Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Arion2
Chernobog
Level 94
God Stats
3W - 2L
1,446 SR
Queue Stats
6W - 7L
1,427 Elo+
Solo
Cabrakan
Cabrakan
Sasoukye
Cabrakan
Level 88
God Stats
7W - 1L
1,522 SR
Queue Stats
14W - 9L
1,627 Elo+
Solo
Kali
Kali
floris360
Kali
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
m2x3z1
Baron Samedi
Level 104
God Stats
12W - 2L
1,726 SR
Queue Stats
252W - 233L
1,520 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,503 Elo+

VS

Team Averages
Level 113
1,496 SR
1,544 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Blightbomb
Jormungandr
Level 85
God Stats
1W - 1L
1,434 SR
Queue Stats
92W - 71L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Mankfael
Aphrodite
Level 123
God Stats
23W - 16L
1,664 SR
Queue Stats
277W - 277L
1,555 Elo+
Solo
Tiamat
Tiamat
godaniele89
Tiamat
Level 144
God Stats
0W - 2L
1,387 SR
Queue Stats
27W - 22L
1,515 Elo+
Solo
Nemesis
Nemesis
seidak
Nemesis
Level 147
God Stats
1W - 2L
1,496 SR
Queue Stats
31W - 37L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 9
7,485
1,248
5,771
6,495
7,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Arion2
Chernobog
13
3 / 1 / 10
7,808
1,301
5,785
3,755
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Sasoukye
Cabrakan
13
0 / 0 / 13
7,593
1,266
4,194
6,060
6,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
12
2 / 2 / 9
6,763
1,127
6,877
8,024
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
m2x3z1
Baron Samedi
12
6 / 2 / 7
8,023
1,337
8,331
5,645
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

351

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 2 / 2
7,055
1,176
6,276
7,259
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Blightbomb
Jormungandr
12
1 / 4 / 4
7,139
1,190
7,188
9,610
8,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Mankfael
Aphrodite
10
0 / 0 / 0
5,515
919
0
0
0
Tiamat
12
1 / 4 / 3
7,012
1,169
5,044
6,428
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
seidak
Nemesis
11
2 / 5 / 2
6,812
1,135
7,861
10,521
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
15
Kills
6
6
Deaths
15
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
9
8.5
L
Hou Yi
 
Hou Yi
2
2
2
1.5
W
Chernobog
Arion2
Chernobog
3
1
10
8
L
Jormungandr
Blightbomb
Jormungandr
1
4
4
0.75
L
Aphrodite
Mankfael
Aphrodite
0
0
0
0
W
Cabrakan
Sasoukye
Cabrakan
0
0
13
6.5
W
Kali
2
2
9
3.25
L
Tiamat
1
4
3
0.63
W
Baron Samedi
m2x3z1
Baron Samedi
6
2
7
4.75
L
Nemesis
seidak
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
26,369
29,979
Taken
33,818
23,132
Mitigated
20,810
7,935
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,771
1,448
0
1,050
6,495
7,292
0
2,557
3,653
0
10,464
L
Hou Yi
 
Hou Yi
6,276
3,469
0
963
7,259
2,929
0
2,083
5,092
0
15,618
W
Chernobog
Arion2
Chernobog
5,785
3,716
0
1,053
3,755
1,721
0
2,053
1,658
0
20,528
L
Jormungandr
Blightbomb
Jormungandr
7,188
1,755
0
1,424
9,610
8,790
0
4,502
5,030
22,687
0
L
Aphrodite
Mankfael
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Sasoukye
Cabrakan
4,194
631
39
1,177
6,060
6,138
0
2,490
3,457
12,526
0
W
Kali
6,877
3,336
0
1,388
8,024
4,175
0
2,114
5,876
0
13,268
L
Tiamat
5,044
388
0
360
6,428
4,173
0
2,627
3,615
22,200
0
W
Baron Samedi
m2x3z1
Baron Samedi
8,331
1,116
1,298
1,930
5,645
3,806
0
2,374
3,103
20,823
0
L
Nemesis
seidak
Nemesis
7,861
4,593
0
1,538
10,521
4,918
0
3,313
7,001
0
13,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
33,533
117
Minions Killed
111
6
Camps Cleared
5
590,125
Distance Traveled
443,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,485
1,248
14
2
0
131,665
0
L
Hou Yi
7,055
1,176
30
5
3
116,894
0
W
Chernobog
7,808
1,301
33
6
1
109,154
0
L
Jormungandr
7,139
1,190
33
6
1
101,203
0
L
Aphrodite
5,515
919
0
0
0
0
0
W
Cabrakan
7,593
1,266
23
4
1
114,399
0
W
Kali
6,763
1,127
11
2
2
127,810
0
L
Tiamat
7,012
1,169
35
6
1
112,281
0
W
Baron Samedi
8,023
1,337
36
6
2
107,097
0
L
Nemesis
6,812
1,135
13
2
0
113,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role