Player Matchup

Pele
Pele
BRАSCO
Pele
Level 148
God Stats
7W - 1L
1,850 SR
Queue Stats
103W - 113L
1,483 Elo+
Solo
Anubis
Anubis
Tenzo-c
Anubis
Level 148
God Stats
8W - 7L
1,481 SR
Queue Stats
129W - 130L
1,502 Elo+
Solo
Charybdis
Charybdis
XxFredixX
Charybdis
Level 162
God Stats
5W - 5L
1,656 SR
Queue Stats
76W - 76L
1,434 Elo+
Solo
Hera
Hera
dfkwo
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,505 Elo+
Solo
Sobek
Sobek
identro
Sobek
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 54L
1,348 Elo+
Solo
Team Averages
Level 132
1,597 SR
1,454 Elo+

VS

Team Averages
Level 92
1,416 SR
1,437 Elo+
Neith
Neith
D4rkBl00dYT
Neith
Level 86
God Stats
2W - 0L
1,485 SR
Queue Stats
52W - 46L
1,312 Elo+
Solo
Fafnir
Fafnir
FARGODOME
Fafnir
Level 154
God Stats
10W - 16L
1,442 SR
Queue Stats
1,544W - 1,580L
1,522 Elo+
Solo
Sol
Sol
PPROCK639
Sol
Level 92
God Stats
2W - 6L
1,231 SR
Queue Stats
70W - 61L
1,423 Elo+
Solo
Thanatos
Thanatos
bibop2b
Thanatos
Level 85
God Stats
11W - 8L
1,420 SR
Queue Stats
66W - 75L
1,375 Elo+
Solo
Pele
Pele
madmanMugen
Pele
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 93L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BRАSCO
Pele
13
1 / 1 / 1
7,211
515
3,695
9,888
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Tenzo-c
Anubis
11
1 / 9 / 0
6,703
479
2,998
13,039
4,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
XxFredixX
Charybdis
11
5 / 4 / 3
7,064
505
9,662
12,216
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
dfkwo
Hera
12
1 / 5 / 1
7,038
503
5,224
9,342
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
identro
Sobek
11
2 / 2 / 5
6,942
496
5,009
12,190
11,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,808
558
10,525
9,579
3,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
FARGODOME
Fafnir
10
1 / 6 / 3
6,386
456
2,618
11,105
10,215
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 2
7,940
567
6,281
8,764
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
bibop2b
Thanatos
13
2 / 0 / 3
7,720
551
3,205
11,199
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 0 / 2
10,770
769
13,313
9,611
6,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
21
21
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
BRАSCO
Pele
1
1
1
1.5
W
3
2
4
2.5
W
Fafnir
FARGODOME
Fafnir
1
6
3
0.42
W
3
2
2
2
L
Anubis
Tenzo-c
Anubis
1
9
0
0.11
L
Charybdis
XxFredixX
Charybdis
5
4
3
1.63
W
Thanatos
bibop2b
Thanatos
2
0
3
3.5
L
Hera
dfkwo
Hera
1
5
1
0.3
L
Sobek
identro
Sobek
2
2
5
2.25
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,588
Damage
35,942
56,675
Taken
50,258
27,766
Mitigated
28,364
12,820
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BRАSCO
Pele
3,695
633
0
1,241
9,888
3,693
0
904
8,984
0
72,914
W
10,525
4,838
0
4,013
9,579
3,332
609
2,294
7,285
0
54,231
W
Fafnir
FARGODOME
Fafnir
2,618
1,024
0
435
11,105
10,215
0
2,432
8,673
11,513
0
W
6,281
1,139
0
4,546
8,764
3,352
956
4,061
4,703
51,872
0
L
Anubis
Tenzo-c
Anubis
2,998
37
65
2,628
13,039
4,879
102
349
12,690
37,529
0
L
Charybdis
XxFredixX
Charybdis
9,662
6,106
0
4,077
12,216
3,902
32
1,126
11,090
0
45,308
W
Thanatos
bibop2b
Thanatos
3,205
1,007
0
6,941
11,199
4,765
0
1,719
9,480
0
59,561
L
Hera
dfkwo
Hera
5,224
806
0
1,735
9,342
3,625
407
2,819
6,523
44,912
0
L
Sobek
identro
Sobek
5,009
564
0
3,074
12,190
11,667
54
3,701
8,489
25,127
0
W
13,313
3,063
0
3,537
9,611
6,700
0
2,725
6,886
0
87,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
40,624
353
Minions Killed
391
0
Camps Cleared
0
1,266,083
Distance Traveled
1,372,494
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,211
515
111
8
0
302,871
0
W
Neith
7,808
558
89
6
0
262,456
3
W
Fafnir
6,386
456
5
0
0
274,540
0
W
Sol
7,940
567
75
5
0
236,762
0
L
Anubis
6,703
479
66
5
0
215,084
1
L
Charybdis
7,064
505
67
5
0
239,157
0
W
Thanatos
7,720
551
86
6
0
295,253
4
L
Hera
7,038
503
80
6
0
238,708
2
L
Sobek
6,942
496
29
2
0
270,263
3
W
Pele
10,770
769
136
10
0
303,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role