Player Matchup

Yemoja
Yemoja
Kzum31
Yemoja
Level 154
God Stats
4W - 4L
1,478 SR
Queue Stats
508W - 530L
1,450 Elo+
Solo
Thanatos
Thanatos
Marjacu
Thanatos
Level 89
God Stats
2W - 2L
1,516 SR
Queue Stats
121W - 130L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Meretta
The Morrigan
Level 112
God Stats
2W - 5L
1,364 SR
Queue Stats
453W - 470L
1,473 Elo+
Solo
Lancelot
Lancelot
luckyAquarius
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,465 Elo+
Solo
Ares
Ares
zedmain12
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,539 Elo+
Solo
Team Averages
Level 93
1,472 SR
1,478 Elo+

VS

Team Averages
Level 122
1,395 SR
1,473 Elo+
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Klambii
Athena
Level 144
God Stats
4W - 11L
1,278 SR
Queue Stats
574W - 593L
1,484 Elo+
Solo
Izanami
Izanami
TheVoidnt
Izanami
Level 87
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 7L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
pizarrior
Kukulkan
Level 114
God Stats
2W - 0L
1,374 SR
Queue Stats
36W - 35L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kzum31
Yemoja
17
4 / 1 / 8
8,930
812
11,200
11,655
13,186
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Marjacu
Thanatos
14
7 / 4 / 3
8,420
765
10,561
10,255
5,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Meretta
The Morrigan
13
0 / 4 / 9
7,530
685
9,628
8,837
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
luckyAquarius
Lancelot
13
0 / 3 / 12
7,384
671
8,096
11,648
8,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
15
2 / 3 / 9
8,875
807
8,460
15,490
18,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 3 / 12
9,517
865
4,390
12,409
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
 
Geb
16
4 / 2 / 11
9,224
839
14,504
14,527
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Klambii
Athena
14
1 / 3 / 10
8,922
811
4,462
17,753
17,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
TheVoidnt
Izanami
13
3 / 4 / 8
8,272
752
9,448
11,357
7,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
pizarrior
Kukulkan
18
5 / 1 / 8
10,028
912
16,721
6,014
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
64
13
Kills
15
15
Deaths
13
41
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
3
12
2.67
W
Geb
 
Geb
4
2
11
4.75
W
Athena
Klambii
Athena
1
3
10
2
L
Yemoja
Kzum31
Yemoja
4
1
8
8
L
Thanatos
Marjacu
Thanatos
7
4
3
2.13
L
The Morrigan
Meretta
The Morrigan
0
4
9
1.13
W
Izanami
TheVoidnt
Izanami
3
4
8
1.75
L
Lancelot
luckyAquarius
Lancelot
0
3
12
2
W
Kukulkan
pizarrior
Kukulkan
5
1
8
9
L
Ares
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,945
Damage
49,525
57,885
Taken
62,060
50,316
Mitigated
57,274
23,106
Healing
29,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,390
1,681
9,890
2,825
12,409
12,457
357
5,954
6,455
10,135
0
W
Geb
 
Geb
14,504
685
1,393
3,380
14,527
16,758
104
6,691
7,836
23,172
0
W
Athena
Klambii
Athena
4,462
408
5,807
4,215
17,753
17,773
0
6,405
11,348
10,579
0
L
Yemoja
Kzum31
Yemoja
11,200
1,668
5,086
2,981
11,655
13,186
0
8,356
2,938
22,551
0
L
Thanatos
Marjacu
Thanatos
10,561
2,498
366
4,404
10,255
5,421
0
7,348
2,701
0
16,161
L
The Morrigan
Meretta
The Morrigan
9,628
740
1,147
1,287
8,837
4,371
66
6,233
2,431
24,467
0
W
Izanami
TheVoidnt
Izanami
9,448
6,862
369
1,219
11,357
7,025
764
7,046
4,311
0
18,915
L
Lancelot
luckyAquarius
Lancelot
8,096
1,332
1,701
2,251
11,648
8,961
0
8,381
2,965
0
16,862
W
Kukulkan
pizarrior
Kukulkan
16,721
1,347
0
440
6,014
3,261
304
3,192
2,822
44,843
0
L
Ares
8,460
1,461
1,001
2,882
15,490
18,377
0
8,277
6,773
13,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
45,963
104
Minions Killed
128
0
Camps Cleared
0
1,058,166
Distance Traveled
1,145,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,517
865
8
1
0
199,965
0
W
Geb
9,224
839
17
2
0
259,062
0
W
Athena
8,922
811
9
1
0
250,774
0
L
Yemoja
8,930
812
31
3
0
202,355
0
L
Thanatos
8,420
765
12
1
0
226,764
0
L
The Morrigan
7,530
685
28
3
0
185,101
0
W
Izanami
8,272
752
26
2
0
209,340
0
L
Lancelot
7,384
671
16
1
0
223,057
0
W
Kukulkan
10,028
912
68
6
0
225,862
0
L
Ares
8,875
807
17
2
0
220,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role