami
illeoli
Izanami
Level 154
God Stats
2W - 0L
1,762 SR
Queue Stats
91W - 90L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
revzombie13
Sylvanus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
tmgcrimson
Sun Wukong
Level 158
God Stats
5W - 4L
1,503 SR
Queue Stats
635W - 635L
1,511 Elo+
Party 1
Team Averages
Level 128
1,529 SR
1,479 Elo+

VS

Team Averages
Level 79
1,594 SR
1,521 Elo+
Kuzenbo
Kuzenbo
Bloodman2344
Kuzenbo
Level 74
God Stats
0W - 1L
1,682 SR
Queue Stats
44W - 59L
1,486 Elo+
Solo
Yu Huang
Yu Huang
Cjdubbz2181
Yu Huang
Level 102
God Stats
7W - 7L
1,555 SR
Queue Stats
677W - 681L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
ItsyBitsyAce666
Zhong Kui
Level 106
God Stats
3W - 2L
1,715 SR
Queue Stats
109W - 100L
1,605 Elo+
Solo
Xing Tian
Xing Tian
M8ttachu
Xing Tian
Level 85
God Stats
1W - 2L
1,516 SR
Queue Stats
138W - 139L
1,467 Elo+
Solo
Guan Yu
Guan Yu
NiickNiickNiick
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
12 / 2 / 14
9,884
988
16,622
10,590
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
PidgeonLobotomy
Morgan Le Fay
15
9 / 2 / 19
9,817
982
17,075
9,985
5,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
illeoli
Izanami
13
2 / 1 / 20
8,186
819
15,409
8,605
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
revzombie13
Sylvanus
14
0 / 1 / 25
8,824
882
7,947
11,151
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sun Wukong
tmgcrimson
Sun Wukong
16
8 / 1 / 16
9,891
989
14,764
12,664
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bloodman2344
Kuzenbo
12
1 / 6 / 3
6,847
685
7,652
16,853
12,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Cjdubbz2181
Yu Huang
14
2 / 5 / 2
8,575
858
6,578
10,499
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ItsyBitsyAce666
Zhong Kui
14
3 / 6 / 3
7,897
790
11,215
15,362
10,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
M8ttachu
Xing Tian
12
0 / 6 / 4
6,852
685
3,314
13,011
11,341
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 8 / 4
6,736
674
2,897
19,449
10,039
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
31
Kills
6
7
Deaths
31
94
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bloodman2344
Kuzenbo
1
6
3
0.42
L
Yu Huang
Cjdubbz2181
Yu Huang
2
5
2
0.6
L
Zhong Kui
ItsyBitsyAce666
Zhong Kui
3
6
3
0.75
L
Xing Tian
M8ttachu
Xing Tian
0
6
4
0.33
W
Sol
12
2
14
9.5
L
0
8
4
0.25
W
Morgan Le Fay
PidgeonLobotomy
Morgan Le Fay
9
2
19
9.25
W
Izanami
illeoli
Izanami
2
1
20
12
W
Sylvanus
revzombie13
Sylvanus
0
1
25
12.5
W
Sun Wukong
tmgcrimson
Sun Wukong
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,817
Damage
31,656
52,995
Taken
75,174
38,250
Mitigated
47,795
28,691
Healing
16,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bloodman2344
Kuzenbo
7,652
1,620
1,495
2,994
16,853
12,670
0
10,831
6,022
8,571
142
L
Yu Huang
Cjdubbz2181
Yu Huang
6,578
291
1,241
682
10,499
3,403
0
6,116
4,383
20,731
0
L
Zhong Kui
ItsyBitsyAce666
Zhong Kui
11,215
347
33
3,099
15,362
10,342
0
9,505
5,857
20,102
0
L
Xing Tian
M8ttachu
Xing Tian
3,314
195
0
278
13,011
11,341
0
6,856
6,155
8,310
0
W
Sol
16,622
6,314
900
3,192
10,590
5,285
2,795
5,816
4,738
29,101
0
L
2,897
613
3,510
3,470
19,449
10,039
0
10,683
8,766
0
5,896
W
Morgan Le Fay
PidgeonLobotomy
Morgan Le Fay
17,075
1,421
0
1,395
9,985
5,061
404
3,766
6,113
29,447
0
W
Izanami
illeoli
Izanami
15,409
10,771
0
1,790
8,605
4,551
4,608
5,276
3,192
0
30,256
W
Sylvanus
revzombie13
Sylvanus
7,947
1,046
11,137
5,586
11,151
11,419
450
6,668
4,239
11,324
0
W
Sun Wukong
tmgcrimson
Sun Wukong
14,764
1,058
1,259
3,432
12,664
11,934
66
6,306
6,096
4,314
23,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
36,907
116
Minions Killed
80
0
Camps Cleared
0
962,889
Distance Traveled
843,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,847
685
3
0
0
177,991
0
L
Yu Huang
8,575
858
31
3
0
178,770
0
L
Zhong Kui
7,897
790
28
3
0
149,619
0
L
Xing Tian
6,852
685
16
2
0
163,914
0
W
Sol
9,884
988
31
3
0
168,250
0
L
Guan Yu
6,736
674
2
0
0
173,312
0
W
Morgan Le Fay
9,817
982
22
2
0
198,426
0
W
Izanami
8,186
819
27
3
0
182,777
0
W
Sylvanus
8,824
882
5
1
0
189,586
0
W
Sun Wukong
9,891
989
31
3
0
223,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role