Player Matchup

Shiva
Shiva
GoldSativa
Shiva
Level 109
God Stats
0W - 1L
1,784 SR
Queue Stats
58W - 70L
1,114 Elo+
Solo
Jormungandr
Jormungandr
GoldenxDarkness
Jormungandr
Level 178
God Stats
6W - 10L
1,433 SR
Queue Stats
367W - 344L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
Mattybart123
Ao Kuang
Level 182
God Stats
1W - 1L
1,729 SR
Queue Stats
679W - 629L
1,491 Elo+
Solo
Ymir
Ymir
SmiteSucks314
Ymir
Level 129
God Stats
1W - 5L
1,343 SR
Queue Stats
23W - 16L
1,564 Elo+
Party 2
Neith
Neith
Vigilant56
Neith
Level 67
God Stats
4W - 6L
1,533 SR
Queue Stats
80W - 93L
1,487 Elo+
Party 2
Team Averages
Level 133
1,565 SR
1,441 Elo+

VS

Team Averages
Level 110
1,566 SR
1,442 Elo+
Izanami
Izanami
FLORIDAMAN91
Izanami
Level 102
God Stats
9W - 10L
1,532 SR
Queue Stats
150W - 161L
1,444 Elo+
Party 1
Scylla
Scylla
HectIC iCoN
Scylla
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,314 Elo+
Solo
Serqet
Serqet
WoodlandWoods
Serqet
Level 97
God Stats
25W - 25L
1,493 SR
Queue Stats
145W - 140L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
XYZ_ToXiC
Erlang Shen
Level 129
God Stats
5W - 1L
1,676 SR
Queue Stats
157W - 137L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
cagieo3o
Baron Samedi
Level 129
God Stats
9W - 2L
1,630 SR
Queue Stats
388W - 394L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 1 / 1
6,211
388
3,629
13,570
10,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
GoldenxDarkness
Jormungandr
14
3 / 2 / 0
8,561
535
4,926
10,748
3,841
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Mattybart123
Ao Kuang
15
1 / 4 / 2
8,505
532
6,579
15,342
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,978
436
3,314
13,014
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
1 / 1 / 0
6,843
428
4,714
6,597
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FLORIDAMAN91
Izanami
13
1 / 2 / 1
8,197
512
4,697
9,118
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
2 / 1 / 5
9,185
574
6,940
7,134
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 1 / 2
8,567
535
6,111
12,691
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
XYZ_ToXiC
Erlang Shen
15
1 / 1 / 0
9,584
599
8,680
10,232
9,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
cagieo3o
Baron Samedi
13
2 / 0 / 2
7,791
487
9,150
6,608
3,383
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
10
10
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
FLORIDAMAN91
Izanami
1
2
1
0.75
L
Shiva
0
1
1
0.5
L
Jormungandr
GoldenxDarkness
Jormungandr
3
2
0
1.5
W
Scylla
2
1
5
4.5
L
Ao Kuang
Mattybart123
Ao Kuang
1
4
2
0.5
L
0
2
0
0
L
Neith
1
1
0
1
W
4
1
2
5
W
Erlang Shen
XYZ_ToXiC
Erlang Shen
1
1
0
1
W
Baron Samedi
cagieo3o
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
35,578
59,271
Taken
45,783
33,382
Mitigated
25,422
8,853
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FLORIDAMAN91
Izanami
4,697
2,019
0
2,612
9,118
3,611
346
3,171
5,943
0
62,374
L
Shiva
3,629
1,299
165
1,603
13,570
10,429
0
39
13,531
0
30,840
L
Jormungandr
GoldenxDarkness
Jormungandr
4,926
993
0
710
10,748
3,841
0
5,581
4,866
69,109
0
W
Scylla
6,940
912
0
1,950
7,134
2,691
679
4,736
2,337
68,524
0
L
Ao Kuang
Mattybart123
Ao Kuang
6,579
1,596
0
2,230
15,342
6,411
0
2,586
12,503
85,022
2,180
L
3,314
419
103
2,710
13,014
10,274
147
6,430
6,434
29,379
0
L
Neith
4,714
1,268
0
1,332
6,597
2,427
0
1,493
4,852
0
48,535
W
6,111
1,825
0
1,201
12,691
5,996
80
2,754
9,898
0
67,250
W
Erlang Shen
XYZ_ToXiC
Erlang Shen
8,680
5,007
0
5,527
10,232
9,741
0
1,123
9,109
39
69,463
W
Baron Samedi
cagieo3o
Baron Samedi
9,150
642
294
3,950
6,608
3,383
670
2,540
4,009
40,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
43,324
430
Minions Killed
502
0
Camps Cleared
0
1,443,502
Distance Traveled
1,588,252
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,197
512
114
7
0
304,403
2
L
Shiva
6,211
388
40
3
0
254,723
0
L
Jormungandr
8,561
535
131
8
0
301,989
5
W
Scylla
9,185
574
124
8
0
319,275
4
L
Ao Kuang
8,505
532
131
8
0
322,155
1
L
Ymir
6,978
436
38
2
0
281,300
3
L
Neith
6,843
428
90
6
0
283,335
0
W
Serqet
8,567
535
93
6
0
394,313
6
W
Erlang Shen
9,584
599
118
7
0
259,087
0
W
Baron Samedi
7,791
487
53
3
0
311,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role