Player Matchup

Arachne
Arachne
RealTJx
Arachne
Level 37
God Stats
5W - 6L
1,303 SR
Queue Stats
61W - 82L
1,411 Elo+
Solo
Kukulkan
Kukulkan
feret_123
Kukulkan
Level 58
God Stats
2W - 6L
1,340 SR
Queue Stats
56W - 60L
1,409 Elo+
Solo
Chaac
Chaac
insanedawg
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,403 Elo+
Solo
Sylvanus
Sylvanus
kimaary
Sylvanus
Level 117
God Stats
9W - 2L
1,825 SR
Queue Stats
96W - 76L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
maxander17
Heimdallr
Level 85
God Stats
2W - 1L
1,796 SR
Queue Stats
91W - 78L
1,499 Elo+
Party 1
Team Averages
Level 85
1,553 SR
1,444 Elo+

VS

Team Averages
Level 115
1,619 SR
1,422 Elo+
Yemoja
Yemoja
CrazyFish---
Yemoja
Level 150
God Stats
4W - 0L
1,830 SR
Queue Stats
114W - 105L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
Flashwe
Baron Samedi
Level 154
God Stats
8W - 8L
1,692 SR
Queue Stats
10W - 11L
1,525 Elo+
Party 2
Arachne
Arachne
MRsay10
Arachne
Level 68
God Stats
6W - 0L
1,500 SR
Queue Stats
27W - 16L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Unnii
Kukulkan
Level 41
God Stats
2W - 2L
1,453 SR
Queue Stats
9W - 11L
1,349 Elo+
Solo
Charybdis
Charybdis
XxFredixX
Charybdis
Level 162
God Stats
5W - 5L
1,622 SR
Queue Stats
76W - 76L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RealTJx
Arachne
11
2 / 3 / 0
6,683
477
6,776
10,888
4,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kukulkan
feret_123
Kukulkan
12
0 / 1 / 0
6,674
477
5,498
6,495
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
8
0 / 4 / 0
5,712
408
4,451
7,975
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
kimaary
Sylvanus
10
1 / 1 / 2
6,526
466
6,213
10,194
7,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
maxander17
Heimdallr
12
0 / 2 / 0
6,940
496
6,912
8,028
3,548
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 0 / 6
6,846
489
1,825
12,033
7,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Flashwe
Baron Samedi
12
3 / 1 / 3
8,182
584
6,779
9,330
4,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MRsay10
Arachne
14
8 / 1 / 1
8,547
611
11,645
15,679
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Unnii
Kukulkan
10
0 / 1 / 0
6,849
489
1,114
5,198
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XxFredixX
Charybdis
12
0 / 0 / 2
6,961
497
5,292
9,021
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
6
3
W
Baron Samedi
Flashwe
Baron Samedi
3
1
3
4.5
W
Arachne
MRsay10
Arachne
8
1
1
8.5
L
Arachne
RealTJx
Arachne
2
3
0
0.67
W
Kukulkan
Unnii
Kukulkan
0
1
0
0
W
Charybdis
XxFredixX
Charybdis
0
0
2
1
L
Kukulkan
feret_123
Kukulkan
0
1
0
0
L
Chaac
0
4
0
0
L
Sylvanus
kimaary
Sylvanus
1
1
2
2
L
Heimdallr
maxander17
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
26,655
43,580
Taken
51,261
22,430
Mitigated
23,720
13,130
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,825
447
4,252
4,504
12,033
7,893
100
3,548
8,485
12,503
0
W
Baron Samedi
Flashwe
Baron Samedi
6,779
570
431
4,722
9,330
4,174
910
1,448
7,882
53,040
0
W
Arachne
MRsay10
Arachne
11,645
7,987
0
7,060
15,679
6,828
104
3,425
12,254
0
82,444
L
Arachne
RealTJx
Arachne
6,776
5,685
0
1,327
10,888
4,205
0
3,029
7,859
0
43,841
W
Kukulkan
Unnii
Kukulkan
1,114
121
0
920
5,198
1,840
1,363
2,201
2,997
47,473
0
W
Charybdis
XxFredixX
Charybdis
5,292
3,305
0
4,724
9,021
2,985
0
1,089
7,932
0
54,931
L
Kukulkan
feret_123
Kukulkan
5,498
467
0
750
6,495
2,817
0
1,389
5,106
55,368
0
L
Chaac
4,451
369
0
1,350
7,975
3,984
0
3,608
4,367
0
31,998
L
Sylvanus
kimaary
Sylvanus
6,213
1,292
644
5,371
10,194
7,876
0
1,589
8,605
26,595
0
L
Heimdallr
maxander17
Heimdallr
6,912
3,471
0
3,688
8,028
3,548
0
103
7,925
0
57,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
37,385
364
Minions Killed
423
0
Camps Cleared
0
1,230,465
Distance Traveled
1,261,317
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,846
489
18
1
0
285,631
2
W
Baron Samedi
8,182
584
84
6
0
241,204
1
W
Arachne
8,547
611
111
8
0
297,429
0
L
Arachne
6,683
477
68
5
0
284,255
0
W
Kukulkan
6,849
489
105
8
0
184,913
0
W
Charybdis
6,961
497
105
8
0
252,140
0
L
Kukulkan
6,674
477
105
8
0
255,118
0
L
Chaac
5,712
408
59
4
0
195,745
1
L
Sylvanus
6,526
466
31
2
0
239,429
8
L
Heimdallr
6,940
496
101
7
0
255,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role