Player Matchup

Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
ButtkiesTV
Horus
Silver IV
Level 108
God Stats
5W - 2L
1,661 SR
Queue Stats
38W - 52L
869 MMR
Solo
Danzaburou
Danzaburou
Gold V
Funkydere
Danzaburou
Gold V
Level 128
God Stats
1W - 1L
1,686 SR
Queue Stats
108W - 111L
1,371 MMR
Solo
Mulan
Mulan
Bronze V
Tifaonatemporal
Mulan
Bronze V
Level 88
God Stats
2W - 3L
1,492 SR
Queue Stats
8W - 33L
925 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Uktena8
Sun Wukong
Bronze III
Level 68
God Stats
0W - 1L
1,863 SR
Queue Stats
5W - 7L
1,399 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,640 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,487 SR
1,249 MMR
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
DOMlNO---
Merlin
Gold III
Level 120
God Stats
10W - 5L
1,492 SR
Queue Stats
245W - 257L
1,415 MMR
Solo
Bellona
Bellona
Silver III
DunkinDnutz
Bellona
Silver III
Level 139
God Stats
8W - 7L
1,522 SR
Queue Stats
164W - 180L
893 MMR
Solo
Nox
Nox
Silver II
Step922
Nox
Silver II
Level 49
God Stats
5W - 1L
1,464 SR
Queue Stats
70W - 61L
1,040 MMR
Solo
Pele
Pele
Gold III
Unsonsy
Pele
Gold III
Level 129
God Stats
2W - 2L
1,459 SR
Queue Stats
194W - 196L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 1
5,955
541
3,699
4,443
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
7
0 / 2 / 1
4,601
418
3,031
7,667
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Funkydere
Danzaburou
9
1 / 3 / 0
5,517
502
3,150
7,988
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,939
449
2,085
7,971
3,155
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Uktena8
Sun Wukong
10
0 / 1 / 0
5,580
507
3,658
8,389
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesOsiris

VS

Bans
AwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 2 / 4
5,305
482
5,658
6,183
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DOMlNO---
Merlin
13
2 / 0 / 1
7,049
641
2,638
2,916
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DunkinDnutz
Bellona
11
0 / 0 / 2
6,595
600
7,662
9,483
11,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
9
1 / 0 / 4
6,006
546
3,212
4,591
2,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Unsonsy
Pele
11
6 / 1 / 2
6,781
616
7,013
8,298
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
1
2.5
W
Chernobog
 
Chernobog
0
2
4
1
L
Horus
0
2
1
0.25
W
Merlin
DOMlNO---
Merlin
2
0
1
2.5
W
Bellona
DunkinDnutz
Bellona
0
0
2
1
L
Danzaburou
Funkydere
Danzaburou
1
3
0
0.33
W
Nox
1
0
4
3
L
0
3
0
0
L
Sun Wukong
Uktena8
Sun Wukong
0
1
0
0
W
Pele
Unsonsy
Pele
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,623
Damage
26,183
36,458
Taken
31,471
16,791
Mitigated
20,841
7,077
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,699
561
0
21
4,443
1,503
0
822
3,579
43,563
0
W
Chernobog
 
Chernobog
5,658
3,614
0
1,625
6,183
2,032
404
991
5,077
0
34,298
L
Horus
3,031
1,792
373
1,895
7,667
4,191
0
2,301
5,272
0
15,480
W
Merlin
DOMlNO---
Merlin
2,638
0
0
750
2,916
1,199
49
288
2,628
64,900
0
W
Bellona
DunkinDnutz
Bellona
7,662
3,159
0
2,912
9,483
11,604
0
805
8,678
0
51,568
L
Danzaburou
Funkydere
Danzaburou
3,150
1,096
0
2,659
7,988
2,655
0
2,205
5,769
0
31,210
W
Nox
3,212
255
225
1,640
4,591
2,910
62
952
3,499
19,694
0
L
2,085
365
0
249
7,971
3,155
0
336
7,599
0
26,889
L
Sun Wukong
Uktena8
Sun Wukong
3,658
450
0
1,880
8,389
5,287
0
0
8,389
0
37,983
W
Pele
Unsonsy
Pele
7,013
1,759
0
1,031
8,298
3,096
0
663
7,558
0
53,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
31,736
260
Minions Killed
383
0
Camps Cleared
0
1,041,172
Distance Traveled
1,068,768
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,955
541
71
6
0
211,369
0
W
Chernobog
5,305
482
58
5
0
198,710
4
L
Horus
4,601
418
27
2
0
240,618
0
W
Merlin
7,049
641
127
12
0
214,986
3
W
Bellona
6,595
600
92
8
0
211,603
0
L
Danzaburou
5,517
502
46
4
0
181,248
2
W
Nox
6,006
546
29
3
0
207,481
2
L
Mulan
4,939
449
58
5
0
172,700
0
L
Sun Wukong
5,580
507
58
5
0
235,237
7
W
Pele
6,781
616
77
7
0
235,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role