Player Matchup

Cabrakan
Cabrakan
Adonis011
Cabrakan
Level 86
God Stats
0W - 3L
1,472 SR
Queue Stats
185W - 151L
1,481 Elo+
Solo
Kali
Kali
Cleutim
Kali
Level 153
God Stats
4W - 4L
1,461 SR
Queue Stats
197W - 220L
1,456 Elo+
Solo
Chang'e
Chang'e
TuffBrian
Chang'e
Level 73
God Stats
10W - 13L
1,576 SR
Queue Stats
200W - 204L
1,499 Elo+
Solo
Rama
Rama
XDWALLY
Rama
Level 176
God Stats
4W - 6L
1,490 SR
Queue Stats
484W - 432L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
ericSSound
Ao Kuang
Level 148
God Stats
40W - 32L
1,581 SR
Queue Stats
575W - 606L
1,486 Elo+
Solo
Team Averages
Level 127
1,516 SR
1,491 Elo+

VS

Team Averages
Level 103
1,513 SR
1,529 Elo+
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dragonzipe
Vulcan
Level 85
God Stats
2W - 1L
1,447 SR
Queue Stats
83W - 69L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Saritoma2019
Baron Samedi
Level 119
God Stats
53W - 37L
1,620 SR
Queue Stats
53W - 39L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adonis011
Cabrakan
13
0 / 0 / 2
8,523
1,065
6,406
20,242
25,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
Cleutim
Kali
13
0 / 2 / 3
7,866
983
2,252
7,038
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Chang'e
TuffBrian
Chang'e
13
0 / 0 / 2
8,152
1,019
6,376
7,767
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
XDWALLY
Rama
13
3 / 0 / 0
8,466
1,058
5,490
4,918
1,776
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
ericSSound
Ao Kuang
12
0 / 0 / 0
6,978
872
0
0
0
Team 1 Tickets

281

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 1 / 2
8,855
1,107
5,258
10,916
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anhur
 
Anhur
14
0 / 1 / 2
8,159
1,020
4,365
4,557
2,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
 
Chaac
13
1 / 0 / 0
7,900
988
8,048
5,568
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Dragonzipe
Vulcan
13
0 / 1 / 2
7,966
996
13,500
3,358
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Saritoma2019
Baron Samedi
13
1 / 0 / 0
7,590
949
5,641
1,418
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
3
Kills
2
2
Deaths
3
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
2
1
W
Anhur
 
Anhur
0
1
2
1
W
Chaac
 
Chaac
1
0
0
1
L
Cabrakan
Adonis011
Cabrakan
0
0
2
1
L
Kali
Cleutim
Kali
0
2
3
0.75
W
Vulcan
Dragonzipe
Vulcan
0
1
2
1
W
Baron Samedi
Saritoma2019
Baron Samedi
1
0
0
1
L
Chang'e
TuffBrian
Chang'e
0
0
2
1
L
Rama
XDWALLY
Rama
3
0
0
3
L
Ao Kuang
ericSSound
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
36,812
39,965
Taken
25,817
38,682
Mitigated
19,805
9,200
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,258
649
0
1,418
10,916
10,494
0
5,537
4,800
20,142
0
W
Anhur
 
Anhur
4,365
2,928
0
1,097
4,557
2,142
0
2,058
2,323
0
18,409
W
Chaac
 
Chaac
8,048
665
0
2,770
5,568
4,676
0
2,027
3,334
0
28,434
L
Cabrakan
Adonis011
Cabrakan
6,406
861
0
617
20,242
25,351
0
13,294
6,248
17,822
0
L
Kali
Cleutim
Kali
2,252
313
0
797
7,038
5,236
0
3,681
3,276
0
9,779
W
Vulcan
Dragonzipe
Vulcan
13,500
9,281
0
58
3,358
1,624
0
1,689
1,456
31,214
0
W
Baron Samedi
Saritoma2019
Baron Samedi
5,641
250
2,134
740
1,418
869
0
585
744
14,211
0
L
Chang'e
TuffBrian
Chang'e
6,376
1,093
3,323
4,463
7,767
6,319
0
4,547
3,095
28,708
0
L
Rama
XDWALLY
Rama
5,490
4,379
0
0
4,918
1,776
0
2,761
2,077
0
17,845
L
Ao Kuang
ericSSound
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
40,470
128
Minions Killed
188
3
Camps Cleared
9
496,277
Distance Traveled
728,409
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,855
1,107
42
5
0
151,039
0
W
Anhur
8,159
1,020
26
3
5
146,381
0
W
Chaac
7,900
988
51
6
0
145,337
0
L
Cabrakan
8,523
1,065
20
3
1
144,629
0
L
Kali
7,866
983
17
2
0
119,763
0
W
Vulcan
7,966
996
46
6
4
175,096
0
W
Baron Samedi
7,590
949
23
3
0
110,556
0
L
Chang'e
8,152
1,019
64
8
1
140,793
3
L
Rama
8,466
1,058
27
3
1
91,092
0
L
Ao Kuang
6,978
872
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role