Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BettySw0llocks
Apollo
Level 67
God Stats
3W - 10L
1,120 SR
Queue Stats
160W - 169L
1,442 Elo+
Solo
Maman Brigitte
Maman Brigitte
MRrevEYE
Maman Brigitte
Level 59
God Stats
2W - 3L
1,261 SR
Queue Stats
132W - 122L
1,470 Elo+
Party 2
Ares
Ares
OceanicSpace
Ares
Level 129
God Stats
5W - 1L
1,705 SR
Queue Stats
157W - 158L
1,509 Elo+
Solo
Thor
Thor
S1ru-360
Thor
Level 58
God Stats
12W - 5L
1,466 SR
Queue Stats
152W - 155L
1,436 Elo+
Party 2
Team Averages
Level 87
1,410 SR
1,471 Elo+

VS

Team Averages
Level 83
1,521 SR
1,359 Elo+
Tsukuyomi
Tsukuyomi
AcKSHoT07
Tsukuyomi
Level 44
God Stats
2W - 2L
1,827 SR
Queue Stats
39W - 58L
1,407 Elo+
Party 1
Thoth
Thoth
Arkonauta
Thoth
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 39L
1,273 Elo+
Solo
Chiron
Chiron
Darth_Schmall
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,473 Elo+
Party 3
King Arthur
King Arthur
GrOoTyDoO
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,190 Elo+
Party 1
Charon
Charon
MikMaster
Charon
Level 111
God Stats
0W - 1L
1,278 SR
Queue Stats
8W - 13L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 1 / 0
8,097
506
4,438
7,172
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 0
9,417
589
5,932
11,869
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
MRrevEYE
Maman Brigitte
16
4 / 0 / 4
9,313
582
8,090
11,480
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 0 / 2
7,517
470
4,065
11,345
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
15
4 / 0 / 3
9,172
573
9,725
8,473
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AcKSHoT07
Tsukuyomi
12
1 / 4 / 0
7,075
442
6,314
13,880
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Arkonauta
Thoth
13
0 / 3 / 1
7,567
473
8,578
6,145
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 2
8,095
506
5,509
8,421
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GrOoTyDoO
King Arthur
11
0 / 4 / 0
6,305
394
2,225
11,514
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
MikMaster
Charon
12
2 / 0 / 0
7,947
497
5,630
12,645
9,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
0
3
L
Tsukuyomi
AcKSHoT07
Tsukuyomi
1
4
0
0.25
L
Thoth
Arkonauta
Thoth
0
3
1
0.17
W
2
2
0
1
L
0
2
2
0.5
L
King Arthur
GrOoTyDoO
King Arthur
0
4
0
0
W
Maman Brigitte
MRrevEYE
Maman Brigitte
4
0
4
6
L
Charon
MikMaster
Charon
2
0
0
2
W
0
0
2
1
W
Thor
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
28,256
50,339
Taken
52,605
26,925
Mitigated
28,094
17,657
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,438
269
496
1,633
7,172
2,886
0
5,999
1,173
57,778
0
L
Tsukuyomi
AcKSHoT07
Tsukuyomi
6,314
1,212
0
3,029
13,880
4,818
0
1,634
12,246
0
49,448
L
Thoth
Arkonauta
Thoth
8,578
232
0
800
6,145
2,824
264
4,145
1,790
66,799
0
W
5,932
4,126
0
3,871
11,869
5,223
700
1,366
10,503
0
89,328
L
5,509
2,951
543
1,859
8,421
2,953
802
1,363
7,058
0
68,545
L
King Arthur
GrOoTyDoO
King Arthur
2,225
533
0
240
11,514
7,799
0
3,349
8,165
0
23,931
W
Maman Brigitte
MRrevEYE
Maman Brigitte
8,090
961
0
6,723
11,480
5,069
482
957
10,523
92,138
2,001
L
Charon
MikMaster
Charon
5,630
724
0
4,815
12,645
9,700
22
5,345
7,031
28,735
0
W
4,065
37
0
4,184
11,345
10,288
0
5,886
5,459
29,176
0
W
Thor
9,725
1,778
0
750
8,473
3,459
454
0
8,473
0
68,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
36,989
559
Minions Killed
372
0
Camps Cleared
0
1,558,245
Distance Traveled
1,520,930
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,097
506
117
7
0
306,028
7
L
Tsukuyomi
7,075
442
65
4
0
345,436
0
L
Thoth
7,567
473
120
8
0
269,677
0
W
Apollo
9,417
589
157
10
0
291,507
4
L
Chiron
8,095
506
131
8
0
279,643
4
L
King Arthur
6,305
394
31
2
0
323,108
0
W
Maman Brigitte
9,313
582
138
9
0
368,972
0
L
Charon
7,947
497
25
2
0
303,066
5
W
Ares
7,517
470
38
2
0
300,444
0
W
Thor
9,172
573
109
7
0
291,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role