Player Matchup

Ra
Ra
AlmostMid
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,402 Elo+
Party 1
Cerberus
Cerberus
Josephyna
Cerberus
Level 129
God Stats
1W - 4L
1,330 SR
Queue Stats
87W - 85L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Killlagorillla6x
Xbalanque
Level 106
God Stats
3W - 3L
1,553 SR
Queue Stats
318W - 327L
1,482 Elo+
Solo
Ishtar
Ishtar
Toxict1t13
Ishtar
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
ninine
Apollo
Level 141
God Stats
1W - 5L
1,257 SR
Queue Stats
269W - 274L
1,460 Elo+
Solo
Team Averages
Level 121
1,428 SR
1,460 Elo+

VS

Team Averages
Level 95
1,476 SR
1,492 Elo+
Charon
Charon
 
Charon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AnniXDattack
Sylvanus
Level 133
God Stats
2W - 3L
1,343 SR
Queue Stats
100W - 104L
1,467 Elo+
Solo
Nemesis
Nemesis
Hus_Penina
Nemesis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 107L
1,565 Elo+
Solo
Merlin
Merlin
KicTen
Merlin
Level 62
God Stats
2W - 1L
1,592 SR
Queue Stats
49W - 41L
1,487 Elo+
Solo
Apollo
Apollo
vez911
Apollo
Level 69
God Stats
8W - 9L
1,445 SR
Queue Stats
536W - 574L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
10,072
839
19,383
13,444
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cerberus
Josephyna
Cerberus
15
2 / 6 / 2
8,421
702
6,458
18,608
19,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
15
3 / 7 / 3
8,937
745
10,925
14,095
6,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Toxict1t13
Ishtar
14
2 / 10 / 7
8,640
720
10,263
15,738
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
ninine
Apollo
13
1 / 6 / 7
7,895
658
6,671
13,470
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
5 / 2 / 27
10,377
865
15,359
13,346
8,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
AnniXDattack
Sylvanus
15
2 / 5 / 25
10,025
835
4,945
20,866
22,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
Hus_Penina
Nemesis
17
6 / 1 / 26
10,618
885
12,635
19,668
21,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KicTen
Merlin
18
5 / 0 / 25
10,978
915
17,412
9,044
5,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
vez911
Apollo
18
17 / 6 / 8
11,918
993
21,899
14,722
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
146
13
Kills
35
35
Deaths
14
24
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
5
2
27
9.25
L
5
6
5
1.25
W
Sylvanus
AnniXDattack
Sylvanus
2
5
25
2.9
W
Nemesis
Hus_Penina
Nemesis
6
1
26
19
L
Cerberus
Josephyna
Cerberus
2
6
2
0.5
W
Merlin
KicTen
Merlin
5
0
25
17.5
L
Xbalanque
3
7
3
0.64
L
Ishtar
Toxict1t13
Ishtar
2
10
7
0.55
L
Apollo
ninine
Apollo
1
6
7
0.75
W
Apollo
vez911
Apollo
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
72,250
75,355
Taken
77,646
45,720
Mitigated
65,950
16,627
Healing
31,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
15,359
1,213
1,901
2,195
13,346
8,373
2,144
4,243
8,916
35,410
0
L
19,383
1,151
4,408
3,643
13,444
7,323
0
6,380
7,064
36,667
0
W
Sylvanus
AnniXDattack
Sylvanus
4,945
732
7,014
3,810
20,866
22,495
486
5,463
14,912
9,621
0
W
Nemesis
Hus_Penina
Nemesis
12,635
1,461
6,704
6,013
19,668
21,959
1,066
8,593
10,643
0
19,558
L
Cerberus
Josephyna
Cerberus
6,458
165
17
4,185
18,608
19,172
0
6,810
11,798
15,046
0
W
Merlin
KicTen
Merlin
17,412
1,706
824
868
9,044
5,288
1,629
2,487
6,557
37,251
0
L
Xbalanque
10,925
5,005
275
370
14,095
6,588
0
7,820
6,275
0
20,965
L
Ishtar
Toxict1t13
Ishtar
10,263
6,129
0
175
15,738
6,188
0
9,504
6,234
0
14,288
L
Apollo
ninine
Apollo
6,671
2,511
1,498
2,056
13,470
6,449
0
7,202
6,268
0
15,857
W
Apollo
vez911
Apollo
21,899
10,231
198
2,429
14,722
7,835
1,893
3,853
10,777
0
39,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,965
Gold Earned
53,916
152
Minions Killed
139
0
Camps Cleared
0
948,174
Distance Traveled
1,175,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,377
865
24
2
0
246,720
0
L
Ra
10,072
839
52
4
0
204,306
0
W
Sylvanus
10,025
835
7
1
0
208,222
0
W
Nemesis
10,618
885
14
1
0
272,227
0
L
Cerberus
8,421
702
39
3
0
180,397
0
W
Merlin
10,978
915
51
4
0
264,785
0
L
Xbalanque
8,937
745
23
2
0
195,048
0
L
Ishtar
8,640
720
12
1
0
172,756
0
L
Apollo
7,895
658
26
2
0
195,667
0
W
Apollo
11,918
993
43
4
0
183,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role