Player Matchup

Ullr
Ullr
Diamond III
ARAMPLAYER
Ullr
Diamond III
Level 159
God Stats
5W - 16L
1,505 SR
Queue Stats
347W - 334L
2,308 MMR
Solo
Maui
Maui
Masters
Blastoyze
Maui
Masters
Level 220
God Stats
4W - 6L
1,673 SR
Queue Stats
364W - 348L
2,155 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Shönaѕѕ
Ne Zha
Diamond III
Level 152
God Stats
1W - 4L
1,495 SR
Queue Stats
106W - 96L
2,242 MMR
Solo
Scylla
Scylla
Masters
inop
Scylla
Masters
Level 202
God Stats
0W - 3L
1,475 SR
Queue Stats
204W - 162L
2,770 MMR
Solo
Tyr
Tyr
Diamond III
zYoriichi
Tyr
Diamond III
Level 66
God Stats
11W - 11L
1,528 SR
Queue Stats
167W - 148L
2,255 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,535 SR
2,346 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,649 SR
2,161 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Dard0gill0
Sun Wukong
Diamond III
Level 157
God Stats
10W - 8L
1,697 SR
Queue Stats
268W - 237L
2,124 MMR
Party 1
Thanatos
Thanatos
Masters
OXO_lrelia
Thanatos
Masters
Level 108
God Stats
9W - 4L
1,706 SR
Queue Stats
248W - 238L
2,559 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
SavageDora
Morgan Le Fay
Masters
Level 156
God Stats
72W - 53L
1,666 SR
Queue Stats
380W - 335L
2,183 MMR
Party 1
Athena
Athena
Diamond I
acegryf
Athena
Diamond I
Level 159
God Stats
19W - 10L
1,675 SR
Queue Stats
152W - 134L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,690
543
12,685
15,051
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
12
1 / 1 / 4
7,753
485
4,613
12,231
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Shönaѕѕ
Ne Zha
14
4 / 4 / 1
8,270
517
9,759
15,166
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
inop
Scylla
14
0 / 5 / 0
8,299
519
4,795
12,117
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,628
539
9,284
14,843
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteThorAo Kuang

VS

Bans
SusanoAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 4 / 4
9,460
591
9,794
16,789
7,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Dard0gill0
Sun Wukong
16
4 / 1 / 2
10,473
655
12,008
17,046
13,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OXO_lrelia
Thanatos
17
6 / 1 / 5
10,123
633
10,138
15,954
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
SavageDora
Morgan Le Fay
17
5 / 0 / 3
10,623
664
11,351
8,032
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
acegryf
Athena
13
2 / 3 / 7
8,820
551
6,221
14,622
12,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
18
18
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
4
4
0.75
L
3
6
3
0.75
L
Maui
1
1
4
3
W
Sun Wukong
Dard0gill0
Sun Wukong
4
1
2
5
W
Thanatos
OXO_lrelia
Thanatos
6
1
5
8.5
W
Morgan Le Fay
SavageDora
Morgan Le Fay
5
0
3
6.5
L
Ne Zha
Shönaѕѕ
Ne Zha
4
4
1
1.13
W
Athena
acegryf
Athena
2
3
7
1.83
L
Scylla
inop
Scylla
0
5
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,136
Damage
49,512
69,408
Taken
72,443
41,305
Mitigated
43,922
19,542
Healing
29,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,794
7,871
0
7,572
16,789
7,689
0
1,914
14,875
0
89,192
L
12,685
4,157
0
868
15,051
7,567
0
2,289
12,746
0
59,783
L
Maui
4,613
1,856
0
2,749
12,231
11,774
0
2,999
9,170
17,094
0
W
Sun Wukong
Dard0gill0
Sun Wukong
12,008
2,418
0
4,533
17,046
13,117
0
61
16,985
0
91,231
W
Thanatos
OXO_lrelia
Thanatos
10,138
2,903
0
14,855
15,954
7,416
0
2,119
13,835
0
98,594
W
Morgan Le Fay
SavageDora
Morgan Le Fay
11,351
1,229
0
1,051
8,032
3,649
0
3,571
4,461
96,178
0
L
Ne Zha
Shönaѕѕ
Ne Zha
9,759
2,426
0
6,071
15,166
7,117
0
2,784
12,334
0
73,063
W
Athena
acegryf
Athena
6,221
2,096
0
1,978
14,622
12,051
7
2,159
12,463
25,934
0
L
Scylla
inop
Scylla
4,795
287
0
3,745
12,117
3,998
0
8,177
3,462
81,333
0
L
9,284
1,266
0
6,109
14,843
10,849
0
681
14,124
0
69,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,640
Gold Earned
49,499
486
Minions Killed
599
0
Camps Cleared
0
1,637,003
Distance Traveled
1,758,444
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,460
591
149
9
0
309,290
3
L
Ullr
8,690
543
99
6
0
300,217
1
L
Maui
7,753
485
23
1
0
306,958
5
W
Sun Wukong
10,473
655
153
10
0
342,804
4
W
Thanatos
10,123
633
117
7
0
400,850
2
W
Morgan Le Fay
10,623
664
161
10
0
365,492
6
L
Ne Zha
8,270
517
108
7
0
356,846
2
W
Athena
8,820
551
19
1
0
340,008
6
L
Scylla
8,299
519
148
9
0
327,276
2
L
Tyr
8,628
539
108
7
0
345,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role