Player Matchup

Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nayadi
Discordia
Level 129
God Stats
1W - 0L
1,296 SR
Queue Stats
17W - 18L
1,196 Elo+
Solo
Baron Samedi
Baron Samedi
SonRelu
Baron Samedi
Level 149
God Stats
33W - 15L
1,712 SR
Queue Stats
250W - 245L
1,541 Elo+
Solo
Yemoja
Yemoja
aneko02
Yemoja
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,410 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,429 Elo+

VS

Team Averages
Level 95
1,552 SR
1,462 Elo+
Ah Puch
Ah Puch
Aspigo
Ah Puch
Level 108
God Stats
21W - 16L
1,635 SR
Queue Stats
102W - 116L
1,542 Elo+
Solo
Tyr
Tyr
Dakoas
Tyr
Level 106
God Stats
8W - 3L
1,665 SR
Queue Stats
59W - 44L
1,551 Elo+
Solo
Artemis
Artemis
Danathos712
Artemis
Level 80
God Stats
15W - 15L
1,529 SR
Queue Stats
135W - 167L
1,323 Elo+
Solo
Hera
Hera
elsa_badillo14
Hera
Level 106
God Stats
4W - 3L
1,535 SR
Queue Stats
154W - 158L
1,472 Elo+
Solo
Anubis
Anubis
yancarloseb
Anubis
Level 75
God Stats
1W - 5L
1,398 SR
Queue Stats
10W - 23L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 0 / 2
6,600
1,320
4,558
3,383
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
11
1 / 0 / 5
6,122
1,224
2,581
5,807
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Discordia
Nayadi
Discordia
11
1 / 0 / 4
6,150
1,230
6,680
2,054
721
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SonRelu
Baron Samedi
11
2 / 1 / 3
6,314
1,263
4,309
3,605
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
aneko02
Yemoja
11
0 / 1 / 3
6,014
1,203
683
4,041
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

376

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aspigo
Ah Puch
11
0 / 1 / 2
6,382
1,276
4,988
4,802
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Dakoas
Tyr
10
0 / 0 / 1
5,732
1,146
4,231
4,687
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Danathos712
Artemis
9
0 / 0 / 0
3,597
719
0
0
0
11
2 / 2 / 0
6,432
1,286
4,662
4,480
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
11
0 / 3 / 2
5,966
1,193
2,712
6,223
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
6
Kills
2
2
Deaths
6
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
2
3
W
Achilles
 
Achilles
1
0
5
3.5
L
Ah Puch
Aspigo
Ah Puch
0
1
2
1
L
Tyr
Dakoas
Tyr
0
0
1
0.5
L
Artemis
Danathos712
Artemis
0
0
0
0
W
Discordia
Nayadi
Discordia
1
0
4
3
W
Baron Samedi
SonRelu
Baron Samedi
2
1
3
3.5
W
Yemoja
aneko02
Yemoja
0
1
3
1.5
L
2
2
0
1
L
Anubis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
16,593
18,890
Taken
20,192
11,453
Mitigated
10,183
5,442
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,558
270
0
280
3,383
1,098
0
2,148
1,235
15,723
0
W
Achilles
 
Achilles
2,581
261
0
387
5,807
5,066
0
3,049
2,758
0
8,477
L
Ah Puch
Aspigo
Ah Puch
4,988
82
189
951
4,802
2,201
0
3,896
706
9,544
0
L
Tyr
Dakoas
Tyr
4,231
745
0
2,061
4,687
3,244
0
3,459
1,184
0
10,801
L
Artemis
Danathos712
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Nayadi
Discordia
6,680
175
0
11
2,054
721
0
1,566
488
19,647
0
W
Baron Samedi
SonRelu
Baron Samedi
4,309
497
825
605
3,605
2,371
0
2,309
1,296
16,904
0
W
Yemoja
aneko02
Yemoja
683
98
2,357
977
4,041
2,197
0
3,290
751
2,078
0
L
4,662
1,020
0
0
4,480
1,704
0
3,604
792
17,714
0
L
Anubis
2,712
167
0
1,231
6,223
3,034
0
5,271
910
21,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,200
Gold Earned
28,109
114
Minions Killed
106
4
Camps Cleared
3
515,084
Distance Traveled
426,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,600
1,320
37
7
1
103,326
0
W
Achilles
6,122
1,224
8
2
1
109,967
0
L
Ah Puch
6,382
1,276
10
2
0
104,282
0
L
Tyr
5,732
1,146
21
4
0
125,360
0
L
Artemis
3,597
719
0
0
0
0
0
W
Discordia
6,150
1,230
25
5
1
101,730
0
W
Baron Samedi
6,314
1,263
37
7
1
98,980
0
W
Yemoja
6,014
1,203
7
1
0
101,081
0
L
Hera
6,432
1,286
26
5
2
102,141
0
L
Anubis
5,966
1,193
49
10
1
95,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role