Player Matchup

Sobek
Sobek
Silver IV
Asturkarma
Sobek
Silver IV
Level 129
God Stats
0W - 2L
1,638 SR
Queue Stats
30W - 35L
1,403 MMR
Solo
Camazotz
Camazotz
Silver I
DEADSHOD
Camazotz
Silver I
Level 146
God Stats
2W - 2L
1,747 SR
Queue Stats
146W - 150L
1,313 MMR
Solo
Hercules
Hercules
Silver III
Heijenberg
Hercules
Silver III
Level 114
God Stats
0W - 1L
1,300 SR
Queue Stats
3W - 5L
1,430 MMR
Solo
Thoth
Thoth
Gold V
Ketatonic
Thoth
Gold V
Level 172
God Stats
8W - 13L
1,506 SR
Queue Stats
214W - 232L
1,324 MMR
Solo
Hou Yi
Hou Yi
Gold III
beans3000
Hou Yi
Gold III
Level 186
God Stats
0W - 1L
1,439 SR
Queue Stats
94W - 96L
1,405 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,526 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,459 SR
1,422 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Cahra
Athena
Gold V
Level 155
God Stats
14W - 13L
1,569 SR
Queue Stats
38W - 45L
1,467 MMR
Party 1
Anhur
Anhur
Gold V
Oresztisz
Anhur
Gold V
Level 155
God Stats
1W - 0L
1,281 SR
Queue Stats
37W - 43L
1,467 MMR
Party 1
Pele
Pele
Silver III
PIKABENKO
Pele
Silver III
Level 69
God Stats
6W - 5L
1,578 SR
Queue Stats
10W - 16L
1,407 MMR
Solo
Scylla
Scylla
Gold V
legend93i
Scylla
Gold V
Level 148
God Stats
12W - 22L
1,368 SR
Queue Stats
91W - 103L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 4 / 3
9,259
463
8,065
21,929
29,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
DEADSHOD
Camazotz
14
2 / 7 / 0
8,800
440
8,713
19,535
8,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Heijenberg
Hercules
15
2 / 4 / 2
9,665
483
15,723
28,948
24,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Ketatonic
Thoth
15
1 / 7 / 3
9,341
467
8,842
13,541
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
beans3000
Hou Yi
18
2 / 3 / 0
11,015
551
13,067
13,698
5,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AchillesAnubisDiscordiaThor

VS

Bans
ArachneAwilixMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 3 / 6
9,996
500
22,835
27,873
34,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Cahra
Athena
16
4 / 2 / 13
10,730
537
8,008
19,854
23,693
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Oresztisz
Anhur
18
4 / 1 / 1
10,918
546
9,112
10,214
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
7 / 1 / 11
11,990
600
15,437
18,150
9,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
legend93i
Scylla
18
8 / 4 / 11
11,866
593
16,368
11,636
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
25
25
Deaths
11
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
6
1.67
L
Sobek
2
4
3
0.88
W
Athena
Cahra
Athena
4
2
13
5.25
L
Camazotz
DEADSHOD
Camazotz
2
7
0
0.29
L
Hercules
Heijenberg
Hercules
2
4
2
0.75
L
Thoth
Ketatonic
Thoth
1
7
3
0.36
W
Anhur
Oresztisz
Anhur
4
1
1
4.5
W
Pele
7
1
11
12.5
L
Hou Yi
beans3000
Hou Yi
2
3
0
0.67
W
Scylla
legend93i
Scylla
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,410
Damage
71,760
97,651
Taken
87,727
72,811
Mitigated
76,480
31,790
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
22,835
8,233
72
6,451
27,873
34,833
35
2,712
25,161
25
78,097
L
Sobek
8,065
755
0
6,606
21,929
29,786
0
6,799
15,130
39,436
0
W
Athena
Cahra
Athena
8,008
2,246
2,763
3,435
19,854
23,693
346
3,324
16,530
34,041
0
L
Camazotz
DEADSHOD
Camazotz
8,713
2,405
0
4,969
19,535
8,153
0
3,429
16,106
0
68,496
L
Hercules
Heijenberg
Hercules
15,723
6,040
0
13,522
28,948
24,113
0
5,339
23,609
0
67,582
L
Thoth
Ketatonic
Thoth
8,842
187
0
1,165
13,541
4,970
0
7,674
5,867
72,363
0
W
Anhur
Oresztisz
Anhur
9,112
4,671
0
4,511
10,214
4,359
2,907
1,237
8,977
0
90,578
W
Pele
15,437
3,053
0
5,246
18,150
9,046
541
4,654
13,496
38
131,955
L
Hou Yi
beans3000
Hou Yi
13,067
7,756
0
5,528
13,698
5,789
614
1,450
12,248
0
125,477
W
Scylla
legend93i
Scylla
16,368
1,470
0
960
11,636
4,549
1,115
7,347
4,289
82,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,080
Gold Earned
55,500
580
Minions Killed
582
0
Camps Cleared
0
1,855,832
Distance Traveled
2,028,567
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,996
500
97
5
0
399,492
0
L
Sobek
9,259
463
42
2
0
378,060
4
W
Athena
10,730
537
47
2
0
429,191
3
L
Camazotz
8,800
440
92
5
0
411,028
0
L
Hercules
9,665
483
108
5
0
374,785
0
L
Thoth
9,341
467
128
6
0
347,170
2
W
Anhur
10,918
546
143
7
0
360,326
6
W
Pele
11,990
600
160
8
0
479,462
0
L
Hou Yi
11,015
551
210
11
0
344,789
8
W
Scylla
11,866
593
135
7
0
360,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role